Okay yeah I get what you're saying :) in that case Im okay with the hybrid idea as long as the scaling makes it so that they can't completely max both physical and magical damage. I almost forgot to say I like the idea of minion/god damage increase on the ult. The 3 is alright for me then if its a single wave :) oh and a tiny suggestion, instead of mist on his passive, I would think it'd be cool if he turned to mud instead, because mist would make him seem like a water based god, but that's MY opinion :)
So basically the ulti is a new level of initiate, over the hades/ares etc,etc since it is better to hit creeps aswell. Following with a slow and increased healing to tip the scales in the fight.
Idk if you noticed me changing the passive a bit, the idea behind that was to give him some survivability and an ability to regen as a mage and get in some more punches as auto attacker
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