Smitefire logo

Join the leading SMITE community.
Create and share God Guides and Builds.

Create an MFN Account






Or

Check your Horus-scope - Horus Hybrid Support Guide

4448 6
6 Votes
Vote
Vote

Smite God: Horus

Build Guide Discussion (6) More Guides

Purchase Order

Starter Notes This will give you enough sustain to last a good while, and I can almost always stay until I get enough for the first item.

(The health chalice will stack with the multi potions giving you both stacks of healing at the same time)

Build Item Guardian's Blessing Guardian's Blessing
Build Item Chalice of Healing Chalice of Healing
Build Item Multi Potion Multi Potion
Build Item Multi Potion Multi Potion
Build Item Multi Potion Multi Potion

Core Notes Only buy either Sovereignty or Heartward Amulet, not both

Build Item Caduceus Shield Caduceus Shield
Build Item Warrior Tabi Warrior Tabi
Build Item Sovereignty Sovereignty
Build Item Heartward Amulet Heartward Amulet

Full Build Example Notes This is a general build, but by no means the best. Late game the boots can be sold for something else as well. It really depends on what the enemy team is building, as well as what your team currently needs.

Build Item Caduceus Shield Caduceus Shield
Build Item Warrior Tabi Warrior Tabi
Build Item Sovereignty Sovereignty
Build Item Relic Dagger Relic Dagger
Build Item Mantle of Discord Mantle of Discord
Build Item Masamune Masamune

Physical Options Notes Void shield is for when they have squishy assassins.

Nemean Lion is for when they have hunters.

Valor is for when you need the extra cooldown.

Contagion is for when you need antiheal.

Build Item Void Shield Void Shield
Build Item Hide of the Nemean Lion Hide of the Nemean Lion
Build Item Breastplate of Valor Breastplate of Valor
Build Item Contagion Contagion

Magical Options Notes Runic shield and Ancile are both great for magical defense as they also give you power. The runic shield makes you tankier, while the ancile will silence their abilities.

Genji's Guard is for when you need extra cooldown.

Pestilence is for when you need antiheal.

Build Item Runic Shield Runic Shield
Build Item Ancile Ancile
Build Item Genji's Guard Genji's Guard
Build Item Pestilence Pestilence

Situationals Notes *Special Notes*
Spectral if they are building crit.

Masamune gives power, while also giving some minor defenses as well.

Blackthorn is a good damage item, with cooldown and mana sustain.

Golden Blade will activate with the line part of your first ability. This will clear minion waves extremely quickly.

Same thing applies to Hydra's Lament. So if you are building for damage only, this is a must have item.

Pridwen can stack shield with your ultimate upon landing.

Relic Dagger is a great item if you are going for a more supportive role.

Gauntlet of Thebes is almost a must have for a pure support build

Runeforged Hammer can provide a huge damage boost because of how updraft works

Build Item Spectral Armor Spectral Armor
Build Item Masamune Masamune
Build Item Blackthorn Hammer Blackthorn Hammer
Build Item Golden Blade Golden Blade
Build Item Hydra's Lament Hydra's Lament
Build Item Pridwen Pridwen
Build Item Relic Dagger Relic Dagger
Build Item Gauntlet of Thebes Gauntlet of Thebes
Build Item Runeforged Hammer Runeforged Hammer

Horus's Skill Order

Updraft

Updraft

1 X
1 4 6 7 10
Fracture

Fracture

2 A
2 11 12 14 15
Protector's Surge

Protector's Surge

3 B
3 8 16 18 19
To The Skies!

To The Skies!

4 Y
5 9 13 17 20
Array ( [tiny] => Array ( [0] => Array ( [god] => Array ( [god_id] => 101 [display_name] => Jormungandr [url] => jormungandr ) [scoreVal] => 5 [notes] => Just note that your knock-up will not affect him, but you can proc his passive with it. ) ) [major] => Array ( [0] => Array ( [god] => Array ( [god_id] => 90 [display_name] => Artio [url] => artio ) [scoreVal] => 2 [notes] => She can activate a crippling aoe for 4 seconds. You cannot use your 2 or 3 during this. ) [1] => Array ( [god] => Array ( [god_id] => 31 [display_name] => Poseidon [url] => poseidon ) [scoreVal] => 2 [notes] => His whirlpool is a cripple which also slightly pulls you towards the center. You cannot use your 2 or 3 during this. ) [2] => Array ( [god] => Array ( [god_id] => 55 [display_name] => Rama [url] => rama ) [scoreVal] => 2 [notes] => He can cripple you for 2 seconds. You cannot use your 2 or 3 during this. Rama is able to deal good damage in that small window. ) ) [extreme] => Array ( [0] => Array ( [god] => Array ( [god_id] => 23 [display_name] => Ares [url] => ares ) [scoreVal] => 1 [notes] => Ares shackles are cripples. You cannot use your 2 and 3 during this. He can apply it up to 3 times. This means that he can hold you for up to a maximum of 10 seconds. His 3 activates flames from his shield and he is immune to knock-ups while it is active. So updraft will not work. If he hits you with the shackles and then activates flames, you are completely rendered useless until his abilities run out. Not much you can really do except try to dodge his abilities and bait them out. It will be a really hard match no matter what though. ) ) ) 1

Horus' Threats

Maximum
1
Major
3
Even
0
Minor
0
Tiny
1
Click each Level on the left to view
Horus' threats

Introduction

This is my first time making a build, so I hope it helps some people. I really enjoy playing Horus and I generally have a lot of success playing with him. I love warriors in general, and I have always been kind of a tank/support player in other games as well. Horus seemed to be the perfect fit for my playstyle.

I mostly play Joust, with a little bit of Conquest. This is my main build for Horus, but everything is situational. I really don't like to limit builds in terms of specific items or combos.

Feel free to mix and match your own styles in however you see fit.

Without further ado, here is my first guide.

Items

There is only one item that I really think is 100% necessary.


The Caduceus Shield






This may not be true for some people, but I don't think there is any reason to not have it. Unless you are building a 100% damage with no protection at all build. But otherwise, it is almost made for Horus.

30 power is a decent boost in damage. It gives you decent scaling in your 1 and 2, and even a minor boost in healing to the 3. (It is actually quite big, but I will get to that)

35 of each protection is a big deal. This leads to very good stonewall potential. Horus can be near impossible to kill if the enemy team does not build to counter this item.

100 bonus health is not the greatest, but it does increase the potential of what this item can do for you defensively.

The passive ability of this shield is what takes it from good to great. The healing for your, and all allied god's, abilities is increased by 10%. On top of that, if you have taken or dealt damage in the last 5 seconds then it heals for an additional 15%. This means you can get a max of 35% more healing in addition to the bonus power and protections this item already grants.





Protector's Surge is going to be your main gain in healing. You are affected by the aura of your item as well. So this can add a lot of extra health to you and your allies in the time of need.

The passive ability Resolute is affected by this as well, which only increases your overall effective health. You do not even need to do anything to gain these benefits. Your passive will activate automatically.

All these added together makes me personally love this item. I never build Horus without it. I normally either rush this item first thing, or I get a specific magic or physical protection item first. It will always be in my build somewhere. But I understand it may not be for everyone. Pick and choose as you see fit, but this item should heavily be considered as it gives all the stats you want and has a great passive.

Skills


Passive



His passive is nothing you really need to worry about in terms of using it. It will activate automatically. It gives you protections and ccr when you take damage from an enemy god stacking up to 10 times. It also heals after 3 seconds. (This is affected by the Caduceus Shield )

Updraft



This ability is a knock-up/slow. This is your main form of clear and damage. The first part of the ability is a small aoe knock-up around Horus. After this, your next basic attack is a line projectile that slows all enemies hit. (Enemies that are in the air from the knock-up will take additional damage)

Fracture



This ability is a dash/stun. Horus can dash through minions and will stun the first enemy god he hits. This also strips them of protections, 10 at level 1 and 30 at level 20. This is your ultimate set-up move. Stunning the enemy while also lowering their protections is hopefully an easy kill for any of your more damaging allies. (While it does not say so in the description, this ability will stun minions as well)

Protector's Surge



This ability is also a dash. You can lock on to friendly minions or gods. Upon arriving at the selected target. A small heal is applied to Horus and all allies within 60 units. It is not an overwhelming amount of healing, but it also adds protections in the same manor that fracture takes them. (This dash can go through walls)

To the skies!



This ability is a channeled teleport. This is by far Horus' most complex ability. It can teleport you and any allies near you to a location of your choosing. When activated, Horus remains on the ground. But, a ghost version of Horus is in the skies looking for a location. When the location is chosen, you will channel the ability for 2 seconds before the teleport is completed. Upon landing, any enemies nearby will be damaged, and all allies that were transported with Horus will gain a health shield. This ability can be used to run away or chase people down.

(While the ghost Horus is in the air, the real Horus can still be killed by enemies.The Mantle of Discord will stun all enemies around you for 1 second when you are damaged while under 30% health. This still works while channeling your ultimate ability. This is why I highly recommend this item.

Combos

Main Combo



I say this is the main combo, as its almost the only combo, because it will provide the most damage. Also, this keeps the enemy god either stunned or knocked up for about 3 seconds total.

You can also reverse the combo as well, but you will lose out a little bit of damage because fracture won't have taken their protections away.



Initiate/Escape



This can either be used to rush to an allies defense, or it can be used to get yourself to safety.

If an ally is fighting an enemy, you can use this to quickly come to their aid. This gives them a heal, buffs their protections, and obviously gives them another hand in the fight.

If you use the first combo, and it doesn't work out as planned, then you can always use this ability as an escape as well.
(Keep in mind, this dash only works when you have an ally or a minion nearby. Without either of them, you cannot go anywhere. Keep your distances in mind when you know you will need an escape.)

Pros / Cons

Pros
Very good individual god CC
Good early game damage
Extremely tanky and resilient
Can use ultimate to cut off enemies/bring backup to fights
Can provide healing for the team

Cons
Bad multiple gods CC
Cripples are highly effective
Can be killed during ultimate

Unique Builds and Combos

I wasn't sure where else to fit this into the guide, but I felt it was worth mentioning. If you are planning on building a high damage output Horus, then there are two items you absolutely need.




Hydra's Lament and Runeforged Hammer will make Updraft one of the scariest things to get hit by. Using both of these items can make the windblast from the second part of Updraft do a bonus 55% damage. And its already Horus' most damaging ability.


This is a very situational thing to do. I don't see it as something to get very often, but then again I am also a much more defensive player. But the synergy between updraft and these two items is kind of ridiculous.

The End

Alright, well that is it. Hopefully this helps some people figure out how they want to play Horus. He is one of my favorite gods, especially since he can be built for either major damage or defense.

That being said, he can always be improved upon. Maybe I provided just a little bit of extra knowledge for some of the item interactions. Let me know what you guys think of the build. Thank you for reading!

Quick Comment

You need to log in before commenting.

[-] Collapse All Comments

Sort Comments By
1
[-]
MimiiQ | March 29, 2020 10:50am
I personally try and get Gauntlet of Thebes either directly after boots, or after a bridge item on a Physical support such as Horus. Having the extra 300 health as well as 60 Physical and Magical protections, and the 10 protection aura to teammates is very important early game. This is also the easiest time to stack Gauntlet as you're probably helping in mid at this point in the game.
1
[-]
AtomicPie525 (4) | March 26, 2020 12:52pm
Now, I know I'm arguing semantics here, but that's ok. I'm also going to acknowledge that this is trivia more than anything else, but here goes...

When you talk about Horus' 1, Updraft you say that enemies in the air "from the knockup" take extra damage. The implication here is that it only works with Horus' knockup when in reality, it works with any knockup. Will that ever really be a thing that happens? No. Is it sort of a neat distinction, I think so, yeah. That's my first glance commentary, I'm gonna look at your items and other more important things later should I find the time.
1
[-]
DarkKnight30 | March 12, 2020 10:44am
Just wanted to address most of the comments here and say that I focused this to be more of a bruiser/ hybrid. If you are planning to go full support, I think thebes is a must. But not necessarily for a hybrid build.

As for why Oni Hunter and Shoguns were not options, I definitely think they are good options depending on the team comp. I just tried to keep the items as limited as possible. I prefer the guides that I read to give the general idea of why certain items are listed, and then branch my own choices out after that.

I do appreciate all of the feedback though!
1
[-]
Kriega1 (100) | March 11, 2020 7:20am
If this is support why is thebes situational?
1
[-]
Branmuffin17 (303) | March 11, 2020 8:53am
It doesn't fit into the physical or magical specific prot options, and although an obviously strong defensive item, isn't recognized as needed in every game (core). In a way, with Caduceus identified as core, it sort of takes the place of Thebes' balanced prots, though obviously in a different way (weaker prots and health but higher utility).

If you also make Thebes core (and keep in mind the notes say get Sov OR Heart, not both, so I assume it's based on higher god type), then it takes away space for items identified with more utility or hybrid functionality, and based on the title, that's the obvious direction the build is looking to take.

The notes DO say that Thebes is basically core if you're going for a "pure" support build, and I think that's fine, though I do wonder why Shogun's and Oni are left out of the options.
1
[-]
Devampi (91) | March 12, 2020 2:50am
probably a 4th item pickup in this particular build.

And I wonder the same especially since more selfish items are in there. Like Golden Blade.
Also I myself would preferably swap nemean lion with Spectral Armor or midguardian mail since it got nerfed to hard. With any bit of lifesteal the item only works as a "anti heal" item
Loading Comments...
Load More Comments
League of Legends Build Guide Author DarkKnight30
Check your Horus-scope - Horus Hybrid Support Guide
6 Votes
Vote
Vote
Table of Contents

SMITEFire is the place to find the perfect build guide to take your game to the next level. Learn how to play a new god, or fine tune your favorite SMITE gods’s build and strategy.

Copyright © 2019 SMITEFire | All Rights Reserved