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AAAG! Assault At A Glance (Anubis)

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Smite God: Anubis

Build Guide Discussion (6) More Guides

Purchase Order

Build Item Bancroft's Talon Bancroft's Talon

Build Item Shoes of Focus Shoes of Focus

Build Item Chronos' Pendant Chronos' Pendant

Build Item Gem of Isolation Gem of Isolation

Build Item Typhon's Fang Typhon's Fang

Build Item Rod of Tahuti Rod of Tahuti

Introduction

The build is a WIP, however the ability and combo breakdown are still usable :)

The given build is an example that will get you through a match. There will always be a build more suited to a specific situation, so feel free to create a build or switch up the buy order as you go if you are comfortable doing so.

Assault At A Glance (AAAG) is a series of guides made so you can get the bone basics you need for an unfamiliar God while in the Assault loading screen.
Coming Soon: AAAG! Assault At A Glance (Master List)

Abilities


Passive
  • Increased lifesteal scaling from items.
  • Your abilities steal protections from enemies they hit.
  • Reduced crowd control duration.
Sorrow's extra lifesteal bonus can give you the edge in a close 1v1.


1
  • Channeled ability damages enemies in a cone.
  • You're rooted in place and immune to knockback during use.
  • Can be cancelled with right click
In a pinch to avoid a knockback you can activate Plague of Locusts and then cancel after the knockback ability.


2
  • Wrap flies straight forward and stuns first god hit.
  • This is a straight line skill shot.
Mummify goes through minions but is blocked by walls.


3
  • Circle that slows and damages enemies.
  • Ground AOE.
Grasping Hands is helpful for catching up to fleeing enemies.


4
  • High channeled damage in a narrow line.
  • You're rooted in place and CC immune for the duration.
  • Can be cancelled with right click.
The only way the enemy can avoid taking damage from Death Gaze is using Aegis Amulet or being out of range.

Extras

This section is for anyone familiar with the very basics and wants some extra reading. Great for when you're waiting on the respawn timer, too!


Want a full guide? Check out Branmuffin17's Daelinn's Anubis - Towards the New Season (S7, Patch 7.1 "Season 7")

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1
[-]
Kriega1 (109) | June 22, 2020 1:51am
Where’s divine ruin? No Typhon’s Fang? Gem Of iso and Chronos’ Pendant listed???
1
[-]
Devampi (96) | June 22, 2020 12:30am
Hey Asia,

While I like the concept of the coming guide I feel it is lacking a bit in this format. Mostly builds wise.

Since I play a lot of assault myself I think listing one build is not gonna be enough. Assault knows pretty much 3 (or 4) common scenarios:
1. Damage heavy/squishy enemies (for which your example build would do the trick, assuming no one builds tank).
2. Balanced (1-3 tanks/bruisers)
3. Tank heavy enemies
(4. healer)

as it stands the current build will only do well against the first (which is the rarest situation). Anyone building protections are gonna have a lot of fun with you. The example just misses % pen to be a decent example. If you really want to give only one example, you should think about a more balanced enemy team preferably with a healer (My bane in assault is having teammates that don't build anti-heal. ).
1
[-]
OmgAsia (7) | June 22, 2020 10:58am
Devampi wrote:
Hey Asia,

While I like the concept of the coming guide I feel it is lacking a bit in this format. Mostly builds wise.

Since I play a lot of assault myself I think listing one build is not gonna be enough. Assault knows pretty much 3 (or 4) common scenarios:
1. Damage heavy/squishy enemies (for which your example build would do the trick, assuming no one builds tank).
2. Balanced (1-3 tanks/bruisers)
3. Tank heavy enemies
(4. healer)

as it stands the current build will only do well against the first (which is the rarest situation). Anyone building protections are gonna have a lot of fun with you. The example just misses % pen to be a decent example. If you really want to give only one example, you should think about a more balanced enemy team preferably with a healer (My bane in assault is having teammates that don't build anti-heal. ).


Hey! I agree that one build isn't enough. I only gave one generic one so it didn't overwhelm people new to the god. It's definitely not the top build out there, but it's difficult to have a top build in a mode where there's so much randomness. Lots of building will have to be against what the enemy team has and how they play. That said, the site has definitely changed a bit since I made guides previously and I'm now seeing that multiple builds won't take up a ton of extra space. I'll likely add more soon.

I'll admit I'm a little out of practice, I've just gotten back into the game within the past week or two. I'll dig deeper into caps and items and such before releasing future guides in this series.

Devampi wrote:
Also, do list a skill order. Someone like goobis does not have multiple orders because of assault.


I'll definitely add one, great idea! I was concerned about the space it would take up, but now I'm seeing that's less of an issue.
2
[-]
Devampi (96) | June 22, 2020 11:38pm
Fun thing is that the randomness from assault more often than not does not affect most mage builds. For some, it affects their start or which of the 3 primary builds they will take.

for most mages, their option is the meta pen build or a Chronos rush build.
Then we have some special cases that will go lifesteal.

Also, a big mistake of your generic build is the lack of Divine Ruin. This is the most generic assault pickup
2
[-]
Branmuffin17 (313) | June 22, 2020 11:00am
Yeah, a lot of items have changed, been added/deleted, etc. Pretty significant changes to mage builds with regard to % pen and whatnot, and Spear of the Magus being hard nerfed.
1
[-]
Devampi (96) | June 22, 2020 2:19am
Also, do list a skill order. Someone like goobis does not have multiple orders because of assault.
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League of Legends Build Guide Author OmgAsia
AAAG! Assault At A Glance (Anubis)
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