Smitefire logo

Join the leading SMITE community.
Create and share God Guides and Builds.

Create an MFN Account






Or

Not Updated For Current Season

This guide has not yet been updated for the current season. Please keep this in mind while reading. You can see the most recently updated guides on the browse guides page

x
This build has been archived and is for historical display only

This build has been archived by the author. They are no longer supporting nor updating this build and it may have become outdated. As such, voting and commenting have been disabled and it no longer appears in regular search results. We recommend you check out our other Apollo Builds

x

Vote received! Would you like to let the author know their guide helped you and leave them a message?

Banner for Apollo guides

Apollo Arena Guide

2 2 25,388
by Freky updated March 29, 2013

Smite God: Apollo

Build Guide Discussion 3 More Guides
Tap Mouse over an item or ability icon for detailed info

Apollo Build

At Start

Build Item Warrior Tabi Warrior Tabi
2
Build Item Healing Potion Healing Potion

Damage

Build Item Warrior Tabi Warrior Tabi
Build Item The Executioner The Executioner
3
Build Item Soul Eater Soul Eater
3
Build Item Frostbound Hammer Frostbound Hammer
3
Build Item Rage Rage
3
Build Item Deathbringer Deathbringer
3

Situational

Build Item Devourer's Gauntlet Devourer's Gauntlet
Build Item Fatalis Fatalis
Build Item Qin's Blades Qin's Blades
Build Item Titan's Bane Titan's Bane

Apollo's Skill Order

So Beautiful

1 X Y
So Beautiful
1 4 6 7 10

Serenade

2 A B
Serenade
2

The Moves

3 B A
The Moves
3 8 11

Across The Sky

4 Y X
Across The Sky
5 9
So Beautiful
1 4 6 7 10

So Beautiful

1 X
Apollo strums a single cord on his lyre. It's so beautiful it hurts, and all enemies in a long range line take damage.

Ability Type: Line, Damage
Damage: 90 / 150 / 210 / 270 / 330 (+90% of your Physical Power)
Cost: 60 / 65 / 70 / 75 / 80
Cooldown: 11s
Serenade
2

Serenade

2 A
Apollo uses his amazing voice to mesmerize all nearby enemies and bolster himself with additional Protections. Any damage done breaks the effect.

Ability Type: Circle, Mesmerize
Mesmerize Duration: 1.5 / 1.7 / 1.9 / 2.1 / 2.3s
Protections: 10 / 15 / 20 / 25 / 30
Buff Lifetime: 5s
Radius: 20
Cost: 60
Cooldown: 15 / 14.5 / 14 / 13.5 / 13s
The Moves
3 8 11

The Moves

3 B
Apollo runs forward and slides on his knees, dealing damage, knocking aside all enemies and adding a stack of Audacity for each enemy hit. At the end of the slide, the movement speed is decreased for enemies and increased for himself and allies.

Ability Type: Dash, Buff, Damage
Damage: 70 / 115 / 160 / 205 / 250 (+60% of your Physical Power)
Movement Speed Buff/Debuff: 15 / 17.5 / 20 / 22.5 / 25%
Buff Duration: 5s
Cost: 70
Cooldown: 15s
Across The Sky
5 9

Across The Sky

4 Y
Apollo rides his chariot across the sky, choosing when to land, dealing damage every .15s for .6s as he lands. Enemies hit by the last tick of the landing will also be knocked up.

Ability Type: Circle, Knockup, Damage
Damage Per Tick: 70 / 95 / 120 / 145 / 170 (+25% of your Physical Power)
Range/Radius: 60/20
Cost: 20 + 35 / 40 / 45 / 50 / 55 per second
Cooldown: 110s

Introduction

Hey everyone my name is "Freky" and I wanted to share my Apollo arena build with you all. If there are any questions or suggestions please leave a comment so I can either update the build or yell at you and tell you you're dumb :P

Pros / Cons

Pros

    Ranged
    Attack Speed
    Very Mobile
    Mesmerize

Cons
    Squishy
    Not the best damage until late game

I'm sure there are more cons but I can't think of any right now :)

Gameplay

YOU ARE NOT AN INITIATOR!!!!

It's plane and simple, Save your 2 and 3 skill for trying to escape UNLESS it's a 1 on 1 situation.

At the start of the game you want to stay back and try not to be targeted. You are very squishy so always try to stay behind your tanks. You don't do much burst damage but you have a lot of sustain and that's where Apollos' attack speed comes in handy. Get Frostbound Hammer for both health and slowing down the enemy while you hit them that way you're not always trying to catch up to them.

Other then that just play smart.

Summary

Guide is a WIP so please be patient I will add more like skills break down and actual gameplay videos and screenshots. If there are any suggestions please feel free to comment.

Leave a Comment

You need to log in before commenting.

Collapse All Comments

1
psych0wnage (2) | March 30, 2013 7:07pm
OMG THIS IS AWESOME I AM SO GOOD AT SMITE NOW.
1
Freky (1) | March 29, 2013 10:51pm
Ragingstorm wrote:

Standard Physical Carry build. Not much, but meh. WIP no problem. Add some more sections and go a bit more in depth and we might just have a winner.

A smite player of my acquaintances list on Smite always says Meh. Even if he raged he typed MEH in caps. But by my definition this guide is the so far decently meh guide on smitefire.

Ya it's a pretty basic arena build but I have a couple other builds I'm going to add on as well this weekend.
1
Ragingstorm (49) | March 29, 2013 9:54pm
Standard Physical Carry build. Not much, but meh. WIP no problem. Add some more sections and go a bit more in depth and we might just have a winner.

A smite player of my acquaintances list on Smite always says Meh. Even if he raged he typed MEH in caps. But by my definition this guide is the so far decently meh guide on smitefire.
Loading Comments...
Load More Comments
League of Legends Build Guide Author Freky
Apollo Arena Guide
Table of Contents

SMITEFire is the place to find the perfect build guide to take your game to the next level. Learn how to play a new god, or fine tune your favorite SMITE gods’s build and strategy.

Copyright © 2019 SMITEFire | All Rights Reserved