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Masters Thoth Guide

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Smite God: Thoth

Build Guide Discussion (3) More Guides

Purchase Order

Start Notes This start gives you decent sustain and clear.

Build Item Mage's Blessing Mage's Blessing
Build Item Magic Focus Magic Focus
Build Item Healing Potion Healing Potion
Build Item Healing Potion Healing Potion
Build Item Mana Potion Mana Potion

Early Pen Notes With this Build you get a lot of early pen from Shoes of the Magi and Spear of Desolation in synergy with Thoth passive this makes your early game better. Shaman's Ring has really good Synergy with your 1 because not only can you hit multiple times but it also scales up in damage the more you hit. Chronos' Pendant with Mage's Blessing and Spear of Desolation caps you out on cdr. With the effect of your 1 reducing its cooldown on hit you get crazy low cooldown with max cdr. Obsidian Shard gives you percentage Pen. Rod of Tahuti is a really strong item on Gods like Thoth with a lot of hits and synergizes well with Shaman's Ring.
You can sell your boots for Soul Reaver. This item will always be good on a poke god like Thoth.

Build Item Shoes of the Magi Shoes of the Magi
Build Item Spear of Desolation Spear of Desolation
Build Item Shaman's Ring Shaman's Ring
Build Item Chronos' Pendant Chronos' Pendant
Build Item Obsidian Shard Obsidian Shard
Build Item Rod of Tahuti Rod of Tahuti
Build Item Soul Reaver Soul Reaver

Soulgem Build Notes This Build uses Shoes of Focus and Spear of Desolation combined with Soul Gem and Mage's Blessing to max out on cdr. The Spear of Desolation provides some early pen and the Soul Gem gives you a bit of sustain and extra burst. Shaman's Ring, Obsidian Shard, Rod of Tahuti and Soul Reaver have the same reasons as in the last build.

Build Item Shoes of Focus Shoes of Focus
Build Item Spear of Desolation Spear of Desolation
Build Item Soul Gem Soul Gem
Build Item Shaman's Ring Shaman's Ring
Build Item Obsidian Shard Obsidian Shard
Build Item Rod of Tahuti Rod of Tahuti
Build Item Soul Reaver Soul Reaver

Alternative Items Notes Divine Ruin is a must against healing comps and a really strong Item on Thoth because he can keep the effect on you really easy and from a good range. I would most likely use this in the place of Spear of Desolation in the builds.

Dynasty Plate Helm build this instead of Spear of Desolation in the builds if they have a big physical focus like ADC Mid physical jungle and if you are scared of dying early.

Doom Orb provides a lot of magical power and some movement speed. you can use it in place of Rod of Tahuti or Soul Reaver but i think those items are stronger on Thoth.

Mantle of Discord is a good option to sell your boots for if you get dove a lot or think you might get picked to easily.

Book of Thoth gives you a lot of power. I would recommend other items but if you want it you can build it. I would recommend Shoes of Focus if you go for Book of Thoth.

Build Item Divine Ruin Divine Ruin
Build Item Dynasty Plate Helm Dynasty Plate Helm
Build Item Doom Orb Doom Orb
Build Item Mantle of Discord Mantle of Discord
Build Item Book of Thoth Book of Thoth

Thoth's Skill Order

Hieroglyphic Assault

Hieroglyphic Assault

1 X
1 4 6 7 9
Evade and Punish

Evade and Punish

2 A
2 8 11 12 14
Glyph of Pain

Glyph of Pain

3 B
3 15 16 18 19
Final Judgement

Final Judgement

4 Y
5 10 13 17 20

Introduction

This is my Thoth Guide that i am planning on updating.
It is for the next Patch where his Hieroglyphic Assault will see some pretty big changes. If you have anything to add i will be happy to discuss it with you and add it to the guide.
I am a xbox masters conquest player and my main role is midlane. I played in the final round of scl Relegations and almost qualified. Thoth is my second most played mage. If you have anymore questions just ask.

Thoth is a long range Mage with decent poke damage and a pretty potent Ultimate Final Judgement. This Guide will give you a guidline for building the god as well as things you should consider when you play him.

Items

Because of his Passive Dead Reckoning he synergizes well with flat pen items. You should not buy more than 35 flat pen because with that amount and a full Passive you will cap out on flat pen. Spear of Desolation and Divine Ruin are really strong items on Thoth.

A core item for Thoth is Shaman's Ring. It has great synergy with Hieroglyphic Assault because of the multiple hits and the dmg scaling up on consecutive hits. Another reason is the really low cooldown on Hieroglyphic Assault if you hit all 3 shots and have a good amount of cdr.

Rod of Tahuti synergizes with the multiple hits on Hieroglyphic Assault and has really good synergy with Shaman's Ring giving you insane damage if enemies are below 50% hp.

Obsidian Shard is a must as it provides percentage pen. It works well with the flat pen from your passive and items and helps dealing damage to tanks.

You should try to get high cdr on Thoth because of the way the cooldown reduction effect on your Hieroglyphic Assault works reducing it to almost no cooldown with 40%cdr and hitting all 3 shots.

Skills

Hieroglyphic Assault

- long range poke damage when combined with his Glyph of Pain
- very low cooldown if you hit and buy cdr
- good for applying item effects
- really safe because of the range

If you shoot your Hieroglyphic Assault through your Glyph of Pain the range is really high. Use this ability to poke people preferably through walls to stay safe while doing so. This is also your main waveclear.


Evade and Punish

- good escape
- long range if used through Glyph of Pain
- high damage
- risky to use for damage

If you use Evade and Punish through your Glyph of Pain the range gets increased and you dash pretty far. This ability is your only escape and self peel so be careful how you use it. It does a lot of damage and the root is nice if used offensively but that leaves you as an easy target. Try to only use it offensively if you know there is no punishment or it is worth taking damage or dying for it. Otherwise keep it as your escape.


Glyph of Pain

This ability increases the range of your Hieroglyphic Assault, Evade and Punish and your Final Judgement if they are used through this. It also ads bonus damage on top.
You can also place this infront of Towers, Goldfury and Firegiant so you and your range allies do bonus damage to objectives.


Final Judgement

This Ability has a really long range if fired through Glyph of Pain. It does really high damage. Like all Thoth abilities it is a skill shot and easy to miss so you need to decide if you want to wait for setup or shoot it without setup. A lot of your impact on a teamfight depends on this ability so be careful how you use it lategame.
You can fully charge it for max damage but if you don't need the full damage or you dont have the time to charge it fully you can also fire it early for less damage.

Summary

Thoth is a god that is highly based on positioning because you have a dash but not hard cc and if you dash is down you are basically a free kill.
All his damaging abilities are skillshots so you need to have decent aim to do relevant damage with this god.
Your Ultimate Final Judgement is really important for teamfight impact. Hitting a good ultimate can win your team the fight while missing it can do the opposite. So always think if you want to wait for setup or just shoot it. You also need to precharge before for example an athena dash taunt for the full potential. So communicating with your team or predicting what your teammates are going to do is important.
The god depends heavily on decisionmaking and positioning so you will most likely need some practice to start performing well on Thoth.

For the early laning phase just try to clear and farm. Your clear is pretty bad early and your fighting potential relatively low. It would be good to pair Thoth with a high pressure jungler to not lose all neutral camps or get invaded. Try to farm up and mainly fight with your team. After level 5 you have good killpotential with your ult. Be careful of using your dash for clear because it makes it really easy to kill you.

For teamfights try to position safely best case would most likely be behind a wall. Poke the enemy team from a safe distance. Only use your root if you have no fear of punishment or you think that the root or damage is worth it. Try to get your ult set up by your team if you are sure you will hit it or you need to take the shot or can take it without your ult being down being bad for you and your team.

Pros / Cons

Pros

- long range
- decent damage
- high impact ultimate
- dash for decent mobility
- long range root


Cons

- only cc is bound to his only mobility and it is just a root
- very easy to kill when dash is down
- if you miss your ult that might just lose your team the fight
- only line abilities no giant aoes

Team Work

You should fight with your team because Thoth is not the greatest god for 1v1 scenarios. Always look what your team is doing if Athena charges her dash maybe charge your ult to be ready to follow up. Try to get setup from your team espacilly for your ult as you hitting or missing it can decide the result of the fight.
You will need peel as soon as somebody dives you so try to position behind your team because of your range but not too far away for your teammates to be abled to help you.

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Kriega1 (79) | July 18, 2019 7:11pm
I think you get shaman’s a little too early in the build. I think it could be better to go: pen boots, deso, reaver, obs shard, shaman’s, Tahuti and sell boots for pendant. Or, pen boots, chronos’, deso, obs shard, reaver, shaman’s and sell boots for Tahuti.
1
[-]
Kriega1 (79) | July 10, 2019 11:20am
Add magi’s cloak, e-staff and book of the dead as situational
1
[-]
Perfxction | July 10, 2019 10:49pm
Good additions thanks.
If you have any more things because this is my first in depth guide so also regarding the whole write up i am down for improvement.
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