What's going on, Stuke here for another guide. This guide will be focusing on the Hero who was the decedent of the all-powerful god of the sky and the ruler of all the gods. I introduce Heracles- I mean Hercules.
Note: you don't have to follow this guide to the smallest detail, these are suggestions on how to play Hercules. I encourage you to look at the comment section below and see other suggestions.
Herc is the quintessential warrior. He can take the hits and deal it right back, with the help of his 3 to stay in lane he is perfect for the Solo role as a bruiser or a tank. So, to keep up with his wall of a god, your build should give you the tools to stay active throughout the whole fight and come out with only scratches.
When it comes to building Herc: power, protections, and CDR should be included in your items for maximum effect.
- Power through Pain
While it is not recommended you get hit a lot, but Herc is an exception. Make full use of your passive and your 3rd ability to stay in the fight and punish anyone who dares to fight you head on.
- Positioning in the Key
Similar play style to Tyr, Herc relies on the positioning of his enemy for his combo to be effective. Unlike Tyr, Herc has the means to take his opponent out of position to set up the rest of his combo with his 2nd ability.
- Knock Up and Push Combo:
Earthbreaker -> Driving Strike -> Excavate
The only and most effective combo Herc has at his disposal.
In conclusion, Hercules is a giant threat if not dealt with early not because of what he can do but what he prevents you from doing. With a good number of CC abilities and able to displace anyone who dares to get too far from the team and able to rush the enemy without any problem of making it back out alive. Use your abilities to get the enemy is a bad position, use your kit to keep you alive throughout the fight, and remember who put the glad in gladiator.
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