Lore: Many believe that when it comes to all things chaotic and dark in the world it could be all be blamed on Set, but there was a being who came before the current god that many had forgotten about and brings more fear and pain then Set did. Kek, the lord of chaos, and one of the first four gods created in ancient times is darkness and pure evil incarnate. As the bringer discord and master of the night, Kek strikes fear and is the root of nightmares to the people who live by the Nile. With a war raging on Battlefield of the Gods, Kek finally steps out of the shadows and takes his rightful place on the field to show those who forgot the power and influence he has.
Passive: Dark Existence
- Enemy gods near Kek lose 10 base power. +2 per each level. Range: 30 units
Ability 1: Water Gun
- Kek fires a highly pressurized mouth full of water in a forward projectile passing through every enemy in the path. Enemy gods take 35% more damage. Damage: 60/105/150/195/240 (+65% of your magical power) Cooldown: 6s
Ability 2: Screech
- Kek emits a high pitch screech that damages, silences, and fears any enemy god near him. Silence: 1/1.25/1.5/1.75/2s Fear: 1/1.2/1.3/1.4/1.5s Magical Damage: 30/40/50/60/70 (55% of magical power)
Ability 3: Greater Hop
- Kek leaps high into the air, if he lands on an enemy god the target is stunned and Kek can leap again.
Cooldown: 12s Damage: 30/70/110/150/190 (+50% of your magical power) Stun: 1.4s
Ultimate: The Wrath of Kek
- Kek creates a circle around him of pure evil and darkness that steals any enemy gods protections and damage while giving protections and damage to himself and his allies in the radius. Protection Stolen: 20% Duration: 6/7/8/9/10s
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