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Charybdis build / guide

0 1 3,784
by PaininiBirb updated September 9, 2021

Smite God: Charybdis

Build Guide Discussion 1 More Guides
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Build Summary

Start

Build Item Death's Toll Death's Toll
Build Item Short Bow Short Bow
Build Item Healing Potion Healing Potion
3

Charybdis's Skill Order Notes Leveling spike shot early allows you to annihilate minion waves and jungle camps, especially with ichaival

Notes

Leveling spike shot early allows you to annihilate minion waves and jungle camps, especially with ichaival

Spike Shot

1 X Y
Spike Shot
1 4 6 8 9

Capsize

2 A B
Capsize
3 7 12 15 17

Whirlpool Form

3 B A
Whirlpool Form
2 11 14 18 19

The Maw Hungers

4 Y X
The Maw Hungers
5 10 13 16 20
Spike Shot
1 4 6 8 9

Spike Shot

1 X
Charybdis reveals The Maw as it fires large spikes for a short duration dealing Basic Attack damage. These projectiles pass through minions and are wider and faster than normal Basic Attacks.
On hitting enemy gods and walls, the spikes splinter dealing additional damage.

Ability Type: Projectile
Minion Damage: 80 / 85 / 90 / 95 / 100% Scaling
Splinter Damage: 20 / 25 / 30 / 35 / 40 (+25% of your Physical Power)
Splinter Tide: 3% Tide per hit
Duration: 4s
Range: 55
Cost: 50 / 55 / 60 / 65 / 70
Cooldown: 14 / 13 / 12 / 11 / 10s
Capsize
3 7 12 15 17

Capsize

2 A
Charybdis absorbs water from around her before firing a quick blast from The Maw. Enemies are hit by a rapidly decaying Slow and Physical Protection debuff. This ability can be channeled for longer, consuming Tide on fire, to become wider, strengthen the debuff effects and deal more damage. Up to 40% Tide consumed.

Ability Type: Cone
Damage: 90 / 140 / 190 / 240 / 290 (+85% of your Physical Power)
Extra Scaling: 30%
Slow: 40% on max Tide
Physical Protection Reduction: 40% on max Tide
Duration: 4s on max Tide
Range: 45
Cost: 60 / 65 / 70 / 75 / 80
Cooldown: 14 / 13.5 / 13 / 12.5 / 12
Whirlpool Form
2 11 14 18 19

Whirlpool Form

3 B
Charybdis dives into a whirlpool she creates, expanding and revealing the terrifying Maw. Charybdis moves faster and deals damage to enemies caught in the area. This ability can be amplified by toggling it again and spending 30% Tide. Doing so increases the damage dealt and movement speed as well as providing extra damage and a knockup on exiting. While submerged, Charybdis is untargetable and immune to damage for up to 3s.

Ability Type: Area Damage and Buff
Damage: 10 / 15 / 20 / 25 / 30 (+5% of your Physical Power) every 0.5s
Amplified Damage: 20 / 30 / 40 / 50 / 60 (+10% of your Physical Power) every 0.5s
Exit Damage: 60 / 100 / 140 / 180 / 220 (+65% of your Physical Power)
Movement Speed: 20%
Amplified Movement Speed: 40%
Radius: 15
Cost: 70 / 75 / 80 / 85 / 90
Cooldown: 17 / 16.5 / 16 / 15.5 / 15s
The Maw Hungers
5 10 13 16 20

The Maw Hungers

4 Y
Charybdis reveals her true nature, becoming immune to Crowd Control for the next 6s, and gaining movement speed. She may make one powerful attack as The Maw charges forward, damaging and carrying back enemies hit before chomping down, damaging again and stunning. If she kills an enemy god with the attack, she gains another 6s and may attack again.

Ability Type: Ground Target
Charge Damage: 60 / 90 / 120 / 150 / 180 (+20% of your Physical Power)
Bite Damage: 300 / 400 / 500 / 600 / 700 (+150% of your Physical Power)
Movement Speed: 35%
Stun Duration: 1.3s
Range: 70
Cost: 100
Cooldown: 90s

Charybdis Threats

Tap each threat level to view Charybdis’s threats

Max
1
Major
3
Even
5
Minor
2
Tiny
0

Charybdis Synergies

Tap each synergy level to view Charybdis’s synergies

Ideal
0
Strong
2
OK
1
Low
0
None
0

Extended Build

Full build

Notes Build wind demon before poisoned star, and build shadowsteel earlier depending on how much lifesteal the enemy team has

Notes

Build wind demon before poisoned star, and build shadowsteel earlier depending on how much lifesteal the enemy team has

Build Item Death's Embrace Death's Embrace
Build Item Ichaival Ichaival
Build Item Demon Blade Demon Blade
Build Item Poisoned Star Poisoned Star
Build Item Shadowsteel Shuriken Shadowsteel Shuriken
Build Item Qin's Sais Qin's Sais
Build Item Heavenly Wings Heavenly Wings

Replace death's tolll

Notes Allows you to do more damage to gods at the cost of your ability to solo jungle bosses as easily

Notes

Allows you to do more damage to gods at the cost of your ability to solo jungle bosses as easily

Build Item Deathbringer Deathbringer
Build Item Ichaival Ichaival
Build Item Demon Blade Demon Blade
Build Item Poisoned Star Poisoned Star
Build Item Shadowsteel Shuriken Shadowsteel Shuriken
Build Item Qin's Sais Qin's Sais
Build Item Heavenly Wings Heavenly Wings

Introduction

Despite her glitchy release, I have been playing a lot of charybdis since her release (and got my first star as her), and have been running this build wit hgenerally good results.
She is a fun god to play, and is capable of a lot of late game damage when the build comes online; however, her early game is rather weak, especially when supports are laning with you (which is why I have mostly written supports as threats)

Skills

Passive:
It is a good idea to have her passive stacked at all times. It can be a good idea to try and farm it on minions before engaging properly, since not having it can leave you at a distinct disadvantage, making your 2 and 3 a lot weaker.
1:
Spike shot is a powerful ability, especially against minions and jungle monsters, making it your main clear. I recommend having it leveled highly early, as it will make laning a lot easier. Its penetration can be used to attack the enemy carry through the melee minions from the side to deal a fair amount of damage, after which they will likely back off and allow you to focus on minions.
In fights, the shot speed and wider projectiles make it easier to hit enemies that are fleeing, and the projectile spread can deal a fair amount of damage when firing into groups.
2:
Probably the odd one out of her abilities, her 2 can be used as a clear assist. It is a good engage for enemies that are cced, and is a strong tool for slowing down fleeing or pursuing enemies. It is useful for the fact it penetrates walls, allowing you to catch out people trying to loop around or hide behind obstacles. It is unwise to use it when in a firefight, as your autos will likely end up doing more damage.
3:
One of the best escapes in the game, you can use it to avoid many ults, and turn the tides of battle by making enemies waste high damage abilities. You will want to always have enough tide to proc it again, as it is fairly useless for mobility in the base state. You will usually be using this ability to evade damage, and should try to avoid combat while it is down. However, it does do damage and gives a healthy move speed buff, and the knockup at the end makes it strong for securing kills.
4:
This ult is not too strong in 1v1 situations. It is very hard to hit, and can easily be sidestepped after it is cast. Try to use it when enemies are not focused on you, or simply as a cc immune escape. It is good at pushing enemies into tower or firing into massed enemies to help break them down. When fleeing, it can be smart to run into the jungle using the ult, forcing the enemies to group up, and then cast the ult to extend the distance between you and your pursuers

Summary

Try and play her safe until late game. Supports are able to bully you quite easily early on, and unless you get a strong lead early on, you should play safe around the enemy carry as well. Preserve your 3, and you should be capable of dealing a lot of damage and gettng away with it

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1
Branmuffin17 (394) | September 10, 2021 9:33am
Hi Painini,

This build is massively missing % pen. Just the situational 10% from Wind Demon is not enough. You either need Dominance, The Executioner, or a combination of 10% pen from at least a couple of items to make this more functional.

And while Qin's Sais is a solid item for her, note that Qin's and crits don't fully synergize. Until you make sure that your build covers the basics, I would choose EITHER Qin's or crits but not both.
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League of Legends Build Guide Author PaininiBirb
Charybdis build / guide
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