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Open Beta 21 - Goddess of Magic Update

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Forum » News » Open Beta 21 - Goddess of Magic Update 1 posts - page 1 of 1
Permalink | Quote | +Rep by Hades4u » October 21, 2025 8:27am | Report

2025/10/21



Source: https://www.smite2.com/news/open-beta-21-update-notes/
Main Patch scheduled to go live: October 21

NEW PORTED GOD

Eset
  • General
    - Ranged Basic Attacks
    - Damage Type: Magical
    - Scaling Type: Intelligence Scaling
  • Passive: Funeral Rites
    - Whenever a god dies within range of Eset, she gains a stack of Funeral Rites; granting HP5 and MP5 to her and nearby allies.
    - Every third basic attack from Eset is empowered, hitting in a wider radius and dealing bonus damage based on her stacks of Invocation.
    - At 5 stacks, Eset’s Invocation buff can stack up to 5 stacks.
    - At 10 stacks, Eset’s Invocation buff can stack up to 6 stacks and Eset gains 10 Cooldown Rate.
  • Ability 1: Wing Gust
    - Fire 4 projectiles in a line, each dealing magical damage to all targets in their path.
    - While casting, Eset gains movement speed, reduced backpedal and strafing penalties, and gains immunity to knockback and root effects.
    - Each projectile grants a stack of Invocation the first time it hits an enemy.
  • Ability 2: Spirit Ball
    - Sends forth a ball of spirit energy. While it travels, Eset can re-activate the ability to detonate the ball, dealing magical damage and stunning enemies.
    - The further the ball travels, the higher its damage and stun duration.
    - When the ball deals damage to enemies, grants a stack of Invocation for each enemy hit.
  • Ability 3: Dispel Magic
    - Eset silences and slows enemy gods at her location. Enemy gods hit also lose a portion of their magical protections.
    - If Eset hits an enemy god, allies near Dispel Magic or Eset gain a shield.
  • Ultimate Ability: Circle Of Protection
    - Call down your staff and create a circle of protective magic for 5 seconds before it explodes, dealing magical damage to all enemies and healing all allies in the area.
    - Eset can re-activate this ability at any time to detonate it early.
    - Any damage dealt in the area while active charges the circle, increasing its damage and healing.
    - While standing in the area, allies take 30% less damage.
  • Aspect releasing October 24th!
    - Aspect of the Lifewarden
    -- Dispel Magic no longer requires an enemy god hit to shield allies and now applies Transference to all allies it shields.
    -- Wing Gust no longer has damage scaling but applies a movement speed aura to allies, and when its projectiles hit enemies, all allies with Transference are healed.

NEW ASPECT

Cabrakan - New Aspect - Aspect of the Rotund Jotunn
  • Seismic Crush Stealths you and Slows enemies instead of Stunning.
  • Refraction Shield stacks energy by dealing damage and deals bonus damage instead of a Stun.
  • Tremors spawns a vision dealing damage and Slowing on the final hit.
  • You teleport to a location before casting Tectonic Shift, each Wall having less Health.

NEW WANDERING MARKET TRAVELERS

Fat Loki - Cabrakan!
Mischief meets muscle as Cabrakan brings larger-than-life trickery to the battlefield in a disguise that’s as chaotic as it is unmistakable.

Contents:
  • Fat Loki Cabrakan Skin - Instantly unlocked after purchasing the Premium Traveler Page
  • Premium Page Contents - Unlock the following items with Wandering Market Coins:
    - Fat Loki - Joki Prism
    - Fat Loki - Mariachi Prism
    - Fat Loki - Loki Charms Prism
    - Fat Loki - Ward Skin
    - Pumpkin - Part of the Reaping event

Lil’ Thanatos - Cupid!
Cupid might be the God of Love, but with a mask, a scythe and a dramatic flair, he’s ready to charm your soul straight to the underworld.

Contents:
  • Lil’ Thanatos Cupid Skin - Instantly unlocked after purchasing the Premium Traveler Page
  • Also contains Big Head Cupid Skin - Instantly unlocked after purchasing the Premium Traveler Page
  • Premium Page Contents - Unlock the following items with Wandering Market Coins:
    - Lil’ Thanatos - Onyx Prism
    - Lil’ Thanatos - Opal Prism
    - Lil’ Thanatos - Shadow Prism
    - Lil’ Thanatos - Announcer Pack
    - Pumpkin - Part of the Reaping event

Void Wyrm Kukulkan!
Added a new Traveler for Void Wyrm Kukulkan. If you own ANY of the Void Wyrm skins/prisms you will instantly unlock the Premium Traveler Page.

Contents:
  • Void Wyrm Kukulkan Skin - Instantly unlocked after purchasing the Premium Traveler Page
  • Premium Page Contents - Unlock the following items with Wandering Market Coins:
    - Void Wyrm - Brightscale White Prism
    - Void Wyrm - Venomspite Black Prism
    - Void Wyrm - Emberglow Gold Prism
    - Void Egg Badge
    - Pumpkin - Part of the Reaping event

NEW SUPPORTER STORE ITEMS

Halloween 2025 - Teleporter VFX Bundle
Contents:
  • Boo Buddy - Teleporter VFX
  • Reaping! - Teleporter VFX

NEW SKINS AND COSMETICS
  • Hell’s Fury Mercury Cross-Gen

QUALITY OF LIFE AND NEW PLAYER IMPROVEMENTS
  • Continued Match Lobby improvements
    - Adjusted Bans and Pick order for easier display
    - Your turn to pick/ban lighting adjustments
  • Gameplay
    - Soft Ranked Reset (Conquest)
    -- Demigods drop to Obsidian 1
    -- Deities drop to Masters 2
    -- All others drop a division and a tier
    -- You do not drop below Platinum 3. Anyone below Platinum 3 will see no adjustments.
    -- Badges will be awarded for last split’s performance.
  • Quality of Life
    - Scepter of Dominion targeter visual upgrade
    - Gods: Hecate Ability 04 fixed to not have galaxy fill and not be total darkness
    - Janus, Osiris, and Tsukuyomi attacks on tower now play hits at proper location

GAME MODES
  • Conquest
    - Introducing Map Phases
    -- Conquest now alternates between “normal” Conquest and a special phase called the Moonlight Phase at regular intervals during the match.
    -- The Moonlight Phase features visual changes to the map, plus unique objectives and rewards that only spawn during this phase.
    -- Matches start in the normal phase until the 6-minute mark when the map transitions to the Moonlight Phase.
    -- The Moonlight Phase lasts for 3 minutes before returning to normal.
    -- This cycle repeats until the end of the match.

    - Moonlight Phase
    -- Teams compete to gather Moonlight Shards. Each Shard grants +1 Gold to every team member at the end of the phase.
    -- The team with more Shards spawns a wave of Naga lane pushers in all 3 lanes.
    -- Collecting 100 Shards grants a consumable item: Ritual of the Full Moon.

    - Moonlight Shards
    -- Sources:
    --- Destroying Moonlight Crystals (up to 5 Shards)
    --- Slaying enemy Gods (5 Shards)
    --- Controlling the Moonlight Ritual site (1 Shard/sec)
    -- On Pickup: +12 XP and heal for 1.5% Max Health (Ritual site shards do not heal).
    -- The number of Shards collected determines the Ritual of the Full Moon’s buff strength.

    - Moonlight Crystals
    -- Spawn across the map at phase start.
    -- Can be attacked or interacted with to drop up to 5 Shards.
    -- Respawn 30 seconds after destroyed.

    - Moonlight Ritual Site
    -- Unlocks 90 seconds into the Moonlight Phase.
    -- Stand uncontested in the site to gain control and produce a stream of Moonlight Shards.

    - Naga Lane Pushers
    -- Spawn at phase end for the winning team.
    -- Champion Minions with +10% Damage Mitigation.
    -- Stats scale every 3 minutes: Max Health 2000 (+250), Strength 40 (+8), Physical Prot 30 (+3), Magical Prot 20 (+3), XP 20 (+3), Gold 10 (+1).

    - Ritual of the Full Moon
    -- Spawns for the team reaching 100 Shards; can be stolen after 10s.
    -- Grants consumable activating a 30s team Ritual:
    --- Converts teammates’ carried Shards into Movement Speed (+5% + per Shard)
    --- Reveals all enemy Gods for 5s and summons Star Strikes at their locations.
    --- Star Strikes deal 0.75% Max Health per level as Magical Damage after 0.5s warm-up and reveal hit Gods for 5s.
GOD BALANCE
  • Ares (Nerf)
    - Call to Arms (2)
    -- Decreased Health Regen: 8/11/14/17/20 → 6/8/10/12/14
    - Searing Flesh (3)
    -- Decreased % Health Damage per tick to minions: 4% → 3.5%
  • Athena (Buff)
    - Confound (2)
    -- Decreased Cooldown: 16s → 16/15.5/15/14.5/14s
    - Shield Wall (3)
    -- Decreased Cooldown: 14/13.5/13/12.5/12s → 12s
    - Defender of Olympus (4)
    -- Increased Shield Health: 50/100/150/200/250 → 200/225/250/275/300
  • Awilix (Buff)
    - Summon Suku (1)
    -- Increased Damage: 70/120/170/220/270 → 85/135/180/235/285
    - Gravity Surge (4)
    -- Decreased Cooldown: 90s → 90/85/80/75/70s
  • Fenrir (Fix)
    - Aspect of Loyalty
    -- Seething Howl (2)
    --- Fixed so this ability correctly only applies the buff to gods.
  • Jormungandr (Shift)
    - Base
    -- Decreased Base Inhand Power: 30 → 24
    -- Increased Per Level Inhand Power: 3.3 → 4
    - Immovable (P)
    -- Increased Max Health Scaling: 6% → 8%
    - Venomous Haze (1)
    -- Decreased Cooldown: 15/14/13/12/11s → 13/12.5/12/11.5/11s
  • Nu Wa (Nerf)
    - Fire Shards (4)
    -- This ability now only procs item effects for 50% damage.
  • Ra (Buff)
    - Divine Light (2)
    -- Increased Damage: 70/120/150/200/250 → 85/135/185/235/285
    -- Fixed an issue where ranks were non-uniform.
    - Solar Blessing (3)
    -- Increased Protections: 10/15/20/25/30 → 15/20/25/30/35
  • Sun Wukong (Nerf)
    - The Magic Cudgel (1)
    -- Decreased Intelligence Scaling: 75% → 70%
    - Master’s Will (2)
    -- Decreased Intelligence Scaling: 85% → 75%
    - Aspect of Transformation - Undefeated Body (P)
    -- Threshold buffs no longer provide Protections.
    - 72 Transformations (3)
    -- Decreased Eagle Cooldown Reduction: 25% → 20%
  • Xbalanque (Nerf)
    - Dead of Night (P)
    -- Decreased Strength per Stack: 4 → 3
    -- Decreased Intelligence per Stack: 6 → 5
    -- Decreased Strength per Threshold Stack: 10 → 7
    -- Decreased Intelligence per Threshold Stack: 15 → 10
    - Poison Darts (2)
    -- Decreased Strength Scaling: 35% → 30%
    - Aspect of the Nightstalker
    -- Poison Darts (2)
    --- Decreased Subsequent Dart Damage: 60% → 50%
ITEM BALANCE
  • Moonlight Items
    Helm Of Darkness
    - During Moonlight Phase:
    -- While Stealthed: +15% Movement Speed
    -- Pass through an enemy god: Physical Damage equal to 15% of your Max Health

    Screeching Gargoyle
    - During Moonlight Phase:
    -- Hits enemies around you, Silences for 1.5s
    -- -15% Protections

    The Reaper
    - During Moonlight Phase:
    -- Hitting enemies below 50% Health grants 1 stack of 5% Lifesteal (Max 4, lasts 6s)
    -- No stacks are lost on death
  • New Items
    Eye of Erebus
    - 2600g (Adroit Ring + Survivor’s Sash)
    - 200 Health, 15 Cooldown Rate
    - Adaptive Stat: +35 Strength or +50 Intelligence (based on highest item stat)
    - On Use: Spawn a Watchful Eye for 30s that fires a projectile when an enemy enters range:
    -- Magical Damage equal to 15% of Enemy Max Health, +25% Slow for 1.5s (Cooldown: 60s)
    - During Moonlight Phase: Each time you deal damage to a god, reduce this item’s cooldown by 2s (once per target, per Attack or Ability).

    Chandra’s Grace
    - 2300g (Veve Charm + Adroit Ring)
    - 350 Health, 20 Cooldown Rate
    - Every 30s: Lowest Health ally within 8.8m gains +15 Health Regen, +15 Mana Regen, and 0.2s off Cooldowns every 0.2s for 4s.
    - During Moonlight Phase: You also gain the buff.

    Xibalban Effigy
    - 2750g (Stalwart Sigil + Mana Tome)
    - 30 Physical Protection, 30 Magical Protection, 300 Mana, 4 Mana Regen
    - On Use: Take 50% Damage for 4s, then take Physical Damage equal to mitigated Damage (cannot drop below 5% Health)
    - During Moonlight Phase: Only 50% of mitigated Damage is dealt back.
  • General Item Changes
    Ancile (Buff)
    - Increased Health: 200 → 250
    - Decreased Cooldown: 80s → 70s

    Arondight (Buff)
    - Increased Strength: 50 → 55
    - Decreased Cooldown: 75s → 60s

    Brawler’s Ruin (Buff)
    - Changed Recipe: Survivor’s Sash + Legionnaire Armor → Survivor’s Sash + Enraged Guard
    - Decreased Physical Protection: 20 → 15
    - Added: +15 Magical Protection
    - Adjusted Proc Protections: Physical 25 → 20, Added 20 Magical Protection

    Death Metal (Buff)
    - Decreased Cost: 2700 → 2600
    - Increased Active Crit Chance: 15% → 25%
    - Fixed incorrect description listing Attack Speed as 20% (now correctly 25%)

    Necronomicon (Shift)
    - Now has 6 stacks, each granting +30 Intelligence. Lose 4 stacks on death.
    - No longer reduces Protections with stacks.

    Talisman Of Purification (Buff)
    - Increased Magical Protection: 25 → 30
    - Increased Max Health: 275 → 300
    - Decreased Cooldown: 180s → 140s
BUG FIXES
  • Quality of Life
    - Scepter of Dominion targeter visual upgrade
  • Gods
    - Hecate: Ability 04 fixed to not have galaxy fill and not be total darkness
    - Janus, Osiris, and Tsukuyomi: Attacks on tower now play hits at the proper location

Hades4u
<Community Manager>

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