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Simply Destructive

0 0 3,577
by AsimTheAnubite updated November 21, 2017

Smite God: Cernunnos

Build Guide Discussion 1 More Guides
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Cernunnos Build

Crit/Power/Speed

Build Item Ninja Tabi Ninja Tabi
Build Item Demon Blade Demon Blade
Build Item Deathbringer Deathbringer
Build Item Qin's Sais Qin's Sais
Build Item Malice Malice
Build Item The Executioner The Executioner

Alternatives

Build Item Bloodforge Bloodforge
Build Item Hastened Katana Hastened Katana
Build Item Poisoned Star Poisoned Star
Build Item Soul Eater Soul Eater
Build Item Witchblade Witchblade

Relics/Potions (Generally, I use 1+5/3)

Build Item Heavenly Wings Heavenly Wings
Build Item Aegis Amulet Aegis Amulet
Build Item Bracer of Radiance Bracer of Radiance
Build Item Belt of Frenzy Belt of Frenzy
Build Item Cloak of Meditation Cloak of Meditation

Cernunnos's Skill Order

Shifter of Seasons

1 X Y
Shifter of Seasons
2 8 12 13 14

Bramble Blast

2 A B
Bramble Blast
1 4 6 7 9

Horn Charge

3 B A
Horn Charge
3 10 15 17 18

The Wild Hunt

4 Y X
The Wild Hunt
5 11 16 19 20
Shifter of Seasons
2 8 12 13 14

Shifter of Seasons

1 X
Cernunnos imbues his glaive with the power of the 4 seasons. Activating this ability rotates him through 4 different bonuses to his basic attacks.

Spring Growth: Bonus Physical Lifesteal
Summer Heat: Bonus Damage
Autumn Decay: Debuff for 10s
Winter Chill: Slows for 1.4s

Ability Type: Buff
Spring Growth: 6 / 8.25 / 10.5 / 12.75 / 15% Physical Lifesteal
Summer Heat: 5 / 10 / 15 / 20 / 25 (+8% of your Physical Power)
Autumn Decay: 5 / 10 / 15 / 20 / 25 Reduced Physical Protections
Winter Chill: 9 / 10.5 / 12 / 13.5 / 15% Slow
Cost: None
Cooldown: 0s
Bramble Blast
1 4 6 7 9

Bramble Blast

2 A
Cernunnos fires a bramble forward in a line that roots and cripples a single enemy hit. Upon hitting an enemy, wall, or reaching max range it will explode dealing damage and spawning an area of brambles at the location. This area deals damage every .5s and persists for 5s.

Ability Type: Circle, Crowd Control, Damage
Damage: 55 / 90 / 125 / 160 / 195 (+75% of your Physical Power)
Root/Cripple Duration: 1s
Area Damage: 8 / 12 / 16 / 20 / 24 (+5% of your Physical Power)
Radius: 20
Cost: 60 / 65 / 70 / 75 / 80
Cooldown: 15s
Horn Charge
3 10 15 17 18

Horn Charge

3 B
Cernunnos charges forward, damaging and crashing through all types of enemies.

Ability Type: Dash, Damage
Damage: 70 / 125 / 180 / 235 / 290 (+80% of your Physical Power)
Range: 55
Cost: 70 / 75 / 80 / 85 / 90
Cooldown: 17 / 16 / 15 / 14 / 13s
The Wild Hunt
5 11 16 19 20

The Wild Hunt

4 Y
Cernunnos selects an area where The Wild Hunt will begin. After a 1s delay, enemies in the area will be damaged and Polymorphed into wild boars. Polymorphed targets are silenced, disarmed and slowed. Polymorph is not affected by diminishing returns.

Damage: 200 / 250 / 300 / 350 / 400 (+90% of your Physical Power)
Polymorph Duration: 1.5s
Slow: 20%
Radius: 25
Cost: 100
Cooldown: 90s

Helpful?

Please tell me if my build worked out for you! Generally I change it up with alternatives based on my allies and enemies as I try to fit my build the best for my team and my own benefit as well. When it comes to skill sequence, sometimes I'll change up Shifter of Seasons with Bramble Blast if I need to, but I tend to rank up Bramble so I can kill people while they're trapped and are taking extra damage. In my opinion that's the best way to deal with enemy guardians. Plus, even if I'm not doing damage early-game then my allies can help me take them out too while their pinned. The only Gods that generally escape my build easily are Ravana and Chang'e. I have a build for Ravana if you want to go check that out as well!

Thanks!

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1
Branmuffin17 (394) | November 21, 2017 11:44am
Hi Asim,

Looking at more of your guides. Hope you don't mind.
  • Mode: again, clarifying which mode(s) this is for would help. Again, I'd say this isn't a Conquest build. No starters.

  • Penetration: as with your other build, you're lacking in early pen. For Hunters, it's a bit different than mages, and you DO build The Executioner...but it's just way late. It should be a mid-game item.

  • The kitchen sink of damage items: At least you build Wind Demon before Deathbringer...but do you realize how expensive this build is? You're dealing with a really, really bad power curve due to the cost of the items. Also, you build 3 crit items along with Qin's Sais. I mean, yes, once these items are all built, you're going to deal a LOT of damage...but Qin's is usually built in a high pen build, and the passive doesn't scale with crit damage...people usually don't build Qin's + crit for that reason.

  • Katana??: you can't buy Hastened Katana on a hunter...

  • Meditation: Generally suggest NOT getting Meditation on a hunter. You're still missing Purification Beads.

  • Skill leveling: Okay, this one's better, mostly. Bramble Blast is maxed first. Shifter of Seasons is 2nd, but the weird thing is you level Horn Charge to 2 at level 10...if it's not a priority skill, why wouldn't you prioritize another level of Shifter?
Hope this info helps.
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League of Legends Build Guide Author AsimTheAnubite
Simply Destructive
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