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The Rising Dawn Patch TL;DR

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Forum » News » The Rising Dawn Patch TL;DR 2 posts - page 1 of 1
Permalink | Quote | PM | +Rep by Greenevers » August 8, 2015 9:48am | Report

New God:Khepri


Item Changes
There were quite a few item changes made this patch. If you're looking for a certain item change be sure to read the full patch notes.

We want players to feel rewarded for making smart item choices and make sure they have a wide pool to choose from. We looked at some of the underperforming items and tweaked them to make them more attractive for players to utilize.

Breastplate of Valor
  • Reduced Mana from 550 to 300.
  • Reduced cost from 2300 to 1950.

Shield of Regrowth
  • Increased movement speed bonus from 25% to 35%.
  • Increased Passive duration from 2s to 4s.

Soul Eater
  • Increased Attack Speed from 10 to 15%.
  • Increased base Physical Lifesteal from 15 to 20%.
  • Passive AURA now provides +15 Physical Power and +10 Physical Protection to allies.
  • Removed Physical Lifesteal AURA from Passive.

Runic Shield
  • New Passive: AURA – All enemies within range 55 have their Magical Power reduced by 50 and Attack Speed reduced by 20%.

  • +25 Physical Power, +40 Magical Protection, +15% Cooldown Reduction. Passive – You permanently gain +5 Health per stack, and receive 5 stacks per god kill and 1 stack per minion kill. (max. 50 stacks).

God Changes
There were quite a few god changes made this patch. If you're looking for a certain god change be sure to read the full patch notes.

Ah Puch

We removed the Slow on his Ultimate entirely. His Ultimate was too potent and offered little counterplay, especially when paired with the Slow on his Undead Surge. We like his burst playstyle and zone control, but we felt the Ultimate granted him too much safety, and removing the Slow takes away some of this safety.

  • Fleeting Breath
    • Fixed this skill dealing unintended damage. The bonus damage was counting an extra heal stack.
  • Empty the Crypts
    • No longer Slows enemies hit by Wraiths.


Bellona’s kit has many strengths, and in this patch we wanted to hit key points where we felt this strength was too much. The Slow granted from Shield Bash was too potent for a single point investment, and late game Eagle’s Rally was coming up too often. This should allow for more counterplay at both early and late game stages.
  • Shield Bash
    • Reduced Slow from 30% to 15/20/25/30/35%.
  • Eagle's Rally
    • Increased Cooldown from 75/70/65/60/55 to 75s at all ranks.


Ravana is in a much better place since the last changes, but we wanted to bring him up a little more. We increased the damage of his Overhead Kick and 10-Hand Shadow Fist slightly to help him trade better, and in conjunction with this allowed him to avoid damage and heal slightly more. These changes should bring out the dueling strengths that we like in Ravana.
  • Overhead Kick
    • Reduced Cooldown from 16/15/14/13/12s to 14/13/12/11/10s.
    • Increased damage from 55/90/125/160/195 to 70/105/140/175/210.
  • 10-Hand Shadow Fist
    • Increased Health Return from 10/15/25/40/60 to 15/20/30/45/65.
    • Increased damage from 115/140/165/190/215 to 120/155/190/225/260.
  • Mystic Rush
    • Fixed a rare occurrence where Ravana could get stuck in a wall from Janus Portals.
    • Fixed buff timer always showing 4s for each rank.


Ratatoskr is meant to be a mobile menace. Unfortunately, his mobility made him too safe and frustrating to handle. Ratatoskr can now only Dart 3 times maximum, and his Ultimate will take longer to get Ratatoskr to safety. He should have some risk of engaging into the enemy team, and these changes should allow enemies the chance to capitalize on greedy plays.
  • Dart
    • Decreased distance traveled from 40 to 35.
    • Is now limited to only 2 resets of Dart within 10s, for a maximum of 3 dashes.
  • Through the Cosmos
    • Increased setup time from 1s to 1.5s.

Art Updates

New God Skins
  • Imperator Khepri
  • Renegade Awilix
  • All for One! Freya
  • Afterlife Anubis
  • Gamma Slam Cabrakan
  • Golden/Legendary/Diamond Medusa

Once again, this is an abridged version of the official patch notes. For every single detail please read the official patch notes!

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Permalink | Quote | PM | +Rep by Devampi » August 9, 2015 4:24am | Report
Jumping finally got a use. only against awilix though


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