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Ra mid guide(Patch 7.11)

0 0 11,167
by UnwashedFreya updated November 24, 2020

Smite God: Ra

Build Guide Discussion 2 More Guides
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Ra Build

Recommended start

Notes Chronos pendant/zoom orb rush for hyper farming mid game and ensuring your ult is up more frequently for securing/stealing objectives and farm. Doom orb is just a fantastic item currently. Always beads unless your pos/tsukuyomi experience is poor.

Notes

Chronos pendant/zoom orb rush for hyper farming mid game and ensuring your ult is up more frequently for securing/stealing objectives and farm. Doom orb is just a fantastic item currently. Always beads unless your pos/tsukuyomi experience is poor.

Build Item Mage's Blessing Mage's Blessing
Build Item Lost Artifact Lost Artifact
Build Item Healing Potion Healing Potion
2
Build Item Multi Potion Multi Potion
Build Item Purification Beads Purification Beads

Thoth rush

Notes Book of thoth rush, super expensive and much later power curve , delaying boots is also a little risky and your 3v3 mid game is noticably weaker with the lack of flat pen at that point but this build will scale better into late.

Notes

Book of thoth rush, super expensive and much later power curve , delaying boots is also a little risky and your 3v3 mid game is noticably weaker with the lack of flat pen at that point but this build will scale better into late.

Build Item Book of Souls Book of Souls
Build Item Healing Potion Healing Potion
Build Item Mana Potion Mana Potion
Build Item Purification Beads Purification Beads

Anti-heal rush

Notes Divine ruin rush if you think you'll benefit from early anti-heal. Think hel, anubis, set, hades, baron, yemoja. Great for those mid game 3 v 3s once the supports have rotated.

Notes

Divine ruin rush if you think you'll benefit from early anti-heal. Think hel, anubis, set, hades, baron, yemoja. Great for those mid game 3 v 3s once the supports have rotated.

Build Item Mage's Blessing Mage's Blessing
Build Item Magic Focus Magic Focus
Build Item Healing Potion Healing Potion
Build Item Mana Potion Mana Potion
Build Item Purification Beads Purification Beads

Sample Build

Notes General purpose "hyper-farm" && Utility build. Lotus crown just gives so much value for very little gold and can swing a lot of mid-game skirmishes at the gold fury/pyro or just your 3 v 3s in mid. If you're playing at lower levels/elo or your team is just not co-ordinating at all you might not get the value out of it and can instead be replaced by a Divine Ruin or Spear of Desolation.

Notes

General purpose "hyper-farm" && Utility build. Lotus crown just gives so much value for very little gold and can swing a lot of mid-game skirmishes at the gold fury/pyro or just your 3 v 3s in mid. If you're playing at lower levels/elo or your team is just not co-ordinating at all you might not get the value out of it and can instead be replaced by a Divine Ruin or Spear of Desolation.

Build Item Chronos' Pendant Chronos' Pendant
Build Item Shoes of Focus Shoes of Focus
Build Item Lotus Sickle Lotus Sickle
Build Item Soul Reaver Soul Reaver
Build Item Charon's Coin Charon's Coin
Build Item Doom Orb Doom Orb

Ra's Skill Order Notes If you do not require the slow immunity for extra safety from the level 2-3 jungle skirmish in mid(arachne, nem, set, bastet etc) skip putting a point into your 2 at level 3 and put an extra point in your 1 for better clear. At level 8 don't put a point into anything so at level 9 you can put a point into your ult and max your 1.

Notes

If you do not require the slow immunity for extra safety from the level 2-3 jungle skirmish in mid(arachne, nem, set, bastet etc) skip putting a point into your 2 at level 3 and put an extra point in your 1 for better clear. At level 8 don't put a point into anything so at level 9 you can put a point into your ult and max your 1.

Celestial Beam

1 X Y
Celestial Beam
1 3 6 7

Divine Light

2 A B
Divine Light
4 15 16 18 19

Solar Blessing

3 B A
Solar Blessing
2 10 11 12 14

Searing Pain

4 Y X
Searing Pain
5 9 13 17 20
Celestial Beam
1 3 6 7

Celestial Beam

1 X
Ra summons a moving beam of intense light from the sky, doing damage to anyone caught under the beam.

Ability Type: Line, Damage
Damage: 95 / 155 / 215 / 275 / 335 (+100% of your Magical Power)
Cost: 60 / 65 / 70 / 75 / 80
Cooldown: 10s
Divine Light
4 15 16 18 19

Divine Light

2 A
Light starts to emanate from Ra, stacking a Slow every .5s on enemies near him, and twice as fast on enemies facing him. After 2s, the light detonates, doing damage, applying another Slow stack, and increasing the Slow duration. Any enemies facing Ra at the time of the explosion are also blinded. Additionally, Ra cleanses himself of Slows and becomes immune to Slows for 0.6s when activated.

Ability Type: Circle, Crowd Control, Damage
Damage: 70 / 120 / 170 / 220 / 270 (+60% of your Magical Power)
Slow per Stack: 5%
Detonate Lifetime: 3s
Radius: 30
Cost: 60 / 65 / 70 / 75 / 80
Cooldown: 12s
Solar Blessing
2 10 11 12 14

Solar Blessing

3 B
Ra summons a pillar of blessed light that persists for 6s. Allies inside the blessing have increased Protections and Power and are Healed every second. Enemies are damaged every second.

Ability Type: Circle, Buff, Damage
Damage per Tick: 20 / 32 / 44 / 56 / 68 (+20% of your Magical Power)
Heal per Tick: 12 / 24 / 36 / 48 / 60
Protections: 10 / 15 / 20 / 25 / 30
Physical Power: 10 / 15 / 20 / 25 / 30
Magical Power: 20 / 25 / 30 / 35 / 40
Radius: 20
Cost: 50 / 60 / 70 / 80 / 90
Cooldown: 15s
Searing Pain
5 9 13 17 20

Searing Pain

4 Y
Ra calls on the power of the sun to decimate his foes in an extreme blast of heat in front of him, doing damage to all enemies unlucky enough to find themselves in the path. Enemy gods take additional damage based on their maximum Health.

Ability Type: Line, Damage
Damage: 400 / 475 / 550 / 625 / 700 (+110% of your Magical Power)
Additional Damage: 5% of target's maximum Health
Range: 120
Cost: 90
Cooldown: 80 / 75 / 70 / 65 / 60s

Introduction

Ra has received quite a few buffs recently, he's seen more play towards the end of the SPL season and being one of the first mages many new players pick up I've decided to share some insights into certain build paths and the utility Ra can offer to your team. He may be a very linear god to play but many new players are not aware of the things he can accomplish throughout a game other than trying to get those snipe kills.

Out of all the "immobile" mages in smite(mages not possessing a dash or an escape) Ra offers the most utility and almost uncontested objective secure, granting his team power, protections and healing. The range and damage on Celestial Beam allows him to "hyper farm" in relative safety which is something the other immobile mages like Zeus and Anubis can't do without taking much greater risk.

Skills





skills

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1
Horus Gaming | December 1, 2020 9:52am
can i bidiuld phuysicsl damsge on ra? so he atackas fastre>
2
Branmuffin17 (394) | December 1, 2020 9:59am
Hello Horus,

No, magical gods cannot build items that are meant for physical gods. If you're talking about attack speed, there are magical items that do that, including Telkhines Ring, Hastened Ring, Demonic Grip, etc. You can also use Toxic Blade, which is a universal item (that work for both magical and physical gods).

That said, building attack speed on Ra is absolutely NOT suggested.
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League of Legends Build Guide Author UnwashedFreya
Ra mid guide(Patch 7.11)
Table of Contents

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