- What type of damage do minions, towers, jungle monsters etc deal? Physical or magical?
- Difference between flat and percent penetration.
- Tips on surviving when using a god with no escapes.
- How to deal with a team that doesn't communicate.
- Explanation of hit progressions and how to capitalize on it.( for example, building attack speed for Kali is a good idea, but not so much for Fenrir.)
- What type of damage do minions, towers, jungle monsters etc deal? Physical or magical?
- Difference between flat and percent penetration.
- Tips on surviving when using a god with no escapes.
- How to deal with a team that doesn't communicate.
- Explanation of hit progressions and how to capitalize on it.( for example, building attack speed for Kali is a good idea, but not so much for Fenrir.)
1- Physical
2- Dunno :(
3- Be very careful when going out of tower. Always check the map and use as many wards as possible. Stay behind your teammates
4- Communicate yourself and hope for the best.
5- This is basically knowing if a god is ability or AA based. It's hard to explain, maybe someone else can explain it better.
Yeah sorry for not answering the 2 questions -_-, hope it was helpful though :)
- What type of damage do minions, towers, jungle monsters etc deal? Physical or magical?
- Difference between flat and percent penetration.
- Tips on surviving when using a god with no escapes.
- How to deal with a team that doesn't communicate.
- Explanation of hit progressions and how to capitalize on it.( for example, building attack speed for Kali is a good idea, but not so much for Fenrir.)
Physical
Flat is a number. If you have 15 penetration, they will have 15 less protections. Percent shaves off, so if you have 15% penetration, they have 15% less protections.
Positioning. Positioning is key. If they get on to you, you obviously die, so usually you must keep your CC until you either ensure or a kill or until you need it. Anubis and Artemis are examples of this: if you just run up to the enemies, you WILL die. Easily.
With a team that doesn't communicate, just be the voice. Make the plays. As long as they sort of listen, you can try to organize. If they refuse to even listen, either try to group where THEY are, so you force in teamwork, or if you're built for it, splitpush and make the enemy team make a decision. Honestly, it's hard to give advice for a team that's uncommunicative, because that's basically 90% of the game.
Hit progression just shows the speed and power of each hit in a chain. .5 means it does half damage but half the normal time to do it, that is, double speed. This is specifically good when you build things like Qin's Sais, where faster IS more damage, even if the damage itself is scaled down on the attacks. Also note, some gods have AoE damage on their final attacks, suck as Ne Zha or Osiris.
Yeah, I know, just posting so maybe something that's already been explained won't be asked here.
Also, this thread could definitely give me some new ideas for info to put in my guide. :D
Is percentage based penetration calculated after or before flat penetration.
As in, Lets say I have 20% penetration, and 20 flat penetration.
Enemy has 100 protection, will it be calculated as 80 minus 20%, or 100 minus 20% and another 20 ontop of that.
Is percentage based penetration calculated after or before flat penetration.
As in, Lets say I have 20% penetration, and 20 flat penetration.
Enemy has 100 protection, will it be calculated as 80 minus 20%, or 100 minus 20% and another 20 ontop of that.
I believe I heard PonPonUlala say percentage is calculated last.
Is percentage based penetration calculated after or before flat penetration.
As in, Lets say I have 20% penetration, and 20 flat penetration.
Enemy has 100 protection, will it be calculated as 80 minus 20%, or 100 minus 20% and another 20 ontop of that.
Fairly certain it's 100 minus 20%, with 20 stacked on.
OK so here's mine.
Item selection. So I'm gathering from the guides here that you want to avoid autobuy. It's a crutch. You can build a decent generic character with it but to truly shine you need to customize your items on the fly to match your role, teammates and especially, enemies.
I've tried this a couple times, and keep getting yelled at for pissing around at base. Telling them what I'm doing doesn't help. I realize that there is a somewhat toxic playerbase and account for that but even my friends ***** about it and tell me to do autobuy. The thing is. I've SEEN the effects of customization. We (my friends and I) played a game where we literally could not fend off GEB. They won because nothing we could do freaking scratched him. It was that GEB actually that got me interested in tanking. I saw him anchoring down his entire freaking team and was like "I can do that". Not so much. I've read guides and they like to give you generic builds you can set up and they help. But I've never managed to match the ridiculous power I've seen some other players wield.
So yeah, this isn't really a specific question more of a "am I missing something?" and any suggestions? Should I tell my friends to go F themselves when they tell me to do autobuy?
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