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Bluestone Pendant is the most important item for most sololaners, you get power, mana and hp sustain for the lane.
Health Chalice HP sustain for the lane.
Sundering Arc You deal damage in a cone to enemy gods and jungle monsters, allowing you to buff faster and secure them easily.
Bifrost Shard gives you a free ward that lasts 90 seconds. It is useful for early ganks from the enemy jungler.
Bluestone Pendant
Health Chalice
Health Potion
Bifrost Shard
Sundering Arc
Bluestone Brooch Gives you a lot of power and poke with your skills.
Eye of Erebus gives you a lot of health, cooldown reduction, power, and its active ability launches an orb in an area that damages enemies inside.
Brawler's Beat Stick gives you mixed defenses, a lot of damage and 25% antihealing.
Helm Of Radiance Mixed item of intelligence and physical defenses that gives you more defenses if you receive physical damage.
Dwarven Plate gives the most defense in the game, perfect for tanking as much as possible.
Spirit Robe provides you mixed defenses in addition to its passive that protects you when you are hit by a CC, giving you a lot of defenses.
Time-Lock Aegis gives you mixed defenses and its active ability makes you immune to damage for 3 seconds and regenerates the health of the last 30 seconds.
Sundering Arc You deal damage in a cone to enemy gods and jungle monsters, allowing you to buff faster and secure them easily.
Bifrost Shard gives you a free ward that lasts 90 seconds. It is useful for early ganks from the enemy jungler.
Bluestone Brooch
Eye of Erebus
Brawler's Beat Stick
Helm Of Radiance
Dwarven Plate
Spirit Robe
Time-Lock Aegis
Bifrost Shard
Sundering Arc
Purification Beads gives you CC's immune when you use. If enemy team have a lot of CC change it for
Sundering Arc
Purification Beads

Tap each threat level to view Jormungandr’s threats
Tap each synergy level to view Jormungandr’s synergies
Hi, this guide is brought to you by lestimics. I started playing Smite 1 on PC in 2014. I've been playing competitively since 2020 and have been a professional Smite player from 2021 to 2023. I've played on different teams like JustF6, Gilded Gladiators or Tartarus Titans.
You can check out the SmiteVOD YouTube channel where my recorded professional games are. I've peaked at 3500 MMR GrandMaster/Masters in Ranked Conquest on the PC platform every season since 2018. I've also done Smite Masters (LAN) 4 times in 2022, so I really think I have the knowledge to guide on the Solo role in SMITE 2.
I hope you find this guide as a useful learning resource for playing
Jormungandr as Solo.
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Passive -
About basic attacks: You deal magical damage to all enemies in front of you. As you attack, your overheat increases causing your firing rate to decrease. |
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Ability 1 -
The cloud deals magical damage, slows and reduces enemy healing,while within the cloud, you gain extra cooling for your basic attacks. This ability is very annoying in the late game and it is important to spamm it constantly. |
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Ability 2 -
Channel briefly, drawing power from nearby toxic clouds, to deal magical damage, slow, and tremble enemies around you. Each cloud empowers you, increasing its size and causing it to deal bonus magical damage per cloud. While empowered, your basic attacks fire at their maximum rate. This is your main ability with which you will push the minions and do a lot of damage, it is important to have many clouds to be able to maximize your damage. If you use |
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Ability 3 -
While submerged, emits a pulsing ring that allows him to see enemies. Emerging through a toxic cloud creates two new clouds. It is very important to keep the terrain filled with clouds to deal damage and slow enemies. |
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Ultimate -
Emerging out of the ground and your body crashing down deals magical damage to hit enemies. Each time you emerge and submerge, you knock up enemies and leave behind a low duration toxic cloud. You are CC immune during this ability. |
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I think Jorm's aspect is bad because one of the best things about it in late game is deal tick damage with toxic clouds. You also lose a lot of damage with your second ability, which is incredibly important in the early game for push and destroy the enemy.
I think the improvements that having the aspect-on are not being used at all.
Thanks for your comment.