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Fear The Dishwasher - Joust S7

29 2 92,700
9.4
by ThatGuyWithPaste updated November 16, 2020

Smite God: Kuzenbo

Build Guide Discussion 6 More Guides
Tap Mouse over an item or ability icon for detailed info

Kuzenbo Build

Start

Build Item Guardian's Blessing Guardian's Blessing
Build Item Shoes Shoes
Build Item Healing Potion Healing Potion
Build Item Mana Potion Mana Potion

Core

Build Item Shoes of Focus Shoes of Focus
Build Item Sovereignty Sovereignty
Build Item Void Stone Void Stone

Standard Full Build

Build Item Pridwen Pridwen
Build Item Shoes of Focus Shoes of Focus
Build Item Sovereignty Sovereignty
Build Item Void Stone Void Stone
Build Item Midgardian Mail Midgardian Mail
Build Item Oni Hunter's Garb Oni Hunter's Garb

Alternative/Situational Items

Build Item Mantle of Discord Mantle of Discord
Build Item Shogun's Kusari Shogun's Kusari
Build Item Oni Hunter's Garb Oni Hunter's Garb
Build Item Contagion Contagion
Build Item Breastplate of Valor Breastplate of Valor
Build Item Ethereal Staff Ethereal Staff
Build Item Stone of Gaia Stone of Gaia

Kuzenbo's Skill Order

NeNe Kappa

1 X Y
NeNe Kappa
1 4 6 7 10

Shell Spikes

2 A B
Shell Spikes
2 8 11 12 14

Sumo Slam

3 B A
Sumo Slam
3 9 15 16 18

Watery Grave

4 Y X
Watery Grave
5 13 17 19 20
NeNe Kappa
1 4 6 7 10

NeNe Kappa

1 X
Kuzenbo summons and throws the powerful NeNe Kappa, who can ricochet off of walls. After firing, if the NeNe Kappa bounces off of a wall it will travel 70 units from that point up to a maximum of 2 bounces. After reaching maximum range, or if an Enemy God is hit by the NeNe Kappa, it will burst forth from its shell, slowing and attacking them for 6s. Kuzenbo transfers 20% of his Health and Protections to the NeNe Kappa.

Ability Type: Line, Pet, Damage
Damage: 80 / 120 / 160 / 200 / 240 (+55% of your Magical Power)
Kappa Damage Per Hit: 35 / 45 / 55 / 65 / 75
Kappa Health: 25 / 30 / 35 / 40 / 45 (+20% of your Maximum Health)
Slow: 20 / 22.5 / 25 / 27.5 / 30%
Slow Duration: 3s
Range: 70
Cost: 70 / 75 / 80 / 85 / 90
Cooldown: 14s
Shell Spikes
2 8 11 12 14

Shell Spikes

2 A
The spikes on Kuzenbo's back extend out, damaging enemies who attack Kuzenbo. While active, each time Kuzenbo takes damage, the cooldown on NeNe Kappa and Sumo Slam is reduced. Kuzenbo may activate this ability even while under the effects of Crowd Control.

Ability Type: Buff, Damage
% of Damage Taken: 15 / 20 / 25 / 30 / 35%
Cooldown Per Hit: .5 / .7 / .9 / 1.1 / 1.3s
Duration: 3s
Cost: 50
Cooldown: 14 / 13.5 / 13 / 12.5 / 12s
Sumo Slam
3 9 15 16 18

Sumo Slam

3 B
Kuzenbo charges forward, immune to slows and roots, damaging Enemy minions and silencing using his immense strength to push the first Enemy God he hits along with him. Each subsequent Enemy he hits deals damage to both that Enemy and the god Kuzenbo is pushing. Colliding with a wall will also deal damage to the pushed god. Pushed targets can be hit a maximum of 3 times.

Ability Type: Dash, Crowd Control, Damage
Damage Per Hit: 60 / 95 / 130 / 165 / 200 (+35% of your Magical Power)
Cost: 60 / 65 / 70 / 75 / 80
Cooldown: 12s
Watery Grave
5 13 17 19 20

Watery Grave

4 Y
Kuzenbo pulls himself inwards under his shell and spins, summoning fierce currents that knock enemies back, increase his Movement Speed, grant him 20% Damage Mitigation, render him immune to Crowd Control, and allow him to move freely in all directions for 2.1s. Each hit after the first on an enemy deals 40% reduced damage.

Ability Type: Circle, Knockup, Damage
Damage First Hit: 80 / 130 / 180 / 230 / 280 (+40% of your Magical Power)
Damage Per Hit: 40 / 65 / 90 / 110 / 140 (+20% of your Magical Power)
Movement Speed: 45%
Damage Mitigation: 20%
Radius: 22.5
Cost: 100
Cooldown: 75s

Introduction

Welcome to my guide for Kuzenbo, King of the Kappas. He is super fun to play, and easy for new players to learn on. His kit allows him to be easily one of the best bruisers in the game, holding up extremely well due to his tankiness, while also getting off plenty of damage. Where I found he shines the most is in Joust, where he has a menacing presence in lane. Feel free to use this guide and change it up for other gamemodes.

Pros / Cons

Pros:
High Defense
Hard CC w/ Sumo Slam
Shell Spikes can be used nearly anytime
Nene Kappa has excellent peel and kill potential
Sumo Slam can cancel abilities
Bouncing your Nene increases its range
Your ult is a great initiator and has CC immunity

Cons:

You lose protection if hit with hard CC (e.g. knockups, silences, cripples)
Your Nene will attack the nearest objective indiscriminately
CC immunity makes Sumo Slam less effective
Your ult is short and can be dodged

Skills

Your basic combos:

Nene Kappa -> Spiked Shells: The damage you take with your 2 reduces the cooldown of your 1, enough said

Sumo Slam -> Nene Kappa: Allows for good peel and initiation, harassing the enemy into a corner

Sumo Slam -> Watery Grave: Amazing tool for team fights, pin down your target and then pop your ult and watch the whole team go flying around the dishwasher

Items

Shoes of Focus - There is really no reason you shouldn't be buying anything but these, the extra cooldown and mana is a HUGE plus when it comes to Kuzenbo or any other guardian

Sovereignty - One of the best items in your core, this will allow you to cultivate a pool of health early game, while giving you and your team a good boost of protections and HP5 This will allow Kuzenbo to stay in the fight way longer than w/o it.

Void Stone - Another essential piece to your build, a quintessential bruiser item for guardians. Void Stone enables your aggressive playstyle that Kuzenbo is built for, the aura effect helps you and your team when up close and personal.

Midguardian Mail- With huge nerfs for Hide of the Nemean Lion, this item seems like a good place to fill the void while bugging the **** out of the enemy ADC

Pridwen - This is another nearly essential item, it gives you extra cooldown on your entire kit, in addition to some beefy protections. Pridwen's passive is also a huge boost for Kuzenbo, you can pop your ult in a teamfight, and chase them down with your explosive shield, which also happens to slow enemies.

Summary

Overall, Kuzenbo is a troll at heart. While he is significantly underrated in the current meta, is a great pick for anyone who loves a bruiser guardian. If you want to make the other team mad online, then you should pick him up as another god in your collection.

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1
ThorVin | January 18, 2021 6:38am
Can confirm works for wood division skill like me lol.
1
AllNightRocker | August 14, 2020 6:53am
I would replace nimeon lion with mystical mail
1
KiNgFaHeY420 | August 3, 2020 9:10am
Sadly with changes made to namean hide the passive just doesnt work as well now only building 2 stacks that block basic attacks rather then reflect. I feel the passive on that was so crucial before and they ruined it
1
Devampi (105) | April 24, 2020 12:27am
Honestly I am wondering about the effectiveness of defenders blessing compared to Warrior's Blessing or Guardian's Blessing
1
Gulfwulf (81) | August 14, 2020 3:58pm
Defender's is meh. I'd go with guardian's unless I was playing solo.
1
xmysterionz (71) | April 23, 2020 3:00pm
Hi ThatGuyWithPaste,

LMAO I loved your title. Very creative.

About your items, I'd suggest you remove Gem of Isolation because this item is almost useless on gods without tick damage abilities. Build Ethereal Staff instead.
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League of Legends Build Guide Author ThatGuyWithPaste
Fear The Dishwasher - Joust S7
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