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Set AA/crit build

24 5 70,656
9.8
by BigThatch updated June 25, 2019

Smite God: Set

Build Guide Discussion 8 More Guides
Tap Mouse over an item or ability icon for detailed info

Set Build

Starter

Notes Pick blessing based on position/mode

Notes

Pick blessing based on position/mode

Build Item Attacker's Blessing Attacker's Blessing
Build Item Assassin's Blessing Assassin's Blessing
Build Item Healing Potion Healing Potion
Build Item Mana Potion Mana Potion
Build Item Katana Katana

Core

Build Item Ninja Tabi Ninja Tabi
Build Item Hastened Katana Hastened Katana
Build Item Asi Asi
Build Item Rage Rage
Build Item Deathbringer Deathbringer
Build Item Chalice of Healing Chalice of Healing
Build Item Chalice of Mana Chalice of Mana

Situationals (crit/ attack)

Build Item Golden Blade Golden Blade
Build Item Demon Blade Demon Blade

Situationals (protection)

Build Item Hide of the Urchin Hide of the Urchin
Build Item Mantle of Discord Mantle of Discord

Relics

Build Item Purification Beads Purification Beads
Build Item Aegis Amulet Aegis Amulet
Build Item Horrific Emblem Horrific Emblem
Build Item Cloak of Meditation Cloak of Meditation

Set's Skill Order

Skewer

1 X Y
Skewer
1 4 6 7 10

Spawn of Set

2 A B
Spawn of Set
3 15 16 18 19

Sandstorm

3 B A
Sandstorm
2 8 11 12 14

Kingslayer

4 Y X
Kingslayer
5 9 13 17 20
Skewer
1 4 6 7 10

Skewer

1 X
Set amasses his hatred, throwing it forward. Enemies caught in its path are damaged and slowed for 3s.

Set's spawns are commanded when Set fires this attack, dashing towards a location Set determines. Enemies hit by a Spawn's dash take damage and are slowed for 3s. Any dash after the first will deal 40% damage.

Ability Type: Line, Slow, Damage
Damage: 75 / 120 / 165 / 210 / 255 (+85% of your Physical Power)
Slow: 25%
Dash Range: 60
Range: 60
Cost: 40 / 45 / 50 / 55 / 60
Cooldown: 9s
Spawn of Set
3 15 16 18 19

Spawn of Set

2 A
Set conjures a Spawn of himself made of sand. These spawns will stand where summoned and attack nearby enemies. Set can have up to 2 charges of this ability, allowing him to conjure spawns in quick succession. Set can interact with these Spawns with his other abilities, commanding them to attack or teleporting to them. Set can only have 8 Spawns at any given time. This ability does not trigger Item effects.

Ability Type: Pet, Damage
Attack Damage: 20 (+25% of your Physical Power)
Attack Range: 12
Dash Damage: 40 / 45 / 50 / 55 / 60% of Skewer
Duration: 8 / 9 / 10 / 11 / 12s
Range: 70
Cost: 30
Cooldown: 13 / 13 / 12 / 12 / 11s
Sandstorm
2 8 11 12 14

Sandstorm

3 B
Set conjures a Sandstorm around him, protecting him from Physical Damage and causing him to be immune to Slows. Enemies near Set are damaged every .4s for 6s and have their vision obscured by the sands.

If Set is targeting a spawn when this ability is cast, he will immediately teleport to the spawn. Otherwise, he can reactivate this ability to teleport. Set can only teleport once per Sandstorm.

Ability Type: Circle, Teleport, Damage
Damage: 8 / 12 / 16 / 20 / 24 (+7% of your Physical Power)
Damage Reduction: 15%
Teleport Range: 65
Radius: 16
Cost: 50 / 55 / 60 / 65 / 70
Cooldown: 10s
Kingslayer
5 9 13 17 20

Kingslayer

4 Y
Set enrages, channeling his rage towards his enemies, gaining increased Movement Speed. Each time Set's attacks damage a god they gain a Mark of Set. At 4 Marks the target erupts. Enemies take a burst of damage while Set becomes empowered, restoring Health and immediately gaining a charge of Spawn of Set. Excess charges are immediately consumed, causing a Spawn to appear near Set.

Ability Type: Buff
Damage: 25 / 35 / 45 / 55 / 65 (+30% of your Physical Power)
Heal: 25 / 40 / 55 / 70 / 85
Movement Speed: 20 / 22.5 / 25 / 27.5 / 30%
Duration: 12s
Cost: 80 / 85 / 90 / 95 / 100
Cooldown: 90s

Chapter Title

First guide I've made on here. High damage with most hits being crit.

Mainly use the spawns and sandstorm for escape and jumping into battle early game. And focus on spawn of set last as upgrading only increases their time on map not damage at all.

Switch out the potions for chalices as early as possible.

Definitely open to criticism and suggestions if anyone has any.

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1
Branmuffin17 (394) | May 2, 2019 11:33am
Hi Thatch,

As you've said you're open to criticism/discussion, here I am.

I haven't played him yet, other than Jungle practice. That said, I'm with Kriega that a bit higher MS early via boots is pretty important. If you were to start with 2 katanas, then I could see not getting boots, but as it is, they provide good utility for the price.

One huge issue here is that you don't invest much at all into pen. Yes, you have Asi here (which you probably don't need first but I'll get into that in a bit), which gives you some good flat pen. But no Stone Cutting Sword, or any other flat pen items hurts his damage potential. And if you're really considering investing in crits, then I think as a committed basic attack build, you need The Executioner in this specific case.

Golden Blade shouldn't be needed. You've got a super low CD on Skewer, and you have plenty of help if you want to do a combo with Spawn of Set or use Sandstorm.

Speaking of Sandstorm, you don't level it until level 4. Strongly suggest an early game level priority shift. Skewer first for the wave clear. Sandstorm 2nd for alternate wave clear (it actually has more damage potential through the cast than Skewer, but you shouldn't pass up Skewer 1st). Spawn of Set 3rd. Yes, your clear suffers a bit by not investing a 2nd point into Skewer, but you gain a huge, instant teleport for early ganking or escape potential. Then Skewer 4th, ult 5th, and prioritize Skewer first past that point.

As for starter, you say Attacker's Blessing or Assassin's Blessing depending on position. Suggest changing "position" to "mode" as Assassin's is probably only good in Conquest.

Back to Asi, you're getting it first for the lifesteal, but if you're clearing efficiently, the healing you get from Assassin's Blessing and a potion or two should be more than sufficient. You're not looking to box early. You're looking to burst with abilities and get in a few hits here and there. Asi is also quite expensive, and delays other items you could be getting that are significantly cheaper and get you places more quickly (hint on Boots again here).

Based on all this, the build just isn't at a place that I would comfortably suggest it, or use it myself.
1
Gulfwulf (81) | May 2, 2019 2:14pm
There aren't really enough jungle camps in other modes to warrant using assassins's blessing over attacker's.
1
Kriega1 (143) | May 2, 2019 3:32pm
Is attackers blessing even relevant since the nerf?
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1
Kriega1 (143) | May 1, 2019 1:21pm
Where is your boots?
1
Gulfwulf (81) | May 1, 2019 2:26pm
Probably left them in his other coat.
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League of Legends Build Guide Author BigThatch
Set AA/crit build
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