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Giga Monster Truck Build (Year 10) ADC

8 3 17,202
7.5
by xXxParagon69XxX updated February 25, 2023

Smite God: Martichoras

Build Guide Discussion 7 More Guides
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Build Summary

Start

Build Item Death's Toll Death's Toll
Build Item Morningstar Morningstar
Build Item Healing Potion Healing Potion
Build Item Multi Potion Multi Potion

Build

Notes Sell Death's Toll for Deathbringer

Notes

Sell Death's Toll for Deathbringer

Build Item Dominance Dominance
Build Item Asi Asi
Build Item The Ferocious Executioner The Ferocious Executioner
Build Item Rage Rage
Build Item Qin's Sais Qin's Sais
Build Item Malicious Deathbringer Malicious Deathbringer

Martichoras's Skill Order

Acid Rain

1 X Y
Acid Rain
1 4 6 7 8

Poisoned Barb

2 A B
Poisoned Barb
2 10 11 12 13

Stalk Prey

3 B A
Stalk Prey
3 15 16 17 18

Death From Above

4 Y X
Death From Above
5 9 14 19 20
Acid Rain
1 4 6 7 8

Acid Rain

1 X
Martichoras fires hundreds of venomous spikes from his wings, creating a circular rain of spikes that deals damage as it rolls forward. As the rain moves, it leaves behind a toxic trail that slows and damages all enemies within the trail.

Ability Type: Area, Slow, Damage
Range/Radius: 40,60 / 11
Initial Damage: 80 / 120 / 160 / 200 / 240 (+70% of your Physical Power)
Trail Damage: 6 / 10 / 14 / 18 / 22 (+10% of your Physical Power every 0.5s)
Slow: 25 / 27.5 / 30 / 32.5 / 35%
Trail Duration: 3s
Cost: 60 / 65 / 70 / 75 / 80
Cooldown: 14s
Poisoned Barb
2 10 11 12 13

Poisoned Barb

2 A
Martichoras shoots a stinger, dealing damage, piercing minions, and stopping on the first enemy god hit. The stinger then persists for 3s attached to the enemy god, reducing their healing, or at a point on the ground. Martichoras can explode it by hitting it with a basic attack or ability. The explosion deals damage, reduces healing, and Roots the god who held the stinger.

Ability Type: Line, Root, Damage
Range/Radius: 55 / 20
Projectile Damage: 45 / 80 / 115 / 150 / 185 (+55% of your Physical Power)
Explosion Damage: 30 / 65 / 100 / 135 / 170 (+50% of your Physical Power)
Root Duration: 1 / 1.2 / 1.4 / 1.6 / 1.8s
Healing Reduction: 40% for 5s
Cost: 40 / 45 / 50 / 55 / 60
Cooldown: 13s
Stalk Prey
3 15 16 17 18

Stalk Prey

3 B
Martichoras creates a patch of stealth grass in which he and all allied gods may hide. While inside and on exiting the patch, Martichoras gains Movement Speed. Martichoras’ Basic Attacks from stealth gain 10% additional Basic Attack Damage up front and apply 8 stacks of Venom. Enemies may reveal anyone hidden in the patch by entering it or by placing a ward inside its range.

Ability Type: Area, Buff
Range/Radius: 55 / 27
Patch Duration: 120s
Max Patches: 3
Movement Speed: 10 / 15 / 20 / 25 / 30% for 3s
Cost: 60 / 65 / 70 / 75 / 80
Cooldown: 25 / 24 / 23 / 22 / 21s
Death From Above
5 9 14 19 20

Death From Above

4 Y
Martichoras becomes CC immune and untargetable as he soars into the air, raining down 12 bursts of damaging toxins over 3s. Each time an enemy is hit with a burst, their Physical Protections are reduced.

Ability Type: Circle, Debuff, Damage
Range/Radius: 55 / 10
Damage per Burst: 30 / 45 / 60 / 75 / 90 (+12% of your Physical Power)
Protection Reduction: 3% per stack, max 8 stacks
Debuff Duration: 4s
Cost: 100
Cooldown: 100s

Martichoras Threats

Tap each threat level to view Martichoras’s threats

Max
1
Major
0
Even
0
Minor
0
Tiny
0

Martichoras Synergies

Tap each synergy level to view Martichoras’s synergies

Ideal
1
Strong
0
OK
0
Low
0
None
0

Extended Build

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1
Yeet Almighty | May 25, 2023 9:02pm
Only problem with the build, you can't build malicious deathbringer with ferocious executioner. Double glyph.

That being said, running either glyph is very fun. Death glyph for cooldowns, and exe glyph for prolonged DPS
1
Kriega1 (143) | May 26, 2023 7:42am
Only problem? Asi is out of meta, Toll isn't upgraded, and the fact Rage is built at all are all problems.
2
GiantSnakeHead | February 25, 2023 1:30pm
this build went crazy no cap
2
Branmuffin17 (394) | February 25, 2023 1:19pm
Personally see multiple potential issues w/ the builds. Will try to explain.
  • Giga - Monster Truck Build Attack Speed + Crit: You're going DT into Dom. I'm not fully sure of why Dom first, maybe because of mana use and wanting MP5? Would be curious if you'd explain. Asi is fairly dominant as the initial item to get due to the lifesteal / health sustain. I'd generally suggest that over Dom since Marti doesn't have any healing in his kit and DT doesn't really do enough.

    What makes this even tougher as you progress through the build is that you're getting Exe after it. You don't need that much pen that early if you're getting Dom first (which you shouldn't). If you're building Rage, you really should try to build it earlier than you are so you can start working on those stacks. I also wouldn't get Qin's, at least not in that position. When you're committing to those crits, you really should just go straight into DB. Qin's and crit aren't directly synergistic with their passives so Qin's could be a late-game pickup if you want. It seems like you're just sort of throwing various strong DPS items in whatever order rather than understanding a more optimal build path.

    You could keep or sell DT. if you keep it, Temper is best when you have Asi and lower AS. Otherwise, you could sell it and pick up Qin's in that position.

    In the end, a much better build flow utilizing all of these items would be something like DT (Temper) -> Asi -> Rage/Exe -> Exe/Rage -> DB (Envenomed) -> Qin's. Alternately, you could do something like DT -> Asi -> Exe -> Demon / Bladed -> DB (Envenomed) -> Dom (upgrading DT to Temper late) or instead of Dom, get the other of Demon/Bladed, and finish up by selling DT for Qin's.

  • Attack Speed Without Crit: I don't know why you would be building Qin's so late. It's going to be one of your biggest DPS boosts, and while I don't suggest it 1st or 2nd, I do suggest it before 6th. You should be getting a starter in almost all cases. Crusher, while great, shouldn't be prioritized in this type of build. You probably should be going DT (Temper) -> Asi -> Exe -> Qin's -> O-Bow. Last item depends, you could consider Dom, or Crusher, or TB, or Silver.

  • As funny as it sounds, I don't think you need TB in the pen build. When you're looking at what would be a more ability-based build, depending on how you itemize, you can avoid the need for TB by getting other items. Asi is probably another other item you should drop here...you don't have enough AS to really get a ton out of its lifesteal. Instead, consider a Jotunn's rush, or maybe (I haven't tried) consider Soul Eater for your lifesteal instead (which also provides pen and CDR, and sort of synergizes with Marti's passive).

    You really should be getting a starter again. Don't know why you'd avoid going something like Bluestone Pendant.

    Heartseeker is another item in a high power / pen build that you'd probably pick up, and again, this gives you % pen. Also consider Hydra's Lament...another item with CDR and % pen.

    Here, you could go for a Jotunn's build, something like Bluestone (Brooch late) -> Jotunn's -> Hydra's -> Crusher -> HS -> Brawler's. If you wanted lifesteal, you could switch out Jotunn's for SE. I'm not sure Trans is an optimal item for him, but if you insist on Trans, then maybe Bluestone (Brooch late) -> Trans -> SE -> Hydra's -> Crusher -> HS, or skip SE and get Brawler's or Jotunn's whenever. These are all just ideas, but I would definitely reconsider the pickup of Trans, Asi, and TB in your builds.
1
Yeet Almighty | May 25, 2023 9:08pm
I honestly think for the first point of Dom being there was to build everything from Asi to Death first, then sell the starter for dom. It makes more sense since dom is more of an end-game item anyway, and death bringer is more useful before getting it too, maybe even before qins. I would say best order should be: Asi, Rage, Exe, Death, Qins, Dom, but Death and Qins can be swapped depending on the enemy comp
1
Branmuffin17 (394) | May 26, 2023 9:24am
Well a lot of my comments are a bit outdated since there have been multiple patches and adjustments. In most cases, we should be looking at keeping the starter unless we're talking about Joust (since they no longer allow starters in that mode).
3
Lkimer (1) | February 25, 2023 11:20am
**** slapped
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League of Legends Build Guide Author xXxParagon69XxX
Giga Monster Truck Build (Year 10) ADC
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