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Deity Artio Solo

Solo Conquest
8 0 2,434
9
by lestimics updated December 14, 2025

Smite God: Artio

Build Guide Discussion 0 More Guides
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Artio Build

Started build

Notes Bluestone Pendant is the most important item for most sololaners, you get power, mana and hp sustain for the lane.

Health Chalice HP sustain for the lane.

Purification Beads gives you CC's immune when you use.

Bifrost Shard gives you a free ward that lasts 90 seconds. It is useful for early ganks from the enemy jungler.

Notes

Bluestone Pendant is the most important item for most sololaners, you get power, mana and hp sustain for the lane.

Health Chalice HP sustain for the lane.

Purification Beads gives you CC's immune when you use.

Bifrost Shard gives you a free ward that lasts 90 seconds. It is useful for early ganks from the enemy jungler.

Build Item Bluestone Pendant Bluestone Pendant
Build Item Health Chalice Health Chalice
Build Item Health Potion Health Potion
2
Build Item Bifrost Shard Bifrost Shard
Build Item Purification Beads Purification Beads

Full Build

Notes Bluestone Brooch Gives you a lot of power and poke with your skills.

Barbed Carver gives you a lot of damage and lifesteal, a very aggressive item for dominating the lane.

Sanguine Lash With this item you do 2% damage (+1% for every 10% Lifesteal) of their health as Physical damage every second, and his active: lash out at enemies within 4m for 10% of their maximum health as Physical damage (max 500).

Gladiator's Shield It provides you defensive and offensive attributes thanks to its passive that does extra damage with skills.

Glorious Pridwen gives you mixed defenses and cooldown reduction, in addition to its active that gives you a shield that when it explodes does damage and slows you down.

Hide of the Nemean Lion right now the carries are very strong and this item gives you a passive that when you activate it you reflect damage, that's why it's very good vs carries.

Spirit Robe provides you mixed defenses in addition to its passive that protects you when you are hit by a CC, giving you a lot of defenses.

Purification Beads gives you CC's immune when you use.

Bifrost Shard gives you a free ward that lasts 90 seconds. It is useful for early ganks from the enemy jungler.

Notes

Bluestone Brooch Gives you a lot of power and poke with your skills.

Barbed Carver gives you a lot of damage and lifesteal, a very aggressive item for dominating the lane.

Sanguine Lash With this item you do 2% damage (+1% for every 10% Lifesteal) of their health as Physical damage every second, and his active: lash out at enemies within 4m for 10% of their maximum health as Physical damage (max 500).

Gladiator's Shield It provides you defensive and offensive attributes thanks to its passive that does extra damage with skills.

Glorious Pridwen gives you mixed defenses and cooldown reduction, in addition to its active that gives you a shield that when it explodes does damage and slows you down.

Hide of the Nemean Lion right now the carries are very strong and this item gives you a passive that when you activate it you reflect damage, that's why it's very good vs carries.

Spirit Robe provides you mixed defenses in addition to its passive that protects you when you are hit by a CC, giving you a lot of defenses.

Purification Beads gives you CC's immune when you use.

Bifrost Shard gives you a free ward that lasts 90 seconds. It is useful for early ganks from the enemy jungler.

Build Item Bluestone Brooch Bluestone Brooch
Build Item Barbed Carver Barbed Carver
Build Item Sanguine Lash Sanguine Lash
Build Item Gladiator's Shield Gladiator's Shield
Build Item Glorious Pridwen Glorious Pridwen
Build Item Hide of the Nemean Lion Hide of the Nemean Lion
Build Item Spirit Robe Spirit Robe
Build Item Bifrost Shard Bifrost Shard
Build Item Purification Beads Purification Beads

Situational Relic

Notes Sundering Arc You deal damage in a cone to enemy gods and jungle monsters, allowing you to buff faster and secure them easily.

Aegis of Acceleration is a good option against characters like Thanatos or Poseidon if you don't need Purification Beads.

Notes

Sundering Arc You deal damage in a cone to enemy gods and jungle monsters, allowing you to buff faster and secure them easily.

Aegis of Acceleration is a good option against characters like Thanatos or Poseidon if you don't need Purification Beads.

Build Item Sundering Arc Sundering Arc
Build Item Aegis of Acceleration Aegis of Acceleration

God Aspect De-Activated

Aspect of the Denmother

Artio can only change stances inside the fountain. Upon leaving fountain, her abilities are enhanced and her ultimate changes based on her form.

Artio's Skill Order

Energy Surge / Maul Prey

1 X Y
Energy Surge / Maul Prey
1 3 6 7 9

Entangling Vines / Ferocious Roar

2 A B
Entangling Vines / Ferocious Roar
4 15 16 18 19

Life Tap / Heavy Charge

3 B A
Life Tap / Heavy Charge
2 8 10 11 12

Shapeshift

4 Y X
Shapeshift
5 13 14 17 20
Energy Surge / Maul Prey
1 3 6 7 9

Energy Surge / Maul Prey

1 X
Energy Surge (Druid Form): Artio pulses out a strong wave of energy dealing Magical Damage to enemies and reducing their healing. She will heal herself and allies around each enemy god hit by this ability.

Damage: 70 / 105 / 140 / 175 / 210
Damage Scaling: 35% Intelligence + 60% Strength
Heal: 30 / 50 / 70 / 90 / 110
Heal Scaling: 25% Intelligence
Range: m
Cone Angle: 120 degrees
Cooldown: 12s
Cost: 40 / 45 / 50 / 55 / 60

Maul Prey (Bear Form): Artio swipes twice in front of her with her claws, dealing Magical Damage to enemies with each swipe.

Damage: 40 / 70 / 100 / 130 / 160
Damage Scaling: 30% Intelligence + 50% Strength
Cone Angle: 120 degrees
Cooldown: 12s
Cost: 40 / 45 / 50 / 55 / 60
Entangling Vines / Ferocious Roar
4 15 16 18 19

Entangling Vines / Ferocious Roar

2 A
Entangling Vines (Druid Form): Artio creates a thicket of vines around herself that cripples enemy gods and decreases their Magical or Physical Power as long as they are in the area.

Power Debuff: -9 / -10.5 / -12 / -13.5 / -15%
Duration: 4s
Cooldown: 15s
Cost: 50 / 55 / 60 / 65 / 70

Ferocious Roar (Bear Form): Artio lets out a ferocious roar that Stuns all nearby enemies and increases her own Physical and Magical Protections for 4s.

Stun Duration: 1 / 1.1 / 1.2 / 1.3 / 1.4s
Radius: 3.2m
Cooldown: 15s
Cost: 40 / 45 / 50 / 55 / 60
Life Tap / Heavy Charge
2 8 10 11 12

Life Tap / Heavy Charge

3 B
Life Tap (Druid Form): Artio channels for 2s, draining the life from enemies in a line in front of her.
  • While channeling she deals Magical Damage up to 5 times and heals herself up to 5 times.
  • Each hit adds a stack of Slow to enemies.
  • Enemies hit all 5 times are Rooted for 1s.
Damage: 15 / 30 / 45 / 60 / 75
Damage Scaling: 15% Intelligence
Heal: 10 / 15 / 20 / 25 / 30
Heal Scaling: 3% Intelligence
Range: 8.8m
Cooldown: 15s
Cost: 55

Heavy Charge (Bear Form): Artio charges forward at an increased movement speed. Enemies she charges through take damage and are Slowed for 2s.

Damage: 75 / 120 / 165 / 210 / 255
Damage Scaling: 55% Intelligence + 85% Strength
Movement Speed: 100%
Slow: 20%
Debuff Duration: s
Cooldown: 15s
Cost: 55
Shapeshift
5 13 14 17 20

Shapeshift

4 Y
Artio Shapeshifts between her Druid stance and Bear stance.
  • When Artio hits at least 1 enemy with an ability, she gains one stack of Invigoration, granting her Movement Speed and Mana Regeneration.
  • Stacks last 6s, and can stack up to 8 times.
  • Stacks fall off one at a time.
Mana Regen: Per Stack
Movement Speed: % Per Stack
Cooldown: 10s
Cost: 10

Artio Threats

Tap each threat level to view Artio’s threats

Max
0
Major
2
Even
1
Minor
0
Tiny
0

Artio Synergies

Tap each synergy level to view Artio’s synergies

Ideal
0
Strong
0
OK
2
Low
0
None
0

Introduction

Hi, this guide is brought to you by lestimics. I started playing Smite 1 on PC in 2014. I've been playing competitively since 2020 and have been a professional Smite player from 2021 to 2023. I've played on different teams like JustF6, Gilded Gladiators or Tartarus Titans.

You can check out the SmiteVOD YouTube channel where my recorded professional games are. I've peaked at 3500 MMR GrandMaster/Masters in Ranked Conquest on the PC platform every season since 2018. I've also done Smite Masters (LAN) 4 times in 2022, so I really think I have the knowledge to guide on the Solo role in SMITE 2.

I hope you find this guide as a useful learning resource for playing Artio as Solo.

Here are my socials:

Abilities

Artio's Abilities


Passive - Decompose

Artio reduces the protections and healing of enemies when she deals damage with his abilities.


Ability 1 - Energy Surge / Maul Prey

Druid Form: Artio deals damage in a cone in front of you dealing magical damage to enemies. She will heal herself and allies around each enemy god hit by this ability.

Bear Form: Artio swipes twice in front of her with her claws, dealing magical damage to enemies with each swipe.

It is the main ability to push minions and deal damage.



Ability 2 - Entangling Vines / Ferocious Roar

Druid Form: Artio creates an area around her that cripples enemy gods and decreases their magical or physical power as long as they are in the area. This ability is really good against characters who have dashes or jumps.

Bear Form: Artio stuns everyone around her and increases her own protections for 4s.


Ability 3 - Life Tap / Heavy Charge

Druid Form: Artio channels for 2s, dealing damage in front of her and causing slow.

While channeling she deals magical damage up to 5 times and heals herself up to 5 times.

Enemies hit all 5 times are rooted for 1s.

Bear Form: Artio charges forward at an increased movement speed, damaging and slowing whoever it hits.


Ultimate - Shapeshift

Artio shapeshifts between her Druid stance and Bear stance.

Bear form abilities do more damage, but druid form abilities give you healing.



Example Combos:

To push as fast as you can, you have to use Bear Form Life Tap / Heavy Charge to hit the enemy minions and god to gather the minions and use Bear Form and Druid From Energy Surge / Maul Prey to finish killing the minions.

Poke the enemy and do as much damage as possible: you have to use druid form from afar Life Tap / Heavy Charge to root him and get closer to use druid form Energy Surge / Maul Prey and druid form Entangling Vines / Ferocious Roar then switch to bear form and use Energy Surge / Maul Prey and if the enemy dash you can follow him with Energy Surge / Maul Prey.

Artio is a very good character to have close to your team thanks to all the CC she can apply and the heals she can perform.

How to play Artio

Gameplay Start / Early Game
  • Start at the Fire Giant side in the lane. You have to start on the blue buff leveling up your Energy Surge / Maul Prey starting in druid form and then switch to bear form to use again the ability, if you have Sundering Arc use it to do the blue fast, and then go to the lane to push the minions. If you don't lose any minions you will go up to level 2 when you manage to kill one more minion from the next wave of minions.

  • Artio is very good at level 2 because she has more abilities, you can push faster than the enemy, so try to gather the minions by hitting the enemy god and using all your abilities.

  • The following moves are push the lane and try to win the Totem (Totem gives gold for all the team and mana regeneration). From this point on you have to try to win the pressure of the lane to be able to kill the side camps and get more gold and experience.

  • On the side camps you can kill the gold camp which doesn't give you experience but a lot of gold, and the two harpy camps give gold and experience. Also if you have pressure you can invade their harpies too.

  • From this point it is repeating the same thing push minions > blue buff > Totem > harpy camps.

  • Remember to buy wards to avoid the ganks and try to comunicate to the jungle to invade blue buffs or try to kill the solo laner.

Mid Game:
  • At this point of the game, which is roughly between 10:00 and 20:00 minutes, you have to push the lanes as quickly as possible and try to rotate, either by using the teleports of the sides of the lane for the duo lane or rotating to the mid lane.

  • If you do mid lane rotations or team fights around the Pyromancer or the Gold Fury, Artio is a very good character to fight with the team close to you, thanks of all the CC and damage she can apply, plus you can heal your teammates, so constantly call for your team to follow you to take advantage of this. If you manage to kill someone or get enough pressure, you can do the Gold Fury or the Pyromancer.

  • If you use the teleporter from the solo to the duo lane, you have to do the same play but trying to kill the carry or the support and gain the pressure to be able to do the Gold Fury.

Late Game:
  • At this point in the game your job is to be the frontline with the support as teamfights start around the fire giant at around minute 25:00.

  • You have to harass, poke and kill the enemy carry, mid and jungler as they are the most dangerous for your team.

  • To deal with this type of situation you have to take advantage using druid form from afar Life Tap / Heavy Charge to slow and root the enemy. You have to play slowly to take advantage of this, in addition to look for a good moment to dash with Bear Form Life Tap / Heavy Charge and stun with Entangling Vines / Ferocious Roar so your teammates can easily deals damage.

  • It's important to try to focus characters that have dashes or jumps using your Druid Form ability Entangling Vines / Ferocious Roar to cripple them.

  • The moment you have the fire giant buff, the sieges on the Phoenix begin. Here you have to continue taking advantage of your abilities to poke with Life Tap / Heavy Charge to slow and root the enemy to get a kill and destroy the Phoenix with the help of your carry and mid. You can also go with your jungle to another Phoenix to create pressure and try to destroy the phoenix.

  • If the enemy has the fire giant and it is your turn to defend the Phoenix, you have to be in a group with your team and defend under the Phoenix, being careful with the picks.

  • Constantly call for all information, when you engage try to be followed by your team, always be sure of your decision making.

  • Remember to wards all the zone on fire giant and when you are sieging you need wards too.

How to ward as Solo

White circles: Vision Ward
Green circles: Sentry Ward

Early/Mid Game

Here you can see the best spots to ward as a Sololaner.

These wards will help you to know where the enemy sololaner is moving, as well as if the jungler is trying to gank you.


High Pressure Game

These wards are when you have a lot of pressure in lane and you want to invade blue buffs and red buffs. Remember to call your team that you want to invade so they can help you.


Late Game

These wards are for fire giant teamfights. Remember that you can only have 2 wards active at the same time, so you will need help from your team to ward the entire area from the fire giant.


Siege/Defense Phoenix

These wards are very important when it comes to sieges and defending phoenixes. In this case, the wards are the same whether you defend or attack.
This wards are important because mages often cast abilities through walls, you will be able to react better to their abilities.

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