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[Pika] Long Mu - Mother of Dragons

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Forum » God & Item Ideas » [Pika] Long Mu - Mother of Dragons 37 posts - page 2 of 4
Permalink | Quote | +Rep by FaTaLiTyFiReFly » June 7, 2014 9:32pm | Report
RazeMage wrote:

Actually 2030 should be fine, anhur has 10 health lower and ullr higher while apollo amd neith are lower kn less than 100


Yea, tanks have around 3000+ (most of them?)
And warriors are also higher (2000-3000)

I made her stats by looking at all the gods stats and comparing
why does wukong look so much different now?

FaTaLiTyFiReFly


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Permalink | Quote | +Rep by RazeMage » June 7, 2014 9:51pm | Report
Nah, some tanks are only 2200 (hades though) but mostly range from 2800-3100. Warriors only have 2200-2500

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Permalink | Quote | +Rep by Reverend Belial » June 8, 2014 2:03am | Report
RazeMage wrote:

Nah, some tanks are only 2200

Sobek. Maybe even less.
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Permalink | Quote | +Rep by FaTaLiTyFiReFly » June 8, 2014 6:29am | Report
:p my point still stands
why does wukong look so much different now?

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Permalink | Quote | +Rep by Bergmeister » June 8, 2014 3:44pm | Report
This is amazing to me. I love the passive how it is bringing in a different bar into smite. Most if not all of this idea is unique and seems like it would be extremely fun and would fit into the game itself. Please make sure to look at me Santoshi Mata idea.

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Permalink | Quote | +Rep by festive1 » June 11, 2014 2:11am | Report
RazeMage wrote:

Actually 2030 should be fine, anhur has 10 health lower and ullr higher while apollo amd neith are lower kn less than 100

I looked at some god's stats and they were significantly lower, but perhaps they were just outliers.
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Permalink | Quote | +Rep by FaTaLiTyFiReFly » June 11, 2014 6:07am | Report
Ok lol I feel the hp should be lower, since she is a carry and shouldn't be a tank...
why does wukong look so much different now?

FaTaLiTyFiReFly


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Permalink | Quote | +Rep by FaTaLiTyFiReFly » June 11, 2014 6:15am | Report
So its now
HP: 430 + 72 per level
= 1870 Health (I think?)

So that seemed balanced since she deals A LOT of damage, so I feel like she shouldn't be tanky aswell...
why does wukong look so much different now?

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Permalink | Quote | +Rep by Starkill619 » June 16, 2014 4:45am | Report
It's a nice idea but I don't think the stun is needed.Maybe add that to the ulti, instead of her 1.Otherwise, it's good.

Starkill619



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Permalink | Quote | +Rep by FaTaLiTyFiReFly » June 16, 2014 6:15am | Report
Starkill619 wrote:

It's a nice idea but I don't think the stun is needed.Maybe add that to the ulti, instead of her 1.Otherwise, it's good.


The 1 doesn't stun, it makes her ranged. The 2 stuns but makes her melee. So when you activate BOTH she is ranged but can only stun ONCE
why does wukong look so much different now?

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