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polarization of magic power and physical power stats

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Forum » General Discussion » polarization of magic power and physical power stats 21 posts - page 1 of 3
Permalink | Quote | +Rep by Wheffle » September 9, 2013 6:06pm | Report
So, I'm new here... I only realized a few weeks ago that the official Smite forums had been obliterated, and I haven't gotten around to seeking out any other places to get Smite news.

I've been playing quite a bit lately, and ever since they polarized the power stats (all mages to pure magic, everyone else does pure physical...), I've been wanting to find out why exactly, and if it will ever change.

The setup just really bugs me... first of all, some of the cool hybrid options have been greatly simplified (e.g. Freya). Secondly, it bothers me that every hero has a useless stat now that just stays 0 the entire game. Thirdly, Ymir and Vulcan have large blunt objects they use to pound people into the ground... dealing magic damage just looks silly.

I'm sure they did this for some balance reason, mostly I was just wondering what ya'll thought about it and if they have plans to go back to the dual power stat arrangement they had before. This is probably a slowbro thread seeing as how this change was made a while ago... apologies for that.

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Permalink | Quote | +Rep by All4Games » September 9, 2013 10:30pm | Report
Litterly no reason. The had litterly no reason to give all magical gods magical basic attacks.

My theory is because Chronos but they could have just only given him magical basic attacks.
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Permalink | Quote | +Rep by Wheffle » September 10, 2013 12:27am | Report
Well, even before then Isis had a magic auto attack, which was quite unique. I really do wonder what the reason was behind the change. It's hard to find out with their forums gone.

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Permalink | Quote | +Rep by All4Games » September 10, 2013 12:29am | Report
Try reddit. Yes isis had them already but chronos was already in the making
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Permalink | Quote | +Rep by MadDanny » September 10, 2013 12:35am | Report
Because of items maybe?
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Permalink | Quote | +Rep by honeybadgerrr » September 10, 2013 2:58am | Report
R.I.P facesmash ymir </3

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Permalink | Quote | +Rep by All4Games » September 10, 2013 3:04am | Report

R.I.P facesmash ymir </3

Its facepunch ymir.
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Permalink | Quote | +Rep by BestMinionEver » September 10, 2013 1:13pm | Report
Yeah facepunch Ymir was just to OP, so the had to change everyone :P vvgt

Seriously it doesn't really make much sense..

My guess is that they either wanted to make it easier for new players, or just do something unique.

I don't mind to much, but it sucks that they did it on tanks. Wish they just did it on magicall carries/assassins. :)
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Permalink | Quote | +Rep by Wheffle » September 10, 2013 1:53pm | Report
It's not game breaking and I still play a lot, I think it just oversimplifies the game though. I especially think it's stupid that they block you from buying certain items. What if I just want the passive effect of an item even though not all its stats apply to my god? I can't think of any specific circumstance that would warrant it, but I'd like the option nonetheless.

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Permalink | Quote | +Rep by BestMinionEver » September 10, 2013 1:58pm | Report
Wheffle wrote:

It's not game breaking and I still play a lot, I think it just oversimplifies the game though. I especially think it's stupid that they block you from buying certain items. What if I just want the passive effect of an item even though not all its stats apply to my god? I can't think of any specific circumstance that would warrant it, but I'd like the option nonetheless.



A tank with Voidblade to let your carry do more damage is a good example on something you can't do anymore... So dumb!
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