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Starting with Stone of Gaia for the HP5&MP5, plus the Magical Protection is nice if you lane against a magical. Meditation rank 1 and
Hand of the Gods rank 1 for the mana hungriness of yours and the wave clear.
Stone of Gaia
This item is the core of this build and represents the general ideea. Upon tier 3, it gives you massive magical protection and HP5 + some MP5 and the passive on it is like a glove to a hand. 2% of your max health every 5 seconds. At level 20 max build you have 3000 health, that's 60 haelth per 5 seconds excluding your HP5.
Warrior Tabi
pretty elementary, mainly here for the penetration.
Mystical Mark
Lots of health, Physical Protection and an aura passive to damage enemies close to you every 1 second for 40 magical damage.
Shield of Regrowth
At tier 3, coupled with Stone of Gaia tier 3, and when the passive is active, you get 100 HP5. In addition you get magical protection and physical power. Enough said.
Voidblade
Go Voidblade and not Focused Voidblade because you will be up in the enemies' face so the aura is good, unless you don't have a damage carry/assasin. A pretty elemntary item for Warriors.
Ankh
Either Ankh of the Bear or Ankh of the Golem, doesn't really matter,which ever you prefer, more health or more physical protection. The bonus Physical Power is the same (around 30).
Use Pestilence and/or
Brawler's Beat Stick instead of
Voidblade if the enemies have heavy healers (Hel, Chang'e, Guan Yu, Ra etc.)
Apart from Hand of the Gods and Meditation, which are mainly necessary for Conquest, you can go off without them (though I wouldn't recommend). There are some good Active items that could really help you in securing a kill or an assist or escaping.
Creeping Curse
This is really good for slowing down enemies to chase them or to escape if your Ult or your 2 can't do the job as well as they should. Additionaly, coupled with Mystical Mark the results could be devastating as you keep enemies near you and letting the aura damage them hard.
Aegis Amulet
Can't go wrong with Aegis. Immunity to damage for a couple of seconds can save your life no doubt. Isn't so useful though because you are pretty tanky and have massive regeneration, but if you wanna go safe, by all means, take it.
Purification Beads
Much like Aegis, can't go wrong with beads, but as you are pretty much unkillable now, it's an overkill.
Fist of the Gods
Not my cup of tea, but can hel secure a kill.
Getting an ally healer is not an overkill (nor overheal :). It makes you invincible, literaly. When you team up with an ally healer, and when they get Rod of Asclepius you can't die.
Good healer team ups:
Chang'e
Hel
Aphrodite
Ra
And even if you don't have a mgae, just having someone with Rod of Asclepius is huge. I'm still waiting on that item to come in a physical version.
Guan Yu is a god that when played right, mid-late game is a pin in the butt and can sponge as much damage as the enemies can deliver while healing himself and his allies and damaging enemies significantly. Be careful with your early game and it will pay off. I recommend duo lane just because your wave clear isn't so good early game, unless solo is a melee god.
When you feel like you are tanky enough, get in their face, sponge the damage and watch the assists and kills go into the sky.
Thank you and please leave your feedback, positive or negative, it really helps me a lot.
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