I prefer tanky bruiser.
First of all, I don't suggest Frostbound Amulet. 10% slow is not even worth the hassle of 2300g. health is a mediocre stat unless paired with a decent amount of protections (which one phys prot, one mag prot is not going to give), and 25 physical power might as well not even exist.
Shield of Regrowth is in the same boat for me, but at least it's *more* viable.
Otherwise, your 2nd build isn't bad. Transcendence isn't horrible. I'd have preferred Ankh or a lifesteal item like Soul Eater in place of it. Soul eater's health and lifesteal actually make it a not bad item, while Ankh provides protections that work nicely.
For your first build, if you're going to be support, max CDR. The heal works incredibly nicely.
Bruisers are a little more unique than tanks or dps in which they don't have a set path. Since they're a medium between damage and tankiness, they are the only role that's TRULY flexible. Tanks only really have wiggle room if the enemy team is DOMINANTLY one type - magic or physical. Bruisers get to decide, so I prefer to have a main 4 items, and leave 2 for situationals.
Transcendence is an underrated item: the raw physical power it gives, as well as solving any mana problems, is better then most presume. I like to get it on Xbalanque, because he's mana-hungry through the whole game, and the phys power plus his 1 hits unexpectedly hard.
As for the topic:
MY general build is Mystical Mark or Ankh of the Golem/ Warrior Tabi or Ninja Tabi/Focused Voidblade/ Runic Shield or Jotunn's Wrath/ Malice/ Deathbringer. First item depends on who I'm laning against, boots depends on the enemies' team comp, and shield vs jotunn's, I almost always get Shield, only getting Jotunn's when they're low on magical power (like Nu Wa mid, everyone else except support physical).
Since I've found Guan Yu more of a physical caster earlygame and a basic-attacker late-game, I build accordingly. If I'm SUPER fat, and I got Ninja Tabi, I sell it for Warrior's when I complete everything else.
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