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I would always recommend this starter because gives a lot of gold, attack speed and attack damage that in early game will make a difference comparing to other starters right now in the game!
Axe will evolve into
Bragi's Harp.
Purification Beads will save you during early game giving CC immunity during 2 seconds.
Gilded Arrow
Axe
Health Potion
Purification Beads
Sharpshooter's Arrow is a great starter for this aspect because it gives you attack speed and basic attack damage right away, which is exactly what you need to get your empowered autos going early.
Bragi's Harp fits perfectly on a hybrid Discordia. On top of power and attack speed, every hit adds bonus magical damage, so both your abilities and your basics hit harder.
Tyrfing gives you a nice chunk of power and helps your overall damage scale, keeping your poke and your autos relevant as the game goes on.
Odysseus' Bow is amazing for wave clear and teamfights. Its chain lightning on your basics lets you shred minion waves fast and spread damage when enemies group up.
The Executioner is a must against tanky teams. It shreds enemy protections as you attack, so you can actually kill the frontline and junglers instead of just tickling them.
Silverbranch Bow is your attack-speed spike. The passive fires a homing arrow on every 3rd basic, and you get an extra arrow for every 1.0 attack speed you have, so the more you stack, the more free damage you pump out.
Bracer Of The Abyss rounds off the build with power and attack speed, and its stacking basic attack damage rewards you for landing hits and multi-hit abilities, which you do constantly.
Sharpshooter's Arrow
Bragi's Harp
Tyrfing
Odysseus' Bow
The Executioner
Silverbranch Bow
Bracer Of The Abyss
Purification Beads
Titan's Bane provides you with a great amount of penetration being a very cheap item, so it is a solid swap when the enemy team is stacking protections and you need to punch through their tanks faster.
Hastened Fatalis is a good mid/late game choice because of the passive: whenever you hit an auto attack to an enemy god your basic attack movement penalty is reduced, which can make a huge difference in offensive situations like chasing an enemy or kiting a diver off you.
Riptalon you should always consider this item because of its statistics and passive which allows you to have a really good survival and sustain kit, keeping you healthy in extended fights.
Titan's Bane
Hastened Fatalis
Riptalon
Phantom Shell should be bought if their set up doesn't have gods with much CC's and they have walls in their kits like
Ymir or
Cabrakan.
Aegis of Acceleration it is a really good option because it has low CD. You should always buy it in the games where the enemy gods don't have much CC's or in the case they have many burst skills.
Phantom Shell
Aegis of Acceleration

Tap each threat level to view Discordia’s threats
Tap each synergy level to view Discordia’s synergies
Hey, this guide is brought to you by TottiGR! I started playing Smite on PC in February 2014. I have been playing competitive since 2016 and I have been a professional Smite player between March 2020 to July 2023. I have played in different teams like JustF6, Gilded Gladiators or Tartarus Titans this last year in the Smite Pro League (You can always check the SmiteVod Youtube Channel where there's my professional games recorded). I have peaked 3500 MMR GrandMaster/Masters in Ranked Conquest on PC platform every season since 2017 (SEASON 4). I also made Smite Masters (LAN) 4 times in 2022 so I really think I have the knowledge in guiding about the ADC role in SMITEGAME. I hope you find this guide as a useful learning resource for playing
Discordia as an ADC.
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Passive -
With the Aspect of the Gilded Victor, a portion of your intelligence is converted into attack damage, so every point of power you buy also feeds your basic attacks. On top of that, every time you level up, get a kill, or get an assist, you gain a random temporary self buff for a few seconds: bonus intelligence, lifesteal, or healing. This is what lets you build hybrid and snowball once fights start popping off. |
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Ability 1 -
Every time the orb hits an enemy god, and every time it returns to you, you gain a stack that makes your next Basic Attacks explode into minor projectiles that deal bonus damage. This is your main poke AND your basic-attack empowerment tool. |
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Ability 2 -
This is your setup and self-peel ability (it is unchanged by the aspect). Always try to land it on at least two gods so they stay put long enough for your combo. |
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Ability 3 -
With the aspect, this stops being a stealth field and becomes a pure DPS steroid. This is your engage, reposition, and damage button. Use it defensively to dash away from ganks, or offensively to jump onto the enemy carry, pop your attack-speed buff, and shred them with your empowered basics. Because it moves you, you can also leap over walls to escape divers like |
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Ultimate -
Any god hit is Crippled (no movement abilities) and Trembled for 2s, so they can't escape or fight back. Aim it at the priority target and follow up with autos + |
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