Core item 1- Shoes of Focus
Shoes of Focus
are what I normally use for Ymir
. You could trade them out with Shoes of the Magi
and it wouldn't really matter, but with the pen you get from Void Stone
I find the extra cooldown reduction and mana more helpful so I can spam more skills.
Core item 2- Breastplate of Valor
Breastplate of Valor
is a great item in general. It provides mana, physical defence and cooldown reduction at a cheap price. Though, later in the game you might want to sell Breastplate of Valor
and replace it with Mantle of Discord
. Mantle is similiar to BoV but it gives less physical protections and cooldown reduction but gives a fantastic passive and magical protections. Since Mantle of Discord
is a expensive item, it'd be recommended to to sell BoV and buy it when the rest of your build is finished.
Core item 3- Void Stone
to have early pen with a decent amount of magical protection and power. Since we're playing him jungle, he'll more often than not be in the mid lane and mostly ganking the duo lane. The magical protection will help against guardians in duo that are roaming and the mages in middle. The aura is also great for your mid-laner, considering you'll be with them for most of the early to mid game.
These three items are the core of this build- always build them when using jungle Ymir. The rest of these items are completely situational. Remember, you should never ever use the same build in every single game.
Situational mid-early item 1- Winged blade
is so good on Ymir
that it's almost core. Only reason it isn't is because in certain comps Winged Blade
's passive is kinda useless if you are facing a team with little to no slows. Though, the passive isn't the only reason of why it's great. It has great stats having health, movement speed crowd control reduction and attack speed. Ymir
loves all of these stats except for maybe attack speed and the passive is great for him being so immobile. You'll probably want to build this in most of your games.
Situational mid-early item 2- Spirit Robe
I love Spirit Robe
a lot. Like, a lot.
Though, it is a poor man's Mantle of Discord
having weaker magical defence, physical defence and cooldown reduction but at a cheaper price with a different passive. Spirit Robe
is fantastic against teams with annoying CC chains thanks to the great passive and the cooldown reduction. The downside is that it has no health and if you look at our core items, they also have no health. Defence with no health is just not worth it, so only build it if you have other items to make up for the lack of health and against a team with high crowd control.
Situational early-mid item 3- Hide of Urchin.
I mean it when I say Hide of the Urchin
is one of the best
items in the game. If your team manages to get kills at least. It offers magical defence, physical defence, health and mana! Plus, it stacks on assists or kills to get even more
defence. You're probably wondering why it's not a core item and that's because of the whole stack thing, if you don't get stacks it's not going to be worth it. So, if you're behind the enemy team significantly there's no point in getting it. Though, if it is rather close or you're ahead, there's no downsides honestly. Just make sure to get it built quickly, around 2nd or 3rd item.
Situational early-mid item 4- Polynomicon
is a good item for early damage on Ymir
and works really well with Frosbite because both effects are very similar. It provides good early damage, lifesteal and mana for sustain. Buying Polynomicon
means that you'll be less tanky in the early and mid game, where you are most vulnerable, but getting it late game won't be worth it because Ymir
is not the one dealing significant damage late game. The damage also comes from your magical power and Ymir
won't really have that much power in any stage of the game to make it a core item. I'd say to get it when you are ahead of the enemy jungler/mid.
Situational early-mid item 5- Dynasty Plate Helm
Dynasty Plate Helm
is a great item that is in most mages builds right now. This is because it is very
cheap and has great stats early game. The physical protection is useful against assassins in the jungle and the magical pen and power is a greay early game spike in damage. I wouldn't personally say it's core, but it's very helpful for clear and ganks. If you are going to get it, you should get it second or else it won't be worth as you'll sell it lategame no matter what. Anyone of the items I listed in the mid-late game section is fine; though I recommend selling it for Bulwark of Hope
, Mantle of Discord
or Midgardian Mail
These items are powerful during the early to middle stages of the game, so try to build them as early as possible.
Situational mid-late item 1- Midgardian Mail.
is not that great with Ymir
as he likes the cooldown reduction from Breastpalte of valor more than the health from Midgardian Mail
, and the same can be said for the mana from Hide of the Nemean Lion
. Despite this, both are very powerful against auto attack centred gods such as Rama
and Erlang Shen
. So, try to only use it if the main threats on the opposing team are basic attack reliant. Be wary of Qin Sais though, it'll completely destroy
the health from Midgardian Mail
in no time.
Situational mid-late item 2- Pestilence
Like Midgardian Mail
is for hurting team comps that have a good amount of heals and regain. This includes meditation, healers like Aphrodite
, lifesteal and items similar to Mail of Renewal
. This item is actually really useful against double lifesteal, thanks to the aura effect, or gods that have great sustain built into their kit. Against healers this item is a must
, it overall has pretty good stats and the only other real magical defensive item that outshines it is Bulwark of Hope
Situational mid-late item 3- Soul Reaver
is great at dealing damage without actually needing magical power, though it does
give 100 power and 300 mana as soon as you finish it, thanks to its passive. The passive is great for blink into Frost Breath
into Soul Reaver
shenanigans that allow you to pretty much 50% any squishy with a Frostbite
basic attack. It's also effective against tanks due to the % damage and the cooldown isn't too long on it either. Yet, there's a reason why it isn't core; it isn't that reliable because all of your abilities procc it except for Ice Wall
and you can accidentally use it when you just wanted to freeze from Frost Breath
. Also, because Ymir
really doesn't need to be dealing damage; he's there for the peel and setup. Get it if you're ahead or your team has low damage or magical damage.
Situational mid-late item 4- Hide of the Nemean Lion
Hide of the Nemean Lion
is a weird item on Ymir
. It's primarily used on warriors in the solo lane while supports pick up Midgardian Mail
. I don't recommend it unless you are facing an auto attack based team comp and the solo lane warrior picked up Witchblade
, your support already picked up Midgardian Mail
or that you'd rather have the physical protection over health.
Situational mid-late item 5- Mantle of Discord
Mantle of Discord
reminds me of the late-game version of hide of urchin, it's a fantastic item on pretty much anyone except the mid and adc, yet it takes a while for it to actually come online. In Mantle of Discord
's case, it's really expensive. I recommend selling Breastplate of Valor
or Spirit Robe
, if you got it, for Mantle of Discord
late game because of the cost. Though, if you're ahead it wouldn't be a bad idea to pick it up earlier.
Situational mid-late item 6- Bulwark of Hope
Bulwark of Hope
is so good and probably the best item to provide magical protections in order to take on a mage. It's got health, a shield, magical protections and crowd control reduction. If there's two mages on the enemy team that aren't healers, you should get this item. Or, if the mid lane is just ahead and destroying your team; get this item. Seriously. I love
These items are either expensive or more effective during the later parts of the game; so try and buy these items during that period.
Wrath is a great relic for early clear and early objectives. Wrath allows Ymir
to clear jungle camps quicker to allow for better and faster rotations, gives his team the secure to sneak a Gold Fury or Fire Giant without really needing to use Shards of Ice
and can give him a short stun if he ever needs more crowd control. I love this relic and I recommend you get it for your first relic slot but, if you don't feel like you need wrath then I would say try sprint or Curse.
Blink is Ymir
's way initiate. Without it, it's really hard for Ymir
to start fights when he starts getting poked out by damage dealers or getting CC chained. It makes up for his lack of mobility and allows him to setup kills for his carries easily.Blink is fantastic on Ymir
and there's honestly no reason not to get it.
Sprint is a great relic to pick up at the start of the game instead of Wrath. It can be used to chase, retreat or to counter curse. You can't really go wrong with sprint but one does the job fine, so I recommend getting sprint when your support would rather get something like shell or meditation.
Like Sprint, Curse can be used to escape from enemies or to engage on enemies. It makes Ymir
's ganks a lot stronger allowing him and his team to get ahead from early rotations. Curse also provides 40% healing reduction so it's a very good relic to pick up against healers like Ra
. However, it's easily countered by Winged Blade
and sprint- two very popular items. Buy curse when you are against a team that relies on healing or a team that's easy to lockdown with no slow cleansing/immune abilities.