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Beeman Supreme

22 3 66,401
by InfiniteWar updated November 19, 2013

Smite God: Ah Muzen Cab

Build Guide Discussion 10 More Guides
Tap Mouse over an item or ability icon for detailed info

Ah Muzen Cab Build

Starting/Laning Period

Build Item Tabi Tabi
Build Item Transcendence Transcendence
3
Build Item Mana Potion Mana Potion
2
Build Item Healing Potion Healing Potion
2

Finished Boots

Build Item Warrior Tabi Warrior Tabi

Mid Game/Ganking Period

Build Item Qin's Blades Qin's Blades
2
Build Item Qin's Sais Qin's Sais
Build Item Rage Rage
3
Build Item Purification Beads (Old) Purification Beads (Old)
Build Item Sentry Ward Sentry Ward
2
Build Item Ward Ward
2

End Game/ Roaming Period(Combat Blink or FoG

Build Item Deathbringer Deathbringer
3
Build Item Purification Beads (Old) Purification Beads (Old)
2
Build Item Combat Blink Combat Blink
Build Item Fist of the Gods Fist of the Gods

Final Item (Choose One based on Situation)

Build Item Hastened Fatalis Hastened Fatalis
Build Item Void Shield Void Shield
Build Item Frostbound Hammer Frostbound Hammer
Build Item Titan's Bane Titan's Bane

Ah Muzen Cab's Skill Order

Hive

1 X Y
Hive
2 7 11 12 16

Swarm

2 A B
Swarm
1 4 6 8 14

Honey

3 B A
Honey
3 10 15 18 19

Stinger

4 Y X
Stinger
5 9 13 17 20
Hive
2 7 11 12 16

Hive

1 X
Bees swarm at the ground target location, creating a new hive that provides Movement Speed, Attack Speed, and HP5 buffs to Ah Muzen Cab. Hives reveal enemies within 20 units of them. The hives can only be destroyed by basic attacks (Max 7 hives).

Ability Type: Circle, Buff
HP5: 20 / 25 / 30 / 35 / 40
Movement Speed: 10 / 15 / 20 / 25 / 30%
Attack Speed: 10 / 20 / 30 / 40 / 50%
Radius: 90
Cost: 40
Cooldown: 12s
Swarm
1 4 6 8 14

Swarm

2 A
Ah Muzen Cab summons a large swarm of bees that fly forward in a path in front of him, dealing damage to all enemies hit and applying Bees! to them.

Ability Type: Line, Damage
Damage: 50 / 90 / 130 / 170 / 210 (+70% of your Physical Power)
Range: 70
Cost: 65 / 70 / 75 / 80 / 85
Cooldown: 15 / 14 / 13 / 12 / 11s
Honey
3 10 15 18 19

Honey

3 B
Ah Muzen Cab sprays honey that lasts for 4s at a moveable ground target location, Slowing all enemies in the area. Bees from Hives within 90 units and Swarm will fly over to protect the honey, dealing damage every 0.5 seconds and applying Bees! to all enemies as they leave the honey.

Ability Type: Area, Slow, Damage
Damage (per Tick): 13 / 25 / 37 / 49 / 61 (+15% of your Physical Power)
Slow: 20%
Cost: 60
Cooldown: 10s
Stinger
5 9 13 17 20

Stinger

4 Y
Ah Muzen Cab fires off an enormous stinger that deals damage to all enemies in a line, sticking into the first god that is hit, applying Bees!, Slowing, Crippling, and decreasing their Physical Protections for 3 seconds. If the target dies or after 3 seconds, the stinger falls onto the ground for 4 seconds. If Ah Muzen Cab picks up his stinger, he gains a significant reduction to Stinger's cooldown.

Ability Type: Line, Cripple, Damage
Damage: 275 / 355 / 435 / 515 / 595 (+100% of your Physical Power)
Slow: 20%
Physical Protection Reduction: 10%
Retrieval Cooldown Reduction: 60%
Range: 70
Cost: 100
Cooldown: 100s

Introduction

This is my first guide so take anything said here with a grain of salt as I am nowhere near profesional level here.

Also a quick guide for terms I'll be using:

AA = Auto Attack
GF = Gold Furry
FG = Fire Giant
Pen = Penetration(Physical for this guide)
D/T = Damage over time
CC = Crowd Control

Please enjoy this guide and give me some feedback on anything you think should be changed.

Pros / Cons

Pros
High single target damage
Very fast
Fantastic wave clear
Very easy jungling in mid-late game
Tower Melter 2013

Cons
One of the squishiest gods in the game
Mana hungry to rival Sobek
No runaways
Screwed if targeted by many gods or one AoE god

All and all this is a god that needs some practice before just picking him up and playing. Also stay away from Freya. After she has he ult you can do nothing to her.

Items

Warriors Tabi - You'd want to grab this for the movement speed, attack speed, and pen. it gives.

Trancendence Trancendencesize=40 - Ah Muzen Cab is a very mana hungry god, so getting this early game is almost a neccessity. It could be substituted with Meditation if you'd like, but this item's passive, which converts 3% of your max mana to physical power, combined with the quick stacks you get from Ah Muzen melting gods is too good to pass up.

Qin's Sais - Life steal. Life steal. Life steal. On a god as squishy as Ahmuzen you can't help but get something with lifesteal. This can be replaced with any other lifesteal item really, but I'm a fan of Qin's Sais for their passive. Which causes you to do more damage the less health an enemy god has.

Rage+Deathbringer - Other than Death Bringer being a staple on any ADC

Hastened Fatalis - Attack speed and the passive is great for chasing as it removes the speed debuff of AAs if they land.

Titans Bane - Simply put, ALL THE PEN.

Focused Void Blade Focused Void Blade - Pen. and some physical protection to boot.

Frost Bound Hammer - A good bit of extra damage and health. Great for ganking as it slows enemies hit by your AAs.

Abilities And their Uses

Bees! - The passive. Doing 10 damage per tick plus 15% of your phyiscal power. This really only has two uses, engaging and kill securing. It spreads from minions, to other minions, to Gods, to other Gods. It lasts for 3 seconds.

Hive - Gives you a healing, speed, and attack speed buff. Heals you for 12 +3% of your physical power. Increases your movement speed 40% at max level and you attack speed by 50% at top level.

Your main use for this will be an infrastucture to be used to help you get away from any and all attacks. So long as the enemy doesn't have CC or a good chase, that generally means you're dead. You'll want to set these down along lanes and through the jungle so that you can get to and from places quickly. Keep in mind you can only have 8 hives.

Swarm - Your standard Carry/Hunter nuke. At max power it does 280 +80% of your physical power And applies Bees!

You'll want to use this early game for quick lane clearage as it'll, as afore mentioned, be a nuke and apply Bees! for last hitting.

Honey - This is a very unqiue ability. You paint it on the ground where're you point it's casting circle, allowing for creative and very useful placement to slow enemies or minions. It does 60 +20% of your phsyical power per tick and slows for 30% at max level. Bees from nearby Hives or Swarms(friendly obviously) will cover the honey and inflict bees onto any who get near it.

This and hive as a couple are your main minion wave and jungle clear. It lasts long enough to kill the entirety of a minion wave and most of a jungle camp. It's very useful for engaging as it slows your enemy giving you time to land a few AAs and hopefully kill them.

Stinger - Your other standard nuke. A straight up skill shot that rivals Ra for difficulty of hitting in my opinion. At max level it does 595 +100% of your physical power to enemies and cripples them for three seconds. Now this is his third fairly unique ability as after three seconds, or if the god dies, your stinger drops out of them and can be picked up dropping it's cooldown by 80%.

You'll want to mainly use this in either ganking situations, team fights where there aren't many minions, and for chasing. You could also find some use for it in a straight up 1v1/1v2 fight, but it's fairly unreliable with a delayed casting, shorter range, and very narrow window of landing.

Lanening

To start your laning you're going to want to help take a mid camp, then have your jungle drop a blue buff for you. This should give you enough level and sustain to stay in lane for a good while. You'll want to use your swarm for fast clearing right off the back, and use your hives to set up a trail to run away with or push with. Or both. You never want to be caught in a gank with no hives, so try to keep one by your tower so they can't be easily destroyed. Remember they die in one AA.

After you've bought your honey use that and a close by bee hive to clear minion waves, and hopefully inflict you D/T. If you do manage to inflict D/T with your Hive/Honey and feel confident, then go ahead and try and kill the enemy with your Swarm and AAs. Clear a few minion waves like this and then go back to finish your Transendence. Now you can go full ham. After building stacks of course.

Ganking

Starting building your Rage immediately after finishing your Tabis. Get your jungler to drop Speed buff if they don't need it and use the combined power of the two to push a tower, get a kill or two, and feed yourself. Now go back to base and buy some wards. Ward GF and FG, ward your jungle entrance if solo and if mid ward both. Get your Purification Beads and put on your big boy pants. It's time to gank.

Hit whichever lane appears to need help the most first. Start by slapping a hive down just inside of the jungle entrance, then throw out some honey to kill the enemy minions and infect the enemy god. Next rush in and AA them as much as you can before the infect runs out,then throw your Swarm at them and continue. If they aren't dead yet or you're taking a beating then throw your Stinger at them, and turn tail and either turn tail and run if you're losing or keep fighting if you're not. If you kill them be sure to pick up your stinger, it's nice only having to wait twenty seconds to use your ult again. Continue this process till every lane has taken a tower, or two if you're good, and you have full Rage. Then it is time to put on the big boy hat.

Roaming

This is where Ah Muzen Cab truly shines. You'll want to start your roaming by killing the GF and ganking mid lane. Be sure to have a teammate with you in the gank or one that has CC in the lane so you can gank more effectively. You'll want to lead off by throwing a Hive just inside of the fog of war in the jungle entrance closest to the enemy god, wait for them to try and pass through that area and throw your Honey down all over them, then start laying into them with as many AAs as you can, once their infection runs its course then Swarm them and AA again. If they start running lay down as many Hives in front of you as you can and use their buff to chase them down and ult them.

After this gank go and grab speed buff. Using Speed grab a team mate and hunt down any people who're alone and wait for a team fight. Once a team fight happens use your Hive and Honey combo to slow and hurt the enemies, throw a swarm, then leave. This is your chance to back door. Ah Muzen is the king of backdooring as he absolutely melts towers. So push as many as you can, then back and work on your build. Keep doing this. And remember, your job isn't to kill everyone. Your job is to push towers first, support your team second, and kill third. So don't feel bad if you go negative because you're likely to have most the tower kill and a lot of assists.

Leave a Comment

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1
Spicy_Squirrelz | December 16, 2013 8:08pm
Gracias. That was very helpful. I had been sticking with Bakasura, Freya, or Chronos, but I recently tried Ah Muzen Cab, and it seemed to be the first positive game I'd had in a while! Hahahaha, but thanks, I was looking for ways to improve my games.
1
Subzero008 (112) | December 8, 2013 8:36pm
Needs expansion, and you need to clarify between strategies for Conquest, Arena, and jungle vs laning, etc. Also looks ugly and the BBC coding is messed up in parts.

But has a good amount of detail. I'll upvote.
1
yoavsnake (5) | December 2, 2013 11:22pm
The guide is great, but it doesn't have anything about specific tactics or ability combos.
Can you also have stuff for against specific gods, and specific maps?
1
RaraJacome | November 26, 2013 6:51am
Nice Guide helped me alot using this guide i went 9-3 Solo Lane
1
BuckStedman | November 21, 2013 10:04pm
Brawler's Cudgel for situational. Bees can ruin a good healer
1
TormentedTurnip (96) | November 20, 2013 3:36am
Oh man, have fun updating for this patch.
1
Arachnos | November 18, 2013 4:50pm
Really good guide. The advice for the laning is appreciated. The ganking is what really hurts, this cleared it up allot, thanks.
1
alphacar (13) | November 17, 2013 6:00pm
Best Ah Muzen Cab guide i have seen so far and you describe what to do during the phases. That deserve an upvote from me.
1
InfiniteWar | November 15, 2013 6:41pm
Thank you for the BBcode suggestions! I'll be sure to add some in when I get the chance, and I figured there needed to be one that wasn't written by an illiterate monkey.
1
TormentedTurnip (96) | November 15, 2013 11:51am
It's nice to see at least one Ah Muzen Cab guide written with coherent sentences. Unfortunately, I don't have enough experience to give an informed opinion on the build, but it appears to be satisfactory.

You could stand to add a bit more information,* and some BBCoding** would be nice (especially in the Items section), but overall it's concise and informative.


*I think a section specifically oriented towards explaining when and how to use each of his skills would not only be an excellent addition, but honestly a requirement.

**Great example would be turning Deathbringer into either:
or

This can be done by using the codes
Code:
[[Deathbringer]]
and
Code:
[icon=Deathbringer size=40]

Footnotes longer than the actual post? **** it, lol...
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