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Utility Guan Yu (WIP , will update weekly)

0 0 5,424
by zwart27 updated September 10, 2013

Smite God: Guan Yu

Build Guide Discussion 6 More Guides
Tap Mouse over an item or ability icon for detailed info

Guan Yu Build

Standard utility

Build Item Plated Greaves Plated Greaves
Build Item Transcendence Transcendence
Build Item Breastplate of Valor Breastplate of Valor
Build Item Bulwark of Hope Bulwark of Hope
Build Item Jotunn's Wrath Jotunn's Wrath
Build Item Runeforged Hammer Runeforged Hammer

More durable less utility

Build Item Reinforced Greaves Reinforced Greaves
Build Item Midgardian Mail Midgardian Mail
Build Item Void Shield Void Shield
Build Item Bulwark of Hope Bulwark of Hope
Build Item Runeforged Hammer Runeforged Hammer
Build Item Mystical Mail Mystical Mail

Guan Yu's Skill Order

Conviction

1 X Y
Conviction
2 3 12 18 19

Warrior's Will

2 A B
Warrior's Will
4 6 14 15 16

Taolu Assault

3 B A
Taolu Assault
1 7 8 10 11

Cavalry Charge

4 Y X
Cavalry Charge
5 9 13 17 20
Conviction
2 3 12 18 19

Conviction

1 X
Guan Yu's courageous leadership is infectious and, when focused, heals himself and his allies. Healing friendly gods reduces all Cooldowns by 2s for Guan Yu and 1s for his allies.

Ability Type: Circle, Heal
Healing: 40 / 60 / 80 / 100 / 120
Boosted Healing: 1.7x Normal Healing
Radius: 30
Cost: 45
Cooldown: 14s
Warrior's Will
4 6 14 15 16

Warrior's Will

2 A
Guan Yu charges forward, his Green Dragon Crescent Blade extended in front of him. All enemies in his path take damage and are Slowed. Hitting enemy gods lowers all of Guan Yu's Cooldowns by 2s. Guan Yu is immune to Roots, Cripples, and Knockups while dashing.

Ability Type: Dash, Slow, Damage
Damage: 80 / 135 / 190 / 245 / 300 (+60% of your Physical Power)
Slow: 20%
Slow Duration: 2s
Boosted Slow: 40%
Cost: 60 / 65 / 70 / 75 / 80
Cooldown: 13s
Taolu Assault
1 7 8 10 11

Taolu Assault

3 B
Guan Yu spins his blade in a controlled but furious display, slicing enemies for damage every .3s for 3s. Each hit steals enemy Protections, giving them to Guan Yu. Guan Yu is immune to Knockback for the duration.

Ability Type: Line, Debuff, Damage
Damage per Hit: 17 / 27 / 37 / 47 / 57 (+20% of your Physical Power)
Protections Stolen: 2 / 4 / 6 / 8 / 10 (Max. 3 Stacks)
Protection Duration: 5s
Boosted Protections Stolen: 3 / 6 / 9 / 12 / 15 (Max. 3 Stacks)
Cost: 60 / 65 / 70 / 75 / 80
Cooldown: 13s
Cavalry Charge
5 9 13 17 20

Cavalry Charge

4 Y
Guan Yu mounts his warhorse and charges for 4s. While mounted, he can steer and attack and is immune to Crowd Control. Enemies hit take damage and are Slowed. Each hit increases damage from consecutive hits against that target by 20%. Enemies hit on the dismount are Stunned. You can dismount at any time by canceling.

Ability Type: Circle, Stun, Damage
Damage: 75 / 100 / 125 / 150 / 175 (+30% of your Physical Power)
Damage Escalation: 20% per hit
Slow: 25% for 2s
Stun: 1.1 / 1.2 / 1.3 / 1.4 / 1.5s
Boosted CC: 40% Slow and 2s Stun
Cost: 80 / 90 / 100 / 110 / 120
Cooldown: 90s

Pros and cons

PROS
-Never run out of mana (Lategame)
-Very deceptive health pool
-Dives enemy carries without trouble
-Very cost efficient (Due to stat conversion)
-Good chaser and escaper

CONS
-Very weak early game
-Due to CDR and asuming you will be spamming spells ,
it is hard to utilize his 4 swing chain from his passive

What do we count as utility?

Before i say why Utility is so epic , i first want to specify what Utility means
Utility , includes Mana,Mana regeneration,Cooldown Reduction.
(Please note that from utility , i am only mentioning things we will use)

Now WHY we play Utility Guan Yu

is very mana hungry , and were covered by 2 stats
With high CDR has a very deceptive health pool due to his first ability
2% of his maximum mana will be converted into ad due to Transcendence
He also gains 550+150+300 bonus mana due to his 3 mana items
Breastplate of Valor , Jotunn´s Wrath and of course Transcendence

Guan Yu´s abilities in-depth

has some interesting abilities, i will explain them!
His passive is painless
Whenever he receives damage , his blood well goes up
When he uses his conviction ability , it will consume all the blood his blood well and use it for up to 2X the heal.
Additionally , his basic attacks utilize a 4 swing chain
The damage of the 4 hits are 1/1/1.3/1.75 times the damage

His first ability is conviction , everyone around him gets healed and gets increased physical protections for 3 seconds. Healing allies reudced all other cooldowns by 2 seconds.

His second ability is Warrior´s will
He dashes forward , all enemies take damage and are slowed.
Hitting an enemy god with this ability reduces all of his cooldowns by 2 seconds.

His third ability is Taolu assault , he spins his blade forward , dealing damage over time ,
each hit debuffs his enemies protection and Guan Yu gains these stats for the duration.
He can not be knocked back during Taolu assault.

His ultimate is Cavalry charge
He jumps on his warhorse for 4 seconds , during this time he is immume to crowd control
He can move to steer his horse , and click to do an AoE attack and slow enemies
Enemies hit when he dismounts are stunned.

Thanks for the person who got me the idea

Trick2G (I believe platinum LoL player)
Made his utility Udyr guide , and i tought i could bring utility builds into other moba games

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1
Ranhyn (1) | September 10, 2013 5:37pm
Where did you get your skill order from ?

It looks very familiar !
1
Raventhor (158) | September 10, 2013 2:34pm
Oh no no, I learned what rep was yesterday xD
ANd you too!
1
zwart27 | September 10, 2013 2:15pm
Raventhor wrote:

hahah jk jk - just learned what that even was like, yesterday! Have fun, and GL
Do you mean by that you tried it?
Anyways ill replace jotunn´s wrath with voidblade , have a good day!
1
Raventhor (158) | September 10, 2013 1:56pm
No problem.
CDR doesn't cap at 15%, it caps at 35%. With Breastplate of Valor and Jotunn's Wrath you are at 50%, or 15% over the cap.
NP about the boots.
And I'm not saying it is better, or that you think it's better - but back up your own guide. Explain why it should be used. Just include the stuff in there. Unique ideas are always good, as long as there is reasoning!
and no problem, just give me some rep ;D
hahah jk jk - just learned what that even was like, yesterday! Have fun, and GL
1
zwart27 | September 10, 2013 1:32pm
Hello Raventhor , this is my first guide and your advice certainly is helping on improving
Why would cdr cap at 15% if 1 cdr item gives 35%?
Plated Greaves were a accident , thanks for pointing that out
Actives will be added
And NO this build is not "Better" then the others , but i find Utility to scale better into late game
Again thanks for the advice :)
1
Raventhor (158) | September 10, 2013 1:07pm
A review:
Skills
Skill section very aesthetically unappealing - just a bunch of grey text. Would suggest BB code.
Skill order is so confusing. You go 1 point in taolu, then 2 into heal, then 2 into charge (staggered around the ult), and then you reverse the priority order, maxing taolu over charge over heal. It's extremely confusing as to why you do that (I can't even think of a reason), and you have nothing in the abilities section to cover why. Your skills section is ONLY the descriptions, no reason for the order.

Items
You have no items section. While that means I can't review why your choices are wrong, it also means you instantly get a 0. There is no basis on why items are good.
No actives listed. Very important.
No alternative items. Just 2 builds (but not in 2 different build sections, just two different item lists in the same 'build' section).
You go 15% over the CDR cap
You built exceptionally tanky despite being a bruiser - no voidblade (considered the only required bruiser item)
Plated greaves are a no-no. 5% is horrific to give up for tenacity. Seriously. Is 5% less damage worth it when you're stuck for another half second, with an entire enemy team wailing on you? No.

Other
Zero explanation how to play utility guan yu. You took a completely unorthodox build and skill progression, in a way he's never been played before, and then never explained how to play him. While it may be obvious or not, you still HAVE to explain how to do it - why is THIS better than the other build? When is it appropriate to use? What tactics or playstyles would differ in this from the normal?

Final Verdict: No vote. Unfinished guide. No explanations. But not a downvote yet. Just try to expand on everything, please.
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