A taunt is a CC that ends after a few seconds. Same as a stun, root, snare, etc.
A mana burn is permanent. There should be no single basic ability that damages your ability to play the game for a prolonged period of time. I know you could buy mana pots, but that's just a single-item counter to an ability. You shouldn't be able to buy your way out of lane.
There are no runes/masteries to give you extra mana regeneration like in LoL. It's just get hit by this, recall, spend 150 gold, get hit again, repeat.
A taunt is a CC that ends after a few seconds. Same as a stun, root, snare, etc.
A mana burn is permanent. There should be no single basic ability that damages your ability to play the game for a prolonged period of time. I know you could buy mana pots, but that's just a single-item counter to an ability. You shouldn't be able to buy your way out of lane.
There are no runes/masteries to give you extra mana regeneration like in LoL. It's just get hit by this, recall, spend 150 gold, get hit again, repeat.
Meditation is even worse for the same sense. Takes up an active slot and costs 300 gold.
(can you please stop telling me to calm down, it's just irritation at this point, I'm perfectly calm, lol)
Meditation is even worse for the same sense. Takes up an active slot and costs 300 gold.
(can you please stop telling me to calm down, it's just irritation at this point, I'm perfectly calm, lol)
Haha, I know. I'm just joking. :P
Anyway, I think that it's kind of pointless to discuss whether the skill is game-breaking or fun-sucking because we don't really know how the skill can be used. As said, it might be one of those skills that's very hard to hit.
Personally, I'm with Sloogz on this one, mana-burn is an anti-fun, unfair mechanic that is unnecessary and does not add any value to the game at all. Mana-burn has the potential to completely shut down any champion, and I truly believe it is a horrible mechanic that should not be introduced.
Mana-burn is incredibly powerful, yet it does not offer a fun or engaging experience playing against it.
If mana-burn is tacked onto something that is hard to land, what's the point? You've just added a ton of power onto a God that he can't reliably utilise, meaning his overall power is down with no guaranteed benefit.
What I can't agree on is Sloogz opinion on using X values. Personally, I prefer X values to actual values, as it takes the focus away from constant criticism about numbers, and gets people to actually think the concept of the ability and witness its ingenuity.
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