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RTS: Uncounterable Ults

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Forum » General Discussion » RTS: Uncounterable Ults 74 posts - page 6 of 8
Permalink | Quote | +Rep by Subzero008 » June 16, 2014 7:42am | Report
dacoqrs wrote:

Sub, after reading your rather lengthy post, I think you are misunderstanding what Penta was trying to say.

Counterplay is extremely possible if you open your eyes to the enemies. If you are all grouped together and suddenly the enemy Pos is running straight at you, what in the world do you think he's doing? Why, he's getting in range so he can Release the Kraken your ***! And what do you do when you see him rush forward? Curl in a ball and cry "POSEIDON OP HIGH DAMAGE AE ULT"? NO! You book it before he can get within range!

Why do you keep acting like I've never won a game in my life? I know about prediction and planning and grouping and all that jazz, otherwise I'd have never made it to gold league before the reset.

Yeah, GTFO ASAP? You can't do **** like that. Sometimes, you have to stand your ground. Running isn't always an option.

Split up? The fact is, someone is going to be hit by his ult. All splitting up does is preventing it from hitting your entire team at once.

I mean, the very fact that you act like running is always an option makes me question your skills as a Smite player.

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Permalink | Quote | +Rep by Subzero008 » June 16, 2014 7:47am | Report
Chiulin wrote:

Maybe I seem ignorant here, but I don't agree with you at all Sub. My reasoning is more subjective than anything. However, personally I like the way the ultimates in Smite are. I feel like it's more action packed than strategy, which giving the 3rd person viewpoint seems like it would be the main focus anyways. With strategy as more of a secondary gameplay feature. I'm perfectly fine with it. It honestly seems to work perfectly fine. So I can't complain. If it was more like Dota, where it would be 98% strategy and 2% skill. Then sure, I would hate the ults. The thing is I feel Smite is more like a WoW pvp type setting, not an over glorified multiplayer rts game.

That's perfectly fine.

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Permalink | Quote | +Rep by Devampi » June 16, 2014 8:19am | Report
Subzero008 wrote:

Also, if you're telling me that Smite requires more skill than League, you need to go actually play League.


Need to agree on this one. Because you need to do all the clicking you have far less control of everything. I also play smite a lot more easier then dota or LoL (also the complexity in dota's items and LoL masterie system is a bit too much for me XD)

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Permalink | Quote | +Rep by Talenhiem » June 16, 2014 8:52am | Report
Holy Rage, Batman!

Sub, maybe instead of disproving your enemy, you should give examples of what you think are counterable ults, either already in the game or modified versions of in-game ults. That'll help you prove your point.

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Permalink | Quote | +Rep by All4Games » June 16, 2014 9:23am | Report
@ferrumslash
hebo's water spout is far from hard to hit. it may have a very small delay but its to small to give the other person a chance at activating anything to couter it unless the hebo made it to obvious and you predicted it.

the hit box is still quiet big, there is no build up to see where the ability is placed and the delay is small. its really easy to land and takes maybe 3 games of practising it to get it down though you will likely still be making it a little obvious.

ao's squall is the same in that way. it may have a small delay but the the speed at which the projectile travels is too fast to give you any chance to counter it if the ao knows how to not make it incredibly obvious.

you know vampi didn't mean the item systeam is the only thing that makes it the games more difficult hence why he put it in these (), so you basicly bogarded his post and only to comment about a little sidenote he made.
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Permalink | Quote | +Rep by Devampi » June 16, 2014 10:21am | Report
I was mostly talking about how incredible control you have of your char in smite compared to DotA and LoL. And at this game I noticed I was playing a lot better at my first game then by LoL or DotA. after some matches there.

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Permalink | Quote | +Rep by dacoqrs » June 16, 2014 10:29am | Report
Subzero008 wrote:


Why do you keep acting like I've never won a game in my life? I know about prediction and planning and grouping and all that jazz, otherwise I'd have never made it to gold league before the reset.

Yeah, GTFO ASAP? You can't do **** like that. Sometimes, you have to stand your ground. Running isn't always an option.

Split up? The fact is, someone is going to be hit by his ult. All splitting up does is preventing it from hitting your entire team at once.

I mean, the very fact that you act like running is always an option makes me question your skills as a Smite player.


While I do think the way you're treating fellow Smitefire members is certainly not verteran-like (And I almost considered filing a complaint), you have a point. SOMEONE is going to get hit.

And maybe that's true. But why make it your entire team? Try to at least reduce the effects.

Running isn't always an option? Yea, if you are in the middle of his ult as he's casting it! That's why you run as he's running toward you, when it IS still an option.

If the enemy team is behind you and "running isn't an option", then you're dead regardless of whether he uses his ult.
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Permalink | Quote | +Rep by Subzero008 » June 16, 2014 10:48am | Report
All4Games wrote:

@ferrumslash
hebo's water spout is far from hard to hit. it may have a very small delay but its to small to give the other person a chance at activating anything to couter it unless the hebo made it to obvious and you predicted it.

the hit box is still quiet big, there is no build up to see where the ability is placed and the delay is small. its really easy to land and takes maybe 3 games of practising it to get it down though you will likely still be making it a little obvious.

ao's squall is the same in that way. it may have a small delay but the the speed at which the projectile travels is too fast to give you any chance to counter it if the ao knows how to not make it incredibly obvious.

you know vampi didn't mean the item systeam is the only thing that makes it the games more difficult hence why he put it in these (), so you basicly bogarded his post and only to comment about a little sidenote he made.

Thank you! Someone who gets it! Waterspout is NOT hard to hit!

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Permalink | Quote | +Rep by Subzero008 » June 16, 2014 11:36am | Report
dacoqrs wrote:



While I do think the way you're treating fellow Smitefire members is certainly not verteran-like (And I almost considered filing a complaint), you have a point. SOMEONE is going to get hit.

And maybe that's true. But why make it your entire team? Try to at least reduce the effects.

Running isn't always an option? Yea, if you are in the middle of his ult as he's casting it! That's why you run as he's running toward you, when it IS still an option.

If the enemy team is behind you and "running isn't an option", then you're dead regardless of whether he uses his ult.

You don't seem to understand the meaning of "running not being an option." Sometimes you need to defend a map objective, like a phoenix or FG. Sometimes, you're in your tower and being attacked, and you certainly don't want to leave the tower. Sometimes, the enemy initiates onto you, and you'll die if you turn around to run. Sometimes, you're in the middle of a teamfight, burnt all of your abilities, and can't leap out of the fray. Sometimes, you're a god without an escape. Get it yet?

And for your last statement, sometimes. Not all the time. In both cases, there's a severe lack of counterplay.

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Permalink | Quote | +Rep by UnknownPandr » June 16, 2014 11:41am | Report
Quoted:
While I do think the way you're treating fellow Smitefire members is certainly not verteran-like (And I almost considered filing a complaint)


I hope your aware veterans aren't really supposed to act like anything. Editors, Veterans, and Moderators are just really normal users who have contributed to the site and have been awarded with the title and have the abilty to help the site even more. Of course, if you see a user trying to start a "war" or is acting negetive towards other users then be my guest you may report them. Right now it's just an arguement.

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