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Nemesis - Items and skills

0 0 5,392
by andrewlewis88 updated February 22, 2014

Smite God: Nemesis

Build Guide Discussion 2 More Guides
Choose a Build: Assassin Set
Assassin Set Speed/Support set Tank set
Tap Mouse over an item or ability icon for detailed info

Nemesis Build

Assassin

Build Item Warrior Tabi Warrior Tabi
Build Item Deathbringer Deathbringer
Build Item Malice Malice
Build Item Shifter's Shield Shifter's Shield
Build Item Fatalis Fatalis
Build Item Qin's Sais Qin's Sais

Active

Build Item Cloak of Meditation Cloak of Meditation
Build Item Heavenly Wings Heavenly Wings

Instead of using fatalis you can (depends which one you like)

Build Item Hastened Fatalis Hastened Fatalis

Instead of using malice you can (depends on which one you like)

Build Item Rage Rage

Early game you can get some

Build Item Healing Potion Healing Potion
Build Item Mana Potion Mana Potion

If you want some cooldown, instead of using eye of retaliation you can

Build Item Jotunn's Wrath Jotunn's Wrath

Nemesis's Skill Order

Swift Vengeance

1 X Y
Swift Vengeance
3 15 16 18 19

Slice and Dice

2 A B
Slice and Dice
1 4 6 7 10

Retribution

3 B A
Retribution
2 8 11 12 14

Divine Judgement

4 Y X
Divine Judgement
5 9 13 17 20
Swift Vengeance
3 15 16 18 19

Swift Vengeance

1 X
Nemesis dashes in a line, dealing damage to enemies in her path and may dash again within 2s. She may use Basic Attacks and Abilities between the dashes.

Ability Type: Dash, Damage
Damage: 50 / 80 / 110 / 140 / 170 (+35% of your Physical Power)
Cost: 50
Cooldown: 13 / 12.5 / 12 / 11.5 / 11s
Slice and Dice
1 4 6 7 10

Slice and Dice

2 A
Nemesis swings her blade, dealing damage in an area in front of her. Enemies in the center of her swing are struck for 2x damage and Slowed for 2s.

Ability Type: Cone, Slow, Damage
Damage: 55 / 85 / 115 / 145 / 175 (+40% of your Physical Power)
Damage (Center): 110 / 170 / 230 / 290 / 350 (+80% of your Physical Power)
Slow: 30%
Cost: 60 / 65 / 70 / 75 / 80
Cooldown: 11s
Retribution
2 8 11 12 14

Retribution

3 B
Nemesis activates a temporary Shield around herself that protects her from a set amount of damage, or until time expires. A percentage of incoming damage from gods is healed and reflected back to the source. Hard Crowd Control effects remove the Shield.

Ability Type: Buff, Damage
Damage Reflect: 50% of damage received
Healing: 70% of damage received
Shield Health: 150 / 225 / 300 / 375 / 450
Duration: 2.5s
Cost: 60 / 65 / 70 / 75 / 80
Cooldown: 14s
Divine Judgement
5 9 13 17 20

Divine Judgement

4 Y
Nemesis chooses a single enemy god, reducing their Health and movement speed and stealing a portion of their Protections for a time period. Her movement speed is also increased during this time.

Ability Type: Buff
Damage: 15 / 17.5 / 20 / 22.5 / 25% of current HP
Protections: 25%
Movement Speed: 10 / 12.5 / 15 / 17.5 / 20%
Target Debuff Duration: 5s
Nemesis Buff Duration: 5s
Cost: 90 / 95 / 100 / 105 / 110
Cooldown: 90s

Introduction

Nemesis is a good class that can support teammates or gank enemy.

early game

Don't attack by yourself, because you don't have enough power and not strong enough.

mid game

You can attack only but you are still not strong enough, so it is better to gank.

late game

You are strong enough and have so many power, you can kill everyone even when there are full health and your abilities can run away from enemy or slow enemy. (your physical attack do a lot of damage even more then your abilities, use your abilities to slow enemy), usually fights will not take more then 10 second.

Pros / Cons

Pros
+ high attack damage
+ high attack speed
+ slow enemy
+ reflect damage
+ high mobility


Cons
- squishy early game
- mana hungry early game

Team Work

Using your second abilities and fourth abilities to slow enemy and support your team.

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1
All4Games (54) | February 22, 2014 3:32pm
first of welcome to smitefire <D i hope you enjoy your stay and become a great community member.

however this is the section where i will review the guide and its not pretty <(
your builds and guiding are rather... well bad.

first of meditation. I SHALL KILL IT. I WANT THE WORLD OF SMITE TO KNOW. NEVER BUY MEDITATION!. cough* cough* excuse me for that out burst.

meditation is a terrible item with the exeption being assault and chang'e.

building deathbringer right after boots is not a good choice. the item is to expensive and does not provide enough raw stats and reliable crit chance early. ever with malice/rage finished you will do very little damage compared to your opponents. it is better to be build as a 4 or later item.

nemesis does not need fatalis but if you gonna get it dont get it late as it is an early game item and focused on providing escapes or sticking power, both of which nemesis already has though.

qins are also best build early.

eye of retaliation is an item that recently got changed and has yet to have its stats changed on smitefire so i dont know if you bought it for its old version or its new version
your support build.

if you are gonna support get midas boots. since you need gold but you dont want to steal it from your carry.

one's again the active's.

KIIIIIII cough* sorry. salvation is not worth it and the maditory actives are hand of gods and eye of providence.

heavenly agility is ment for gods with power heals like aphro and hel.

witch stone is a decent enough item that can work so i do agree with the coice.

fatalis. it is even worse to build it on a support nemesis. you will do a lot better buying bulwark or soveneity.

winged wand. defently an interesting choice but very situational as it depends how many slows your enemy has and how strong they are.

in most matches it is simply not worth the gold because it does not provide enough raw stats the money is better spend on protections like bulwark or soverneity.

heartseeker. i have no idea why you thought this would be a good 5th item... your a support and should not deal damage, do you actually want to go and stack that up? just not a good choice.

golden bow. exactly the same as heart seeker... i want to hope those are misclicks. golden bow is an early game item centerd around farming for gold and not a late game support item. please remove it.

okay i get that speed is fun but please if your gonna play support dont use this build.
----
your tank build.

i can almost not bring this into words how, and no offence, bad it is.

no boots.

aegis as a tank.

nemean is situational and should be bought as a counter to straight basic attack gods.

stone of gaia is an early game substain item and should not be build 3rd.

magi's cowl. good item. good place ment. nice job

soverneity is a good item though it would come in handier if it would be build earlier.

runic shield is gets the same critisism as sovernety (incase you haven't noticed i cant type it right to save me life -_- )

the guide it self is lacking a lot of info. you give a very small explination of basic nemesis controlls and that is simply not enough to go with.

i encourage you go look at some of these guides to give you an example of how well explained guides can be and should be.

https://www.smitefire.com/smite/guide/how-to-handle-hel-arena-2491
https://www.smitefire.com/smite/guide/tyr-the-hand-of-justice-2758

as well as this one to help you with your next guide adventures.

https://www.smitefire.com/smite/guide/guideception-a-guide-to-guidecrafting-4031

you don't have to collor all your text. it makes it look quiet bad and sometimes the color can work against you.

bb coding is not meditory though it is helpfull.
----

as i have said welcome and i hope this can help you in your adventures in smite and on smitefire :D
1
andrewlewis88 | February 22, 2014 1:58pm
This is my first Guild and i am new to SMITEFIRE.
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