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2.19 | PTS Patch Notes | Divas and Demons | Dec. 1st

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Forum » News » 2.19 | PTS Patch Notes | Divas and Demons | Dec. 1st 18 posts - page 1 of 2
Permalink | Quote | PM | +Rep by Wayne3100 » December 1, 2015 12:47am | Report
New God Skins







Demonsoul & Ebonsoul Serqet
The Ebonsoul skin variant is available only for a limited time in the Demonic Pack bundle. This is a limited promotion, and after December 15th, Ebonsoul will no longer be available.




Diva Aphrodite




Steel Scarab Khepri (Odyssey Week 13)




Father Time Chronos (New Year's Chest, December 8th)



New Voice Packs
  • Demonsoul & Ebonsoul Serqet
  • Diva Aphrodite
  • Steel Scarab Khepri
  • Father Time Chronos



Updated Cards




Isis Mastery



Achievements
  • Bakasura

    • The Butcher
      • Get 3 kills on enemy gods with the damage from Butcher Blades.

    • My Minion
      • Eat 25 minions using Eat Minion in a single match.
  • Sol

    • Supernova
      • Hit an enemy with all 8 strikes of Supernova.

    • Disparate
      • Stun 2 or more enemy gods with the trail from Disapparate.

  • Thanatos

    • Death from Above
      • Execute 3 or more enemies in a single match using Hovering Death.

    • Reaper of Souls
      • Silence 15 enemies out of their abilities.



Clash
  • We would like to thank everyone who participated in the Clash Beta! The game-mode is going offline (December 1st) for revisions based on feedback and performance. More information on the game mode will be available in the future. We hope you all enjoyed your time in Clash!



Misc

  • Co-Op – Medium Difficulty
    "In this patch, we are introducing a more challenging Co-Op experience by converting all four of the existing Co-Op queues to a Medium difficulty. This difficulty is by no means going to challenge the higher level players, but is meant to give a more enjoyable option to the average and new players as they become more comfortable with SMITE."

    • For now, all of our existing Co-Op queues will be converted to the Medium difficulty, with the addition of a new Arena (Easy) queue that will continue to be recommended for our new players.
      • Co-Op queues:
        • Arena (Easy)
        • Arena (Medium)
        • Joust 3v3 (Medium)
        • Conquest (Medium)
        • Assault (Medium)
    • All of the rewards for playing the Co-Op queues will remain the same.
    • All of the Practice queues will remain at the Easy difficulty.
  • Logitech Illumination Effects
    • Added option to Enable/Disable in Options → Controls.
    • Default will be off.
  • VGS Enhancements
    • VVGD will now show how many seconds left till your Ultimate will be available.
  • Change to how other player skins are shown on low spec PCs.
    • Now only engages when on 32-bit machines on Minimum World Detail settings (requires restart).
  • Updated Hunter Standard/Arena Recommended Item builds.
    • Ninja TabiWarrior Tabi.
    • BluestoneDeath's Toll.



"This is an exciting time of year as we prepare for the SMITE World Championships and start designing larger changes for Season 3. With those two events coming up early in 2016, the balance changes in this patch are very much focused around having a solid competitive experience to wrap up Season 2."



God Changes


Anhur
"It's been a little while since Anhur had some love. We wanted it to be more rewarding to land all eight hits of Desert Fury, and adding 5% scaling per hit should allow this ability to feel more potent when used effectively."
Desert Fury
  • Increased Physical Power scaling for 15%20% per shot.

Arachne
Web
  • Arachne no longer loses web trails when her target becomes CC immune.

Bellona

General
  • Fixed her T-posing in certain situations.
Shield Bash
  • Increased Mana cost from 6075.

Chiron
"Chiron was galloping past some of the other Hunters when it came to his overall performance, so we wanted to curb away some of that horsepower to rein him in (puns intended). With these adjustments he will be making his grand entrance into League play."

General
  • Chiron no longer counts as a Healer for Assault.
Training Exercise
  • Reduced damage from 70/125/180/235/29070/120/170/220/270.
Masterful Shot
  • Increased Cooldown from 14/13/12/11/10s14s at all ranks.
  • Reduced Slow from 25/27.5/30/32.5/35%25% at all ranks.
Giddyup!
  • Fixed cancelling ability and still having no movement penalty.
  • Fixed rank 5 dealing True Damage instead of Physical.

Hel
"Hel's become very popular in the current meta, and this popularity has highlighted the potency of Inspire. No longer a sleeper, Hel's getting an adjustment to the scaling of her Heal, and the Cooldown of her primary burst."
Repulse (Inspire)
  • Reduced Magical Scaling on Inspire (Heal) from 50%30%.
  • Increased Cooldown on Repulse and Inspire from 10s12s.

Khepri
"Round four on Khepri! The Hug Bug continues to dominate, and overall it's thrilling to see one of our most true support characters excel. That said, the changes below should help put him better in line with a reduction to Rising Dawn Protections and removing an element of Scarab's Blessing that was a bit more than it needed to offer."
Rising Dawn
  • Reduced Damage Reduction from 20/25/30/35/40%10/15/20/25/30%.
Scarab's Blessing
  • No longer provides Power.

Nu Wa
Fire Shards
  • Fixed voice lines not playing when casting ability for all skins.

Poseidon
Release the Kraken!
  • Fixed build up sound fx not playing correctly on Dread Beard skin.

Sol
"Just a small adjustment to Sol this patch. Overall we're happy with her performance, but felt the length of the Slow didn't pair well with the difficulty of application."
Stellar Burst
  • Mana cost increased from 60/65/70/75/8070/75/80/85/90.
  • Slow duration reduced from 2s1.5s.

Tyr
"Tyr often struggled to compete early on against other laners, especially since he needed to invest a point into his stance switch. By increasing the base damage on Power Cleave, he should be in a better position to box enemies and clear minions more effectively."
Power Cleave
  • Increased damage from 60/100/140/180/22080/115/150/185/220.

Xing Tian
"Xing Tian has continued to perform exceptionally well. His high base damage numbers and % damage option allowed him to build exceptionally defensive while still being a top damage dealer. The changes below are designed to bring his Health more in-line with aggressive Guardians, and take the edge off of the damage he deals while also applying Crowd Control."

General
  • Reduced Health per level from 10090.
Hook Slam
  • Axe Damage 30/50/70/90/11030/45/60/75/90.
  • Slam Damage reduced from 60/100/140/180/22060/90/120/150/180.

Xbalanque
"Xbalanque has long performed at the top of the competitive Hunter pack, and has been one of the most dominate late-game carries. His high ability damage has also made him potent through the early and mid-game, and combined with his reach very difficult to deal with."
Poison Darts
  • Reduced damage per Dart from 30/50/70/90/11030/45/60/75/90.
  • Reduced Physical scaling on additional Poison Damage from 20%10%.

Zeus
Chain Lightning
  • Increased bounce delay from 0.2s0.3s.




* Check out the official Patch Notes

Thanks to Janitsu for the signature!

Wayne3100
<Community Manager>


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Permalink | Quote | PM | +Rep by ThePerfectPrism » December 1, 2015 1:05am | Report
DIVAAAAAAAAA

Sorry I had to
Someone make me a cool flashy banner pls ,_,

ThePerfectPrism
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Permalink | Quote | PM | +Rep by Zilby » December 1, 2015 1:35am | Report
What ever happened to that ravana skin tho
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Blizzard: Zilby#11991_________Twitch: TheZilb

I am the most foul, cruel and bad tempered rodent you've ever set eyes upon!.. Oh, her? Yes, well... she's with me.

Feel free to PM me with any questions or comments. I can offer feedback on gameplay and BBcoding tips, as well as moderation help if needed.

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Permalink | Quote | PM | +Rep by iReauxbot » December 1, 2015 3:32am | Report
Looks like Xbox will have to wait until Dec 17 or some nonsense for this patch. I want that skin now

iReauxbot


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Permalink | Quote | PM | +Rep by Stuke99 » December 1, 2015 5:13am | Report
"Hel's become very popular in the current meta, and this popularity has highlighted the potency of Inspire. No longer a sleeper, Hel's getting an adjustment to the scaling of her Heal, and the Cooldown of her primary burst."



SOMEONE'S GONNA DIE TONIGHT.

Stuke99
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Permalink | Quote | PM | +Rep by ThePerfectPrism » December 1, 2015 6:41am | Report
Stuke ....

At least aphro doesn't have someone that can out-heal her now


YAAAAAAAAAAAY
Someone make me a cool flashy banner pls ,_,

ThePerfectPrism
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Permalink | Quote | PM | +Rep by Stuke99 » December 1, 2015 10:42am | Report
This changes nothing.

Stuke99
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Permalink | Quote | PM | +Rep by ThePerfectPrism » December 1, 2015 10:46am | Report
For me it does

Cuz that means I main the best healer IG
Someone make me a cool flashy banner pls ,_,

ThePerfectPrism
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Permalink | Quote | PM | +Rep by Stuke99 » December 1, 2015 10:48am | Report
Also how does Aphro now being able to out-heal Hel going to help me, I don't like playing Aphro and it now makes Hel even weaker in the early game.

Stuke99
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Permalink | Quote | PM | +Rep by ThePerfectPrism » December 1, 2015 10:55am | Report
Time to fullfill your word and try her out bae <3
Someone make me a cool flashy banner pls ,_,

ThePerfectPrism
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