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 Bumba's Golden Dagger
                    Bumba's Golden Dagger
                                     Axe
                    Axe
                                     Health Potion
                    Health Potion
                                             Sundering Arc
                        Sundering Arc
                    This build is optimize for shredding objectives and towers
You need to use your ult for CC inmune, so make sure you react to crowd control with your ult but you can swap out last item for magi's cloak
 Bumba's Spear
                    Bumba's Spear
                                     Bragi's Harp
                    Bragi's Harp
                                     Tyrfing
                    Tyrfing
                                     Mystical Mail
                    Mystical Mail
                                     Sanguine Lash
                    Sanguine Lash
                                     Hide of the Nemean Lion
                    Hide of the Nemean Lion
                                     Spirit Robe
                    Spirit Robe
                                     Sundering Arc
                        Sundering Arc
                     Berserker's Shield
                    Berserker's Shield
                                     Purification Beads
                        Purification Beads
                    Hey, my name is AutoSpeed and I have been a Grandmaster + 3500 (MMR cap) in Conquest, Joust, and Duel in every recent season and I have hit Deity in Smite 2. I'm happy to share my knowledge of the game with everyone, and I appreciate any and all feedback!
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Passive -   Unbound Runes  Fenrir gains runes from basic attacks, up to a maximum of 5. These are used to empower his abilities. Kills and assists give bonus runes.  Unbound Runes gives crucial effects to  Fenrir's kit, which will be explained in each ability. | 
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Ability 1 -   Unchained  Fenrir jumps, dealing damage upon landing. If he hits an enemy god, the cooldown is reduced. If  Fenrir has 5  Unbound Runes stacks,  Unchained will stun the enemy.  Unchained should be used to initiate almost every fight, preferably with full  Unbound Runes stacks. You can deal a large amount of damage while they are stunned, or setup other abilities such as your ultimate. | 
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Ability 2 -   Seething Howl  Fenrir howls, gaining increased physical power, attack speed, and lifesteal. He also generates 2 runes.  Seething Howl should be used just before every fight, and is a powerful buff. It's also useful outside of combat to generate  Unbound Runes, so use it whenever possible. | 
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Ability 3 -   Brutalize  Fenrir gains increased protections, and pounces on his target. He will strike them 4 times damaging them and cleaving enemies, and will follow them even if they dash away. At full runes, the ability gains increased power scaling  Brutalize is your main damage ability, and it does a massive amount of damage. Almost every matchup is determined by who can or cannot cancel this ability, as most people cannot live through the damage. | 
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Ultimate -   Ragnarok  Fenrir grows in size, becoming CC immune and gaining speed. He may bite a single enemy god, dealing large damage and picking them up into his mouth. He can then drag them towards a location of his choosing. At full  Unbound Runes, he gains protections.  Ragnarok is a powerful ability, used to render your opponent helpless while you drag them towards your team. It is powerful when combined with  Unchained, as they do not have time to move before getting bitten. If they use relics for the stun from  Unchained, then they cannot relic  Ragnarok. This is the major importance of his passive  Unbound Runes. | 
 Unchained > Auto Attack >
 Unchained > Auto Attack >  Seething Howl > Auto Attack >
 Seething Howl > Auto Attack >  Brutalize
 Brutalize Seething Howl >
 Seething Howl >  Unchained >
 Unchained >  Ragnarok
 Ragnarok Seething Howl is powerful with lifesteal items, as you can heal 200 to 300 or more during the late game per auto attack. Gives strong reset potential off of jungle camps, and lets you last much longer than enemies expect when diving.
 Seething Howl is powerful with lifesteal items, as you can heal 200 to 300 or more during the late game per auto attack. Gives strong reset potential off of jungle camps, and lets you last much longer than enemies expect when diving. Seething Howl before
 Seething Howl before  Unchained will deal more damage overall, but enemies will predict your initiation if they see this. Unless you are ulting a tank who struggles to escape, save your
 Unchained will deal more damage overall, but enemies will predict your initiation if they see this. Unless you are ulting a tank who struggles to escape, save your  Seething Howl for after you jump with
 Seething Howl for after you jump with  Unchained, as hitting the stun is much more important.
 Unchained, as hitting the stun is much more important. Ragnarok and run up to someone, and usually they will
 Ragnarok and run up to someone, and usually they will  Purification Beads instantly, especially if they were stunned by
 Purification Beads instantly, especially if they were stunned by  Unchained prior. Instead of biting with
 Unchained prior. Instead of biting with  Ragnarok right away, you can follow them with your increased movement speed and bait our their
 Ragnarok right away, you can follow them with your increased movement speed and bait our their  Purification Beads, biting them once the effect ends. You can effectively get someone's relics, AND pull them at the same time. The downside to this is you will take damage, especially in a team fight as you are in front of everyone, so don't bite off more than you can chew!
 Purification Beads, biting them once the effect ends. You can effectively get someone's relics, AND pull them at the same time. The downside to this is you will take damage, especially in a team fight as you are in front of everyone, so don't bite off more than you can chew!
		
 Fenrir has a strong early brawl, as he can run down enemies and CC them with
 Fenrir has a strong early brawl, as he can run down enemies and CC them with  Unchained. You do have to worry about damage taken, as while you can hit them - the enemies can hit you back.
 Unchained. You do have to worry about damage taken, as while you can hit them - the enemies can hit you back. Brutalize, and will only get stronger as you rank up the ability. There will almost always be an enemy who cannot avoid this ability, those enemies are your targets.
 Brutalize, and will only get stronger as you rank up the ability. There will almost always be an enemy who cannot avoid this ability, those enemies are your targets. Brutalize.
 Brutalize. Purification Beads. If they don't build it, they are good targets for
 Purification Beads. If they don't build it, they are good targets for  Ragnarok, as there is nothing they can do to avoid the damage, unless they have
 Ragnarok, as there is nothing they can do to avoid the damage, unless they have  Talisman Of Purification.
 Talisman Of Purification. Unbound Runes stacks, as letting your
 Unbound Runes stacks, as letting your  Unchained stun will determine everything.
 Unchained stun will determine everything. Fenrir has a harder time sieging without defense, but you've already done your job of getting your team to this phase of the game.
 Fenrir has a harder time sieging without defense, but you've already done your job of getting your team to this phase of the game.
 
 Fenrir is a monster of a jungler in the early game, and we've all had our moments where he completely shuts down our game. While his pressure slowly gets matched by others as the game goes on, builds such as the crit one will make you ALWAYS (pinkie promise) kill whoever you stun with
 Fenrir is a monster of a jungler in the early game, and we've all had our moments where he completely shuts down our game. While his pressure slowly gets matched by others as the game goes on, builds such as the crit one will make you ALWAYS (pinkie promise) kill whoever you stun with  Unchained. This guide was created to help clear up the flow of your game, and I hope you gained some knowledge out of it.
 Unchained. This guide was created to help clear up the flow of your game, and I hope you gained some knowledge out of it.
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