A random enemy god is selected as Kali's Death Mark. Kali gains a physical penetration bonus against that god, and if she lands the killing blow, she heals for 80% of her maximum health and receives a +25% gold bonus. A new Death Mark is selected any time her current target dies, or if Kali dies, it is set to whoever last hit her.
Kali leaps forward, damaging enemies in the target area for 70/120/170/220/270 +80% of her physical power, and healing herself for 20% of the missing health from the most damaged target she hit. Cost - 70. Cooldown - 12s.
Kali throws 3 blades that converge upon the target location. Each blade deals 30/40/50/60/70 damage +20% of her physical power. A hit will apply a 3s bleed effect of 5/10/15/20/25 +5% of her physical power every 0.5s. This bleed does not stack. Kali gains 5/10/15/20/25 basic attack lifesteal against targets affected by this bleed. Cost - 60/65/70/75/80. Cooldown - 15/14/13/12/11s.
Kali hurls her incense at her feet, exploding it. Enemies hit are stunned, while Kali gains a 10/20/30/40/50 physical power bonus for 3/3.5/4/4.5/5s. Cost - 70. Cooldown - 18s.
Kali becomes an unstoppable force of destruction, creating a damage aura around her of 20/25/30/35/40 +5% of her physical power every 0.5s. During this time, she can be reduced to 1 health, but cannot die. She is immune to knockup, slow effects and protected from root, but still vulnerable to stuns. Cost - 60/70/80/90/100. Cooldown - 90s.
New Skins:
Wreck the Halls Fenrir. Holiday exclusive. Available to purchase only until January 8.
The Jingle Hel and Bacchus Father Chrismash skins have been re-released and will be available to purchase only until January 8.
General:
- The Play Screen has undergone a significant UI overhaul. This includes significant changes to how parties are formed. NOTE: These changes represent only the first phase of modifications to the PLAY screen. Further changes are expected in future releases. User feedback is appreciated.
- The Friends list has undergone some improvements and bug fixes:
A "Recently Played" area has been added to the friends list. This shows people that you recently played with, making it easier to add them as a friend, etc.
Fixed a bug in which the friends list UI would reset if a friend came online while you were browsing your friend list.
Several other minor usability improvements.
- A bug has been fixed in the profanity filter.
Spectator:
Fixed a crash condition on return to lobby.
Items:
- Increased the cooldown for how often the bonus damage on-hit proc can occur from 2s to 4s
- Increased the cooldown for how often the bonus damage on-hit proc can occur from 2s to 4s - *Note: This change is a result of the Polynomicon change. We are currently evaluating potential future changes to make this item more desirable.
Gods:
Bees! - Base damage per tick increased from 5 to 8
Hives - Increased the maximum number of hives out from 4 to 6
Squall - Time before projectile fires reduced from 0.5s to 0.4s. - Time after projectile fires, before another ability can be used, reduced from 0.5s to 0.1s.
Slither - Time after activation, before another ability can fire, reduced from 0.25s to 0.1s.
Tornadoes - Time after the tornadoes appear, before another ability can fire, reduced from 0.5s to 0s. - Tornado lifetime reduced from 5s to 4s
General -Base Attack Speed gained per level reduced from 2% to 1.6%
Crescent Moon Dance - Now grants magical protection in addition to physical protection - Protections granted to allies increased from 10/15/20/25/30 to 20/25/30/35/40 Moonflower Dance - Healing reduced from 50/75/100/125/150 to 40/60/80/100/120 Waxing Moon - The projectile's width has been reduced by 25% to match that of the targeter.
Brutalize - Fixed an issue where this ability would deduct mana cost and cooldown but not properly attack Vulcan's turrets
Maximum Velocity - Mercury is no longer immune to slows while this ability is active - Attack speed bonus reduced from 30/40/50/60/70% to 20/30/40/50/60%
General - Adjusted her proportions slightly on the default character card - Fixed a bug in which Nu Wa's snake form would not display correctly. - Base Attack Speed gained per level increased from 0.95% to 1.7%.
Fog - Fixed an issue where Fog wouldn't apply on-hit ability effects like Gem of Isolation and magical lifesteal
Pillars of Heaven - Limited the number of hits per second (sorry, shake and bake fans). The fastest rate new damage can occur with consecutive rapid touches is now 0.5s.
The Magic Cudgel - Mana cost now scales with level. Now costs 50/60/70/80/90 instead of 50 flat for all ranks. Master's Will - Reduced knock up strength slightly. Approx 1.25 > .75 seconds of knock up.
But as the adjective before vegetable indicates, it's not my fault! I had a past, man!
Also, I think this is signature worthy. Still thinking about it.
@SoapSups: Just Guan Yu and Hel to go! 'Course, I suppose the fact that they were remodeled puts them behind some of the newer releases, which is a shame. Oh well, I'll be able to show my Hel stats soonTM.
Change needs to dissapear I hate her existence with every fiber of my being! Lol she is the main god I consistently stuggle against in the solo lane rarely do I come out ontop I usually break even at best.
Hoping the odin gold skin looks good!
And the wukong nerf to his knock up has made me die a little on the inside :(
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