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Athena Solo Guide (WIP)

1 1 1,677
by GreedyRepresentative updated June 6, 2021

Smite God: Athena

Build Guide Discussion 1 More Guides
Tap Mouse over an item or ability icon for detailed info

Build Summary

Physical Start

Build Item Warrior's Axe Warrior's Axe
Build Item Chalice of Healing Chalice of Healing
Build Item Multi Potion Multi Potion
4

Physical Solo Build (crit)

Notes Read the below information on buying order.

Notes

Read the below information on buying order.

Build Item Warrior's Axe Warrior's Axe
Build Item Shoes of Focus Shoes of Focus
Build Item Breastplate of Valor Breastplate of Valor
Build Item Void Stone Void Stone
Build Item Mantle of Discord Mantle of Discord
Build Item Spectral Armor Spectral Armor

Athena's Skill Order Notes At level two, you can choose either Preemptive Strike or Confound. If your jungler is looking for an early gank, Confound is typically a good option assuming the enemy solo laner is being aggressive on the wave.

Preemptive Strike can provide some safety to clear wave in unfavourable match ups. Caution is to be taken, as your dash may be cancelled by the enemy.

You will max out Confound first still.

Preemptive Strike is better to level last as majority of the time the ability will be used for getting close enough to taunt.

Notes

At level two, you can choose either Preemptive Strike or Confound. If your jungler is looking for an early gank, Confound is typically a good option assuming the enemy solo laner is being aggressive on the wave.

Preemptive Strike can provide some safety to clear wave in unfavourable match ups. Caution is to be taken, as your dash may be cancelled by the enemy.

You will max out Confound first still.

Preemptive Strike is better to level last as majority of the time the ability will be used for getting close enough to taunt.

Preemptive Strike

1 X Y
Preemptive Strike
2 15 16 18 19

Confound

2 A B
Confound
3 8 10 11 12

Shield Wall

3 B A
Shield Wall
1 4 6 7 9

Defender of Olympus

4 Y X
Defender of Olympus
5 13 14 17 20
Preemptive Strike
2 15 16 18 19

Preemptive Strike

1 X
Athena powers up for a dash. While dashing, Athena will pass through minions and stop and hit the first enemy god she encounters, dealing damage and slowing all she hits. If she hits an enemy, Athena gains one stack of Block (max 3), absorbing the next basic attack from any god that hits her.

Ability Type: Dash
Damage: 80 / 130 / 180 / 230 / 280 (+50% of your Magical Power)
Slow: 25%
Slow Duration: 2.25s
Cost: 60 / 70 / 80 / 90 / 100
Cooldown: 14s
Confound
3 8 10 11 12

Confound

2 A
Athena releases a shockwave of power from her shield, damaging and taunting enemy gods, and forcing them to fight or chase her.

Ability Type: Cone
Damage: 40 / 65 / 90 / 115 / 140 (+20% of your Magical Power)
Taunt Duration: 1 / 1.25 / 1.5 / 1.75 / 2s
Cost: 60 / 65 / 70 / 75 / 80
Cooldown: 18s
Shield Wall
1 4 6 7 9

Shield Wall

3 B
Athena summons a group of Athenian warriors who do damage upon arrival, and after 2s strike for additional damage.

Ability Type: Ground
Initial Damage: 70 / 110 / 150 / 190 / 230 (+50% of your Magical Power)
Secondary Damage: 70 / 135 / 200 / 265 / 330 (+50% of your Magical Power)
Max Damage: 140 / 245 / 350 / 455 / 560 (+100% of your Magical Power)
Radius: 15
Cost: 60 / 65 / 70 / 75 / 80
Cooldown: 14s
Defender of Olympus
5 13 14 17 20

Defender of Olympus

4 Y
Athena picks a single allied god anywhere in the world, and launches herself up into the air, landing next to that god 3.6 seconds later. During that 3.6 seconds, the allied god gains 20% Damage Mitigation. Enemies nearby when Athena lands take damage.

Ability Type: Global
Damage: 350 / 430 / 510 / 590 / 670 (+90% of your Magical Power)
Ally Mitigation: 30%
Radius: 20
Cost: 80 / 90 / 100 / 110 / 120
Cooldown: 110s

Athena Threats

Tap each threat level to view Athena’s threats

Max
0
Major
3
Even
4
Minor
1
Tiny
0

Athena Synergies

Tap each synergy level to view Athena’s synergies

Ideal
2
Strong
5
OK
2
Low
0
None
0

Extended Build

Starter Item Options

Notes Key reasons to choose each starter:

Physical Solo? - Warrior's Axe

Healing Comp or gods such as Sylvanus or Anubis? - Tainted Steel

Magical Solo? - Warding Sigil

Notes

Key reasons to choose each starter:

Physical Solo? - Warrior's Axe

Healing Comp or gods such as Sylvanus or Anubis? - Tainted Steel

Magical Solo? - Warding Sigil

Build Item Warrior's Axe Warrior's Axe
Build Item Tainted Steel Tainted Steel
Build Item Warding Sigil Warding Sigil

Item Options

Build Item Spirit Robe Spirit Robe
Build Item Pridwen Pridwen
Build Item Witchblade Witchblade
Build Item Reinforced Shoes Reinforced Shoes
Build Item Pestilence Pestilence
Build Item Shogun's Kusari Shogun's Kusari
Build Item Contagion Contagion
Build Item Stone of Binding Stone of Binding
Build Item Ethereal Staff Ethereal Staff
Build Item Mystical Mail Mystical Mail
Build Item Staff of Myrddin Staff of Myrddin
Build Item Genji's Guard Genji's Guard
Build Item Talisman of Energy Talisman of Energy
Build Item Midgardian Mail Midgardian Mail
Build Item Stone of Gaia Stone of Gaia

Example Boot Replacements

Notes Not limited to, but often these items can be used. Very situational.

Notes

Not limited to, but often these items can be used. Very situational.

Build Item Spear of the Magus Spear of the Magus
Build Item Oni Hunter's Garb Oni Hunter's Garb
Build Item Ethereal Staff Ethereal Staff
Build Item Winged Blade Winged Blade

Relics

Build Item Teleport Glyph Teleport Glyph
Build Item Horrific Emblem Horrific Emblem
Build Item Cursed Ankh Cursed Ankh
Build Item Shield of Thorns Shield of Thorns
Build Item Blink Rune Blink Rune

Introduction

Athena Solo Guide


Currently a work in progress, further explainations and combos on the way. Athena as a solo laner is a bit of a grey area, if you have a good synergy of gods within your team such as Ares or Scylla she can really turn team fights.

Often people overuse her taunt and end up wasting it during fights, most commonly I see people playing Athena taunting full hp enemies, completely ignoring junglers jumping on their back line. Your taunt, whilst a really useful engaging tool, can be a defensive ability allowing you to peel enemies of your mid or adc. If there is one thing to say about playing her, try to hold back on using your taunt, make sure you are using it for a reason and not just because its off cooldown.

Items

Starter Items:


Key reasons to choose each starter:

Physical Solo? - Warrior's Axe

Healing Comp or gods such as Sylvanus or Anubis? - Tainted Steel

Magical Solo? - Warding Sigil


Build 1 Stats:



Assuming starter item is upgraded to Hero's Axe (change depending on against CC heavy comp)

Power: 95
Physical Defence: 309
Magical Defence: 203
Health: 3150
CCR: 30%
CDR: 40%

Breastplate of Valor, always an easy go to item for physical protection, mana and CDR.

Void Stone, in my opinion, is always a nice option as it acts as a safety net for mages who seem to be unaware what penetration is.

Spectral Armor, depending on how fast a game is going this can be delayed to after Mantle of Discord, this is more ideal to make fights with the mid laner easier.

Mantle of Discord can come in use when using your ultimate when low health or in a risky situation. Spirit Robe is a healthy alternative that should be picked against heavy CC comps, as no doubt you will ult straight into stuns quite often.

Replacing boots, you may of noticed Spear of the Magus as an option, now this is something you can choose when you are absolutely confident in your team following up on attempts to blow up a single target. It is a riskier option when an item such as Winged Blade is on the table which provdes: extra magical defence, movement speed and health.

Of course your current build should be taken into account, you don't want to be overcapping any stats. This is why for this specific build Stone of Binding is not a replacement option as physical defence will overcap.

Combos

WIP

Spoiler: Click to view

Tip List

Don't be afraid to use Defender of Olympus on team mates dis-engaging a fight, it provides them with useful damage mitigations and can help scare them away.

Don't over use Confound.

Damage isn't a requirement, setup your main damage dealers with kills.

Remember your Preemptive Strike can be cancelled and has a wind up, keep it ready when moving around the jungle.

Update Log

05/06/2021 - Start guide, wip
05/06/2021 - First combo and build with video clip

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1
Big Damage (32) | June 6, 2021 3:01am
I recommend trying Death's Toll on Athena solo. Her ranged auto can hit all 6 minions in a wave and you get healed for all of them, plus you have a cleave on her AA chain to get more heals off. Just sell it later though.

Also trying to work Pridwen into your build is a lot better than Breastplate of Valor for her, works great when ulting aggressively into a fight.

My go to build for Athena solo if you want to try it is:

Death's Toll > Shoes of the Magi > Stone of Binding > Mystical Mail > Void Stone > Pridwen > Swap DT for Spectral Armor / alternative > Swap boots for Ethereal Staff / Spear of the Magus / Divine Ruin

If the game goes late enough to finish the whole build you can sell Binding for another item, either defence or damage whatever you feel.
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League of Legends Build Guide Author GreedyRepresentative
Athena Solo Guide (WIP)
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