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LMPN: Power Creep, Ullr, and Hunters/ADCs

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Forum » General Discussion » LMPN: Power Creep, Ullr, and Hunters/ADCs 18 posts - page 2 of 2

Poll Question:


How Do We Address Power Creep?
Nerf the Stronk
Buff the Weak
No, never change!
VOTE
Permalink | Quote | +Rep by Subzero008 » March 21, 2014 11:04am | Report
Well, power creep is going to be a problem. There has always been power creep in pretty much every game ever. I don't think it's necessary, but it's happened, and I'm trying to deal with it.

As for control...that's partly the purpose of this thread. Do hunters as a whole need a buff? (Average, obviously, I have no intention of buffing Muzen or Ullr.) I think they do.

****, I forgot to put a both option in the poll.

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Permalink | Quote | +Rep by TormentedTurnip » March 21, 2014 11:18am | Report
That's why I haven't voted :P If the outclassed gods are simply buffed, then it will only accelerate the power creep. But bringing the better gods down can end up slowing the game's growth.

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Permalink | Quote | +Rep by Raventhor » March 21, 2014 11:31am | Report
That's why I voted for never change.
AHAHAHHAH *Evil laugh descends*
-Demolibium

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Permalink | Quote | +Rep by TormentedTurnip » March 21, 2014 11:42am | Report
You are no longer worthy of being my Jester, you rotten radish! Leave this premises at once, or face the gallows!

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Permalink | Quote | +Rep by Dark Jaw » March 21, 2014 12:02pm | Report
Power Creep itself shouldn't happen, but it'll always do. So, the best solution is to rework/buff old Gods, which become outclassed.

Even though it'll be an endless cycle, it'll take a while until it reaches the point of someone getting so outclassed that it needs a big buff of some sorts or a rework( Artemis, Anubis...)

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Permalink | Quote | +Rep by Sunfall » March 21, 2014 3:14pm | Report

That's why I haven't voted :P If the outclassed gods are simply buffed, then it will only accelerate the power creep. But bringing the better gods down can end up slowing the game's growth.


Developers don't have to make new characters stronger to help the game grow. Simply adding in unique characteristics or playstyles, or melding the right concepts together can create an experience far more enjoyable than simply being overpowered. It's one of the reasons why, even though Nu Wa is definitely an average god, I found her mechanics and playstyle to be unique and fun, something no other god offered.

Ullr could've easily been just as fun by the nature of his ranged/melee stances without needing to be overpowered.
Waiting on a good new MOBA, please.

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Permalink | Quote | +Rep by TormentedTurnip » March 21, 2014 7:13pm | Report
Sunfall wrote:



Developers don't have to make new characters stronger to help the game grow. Simply adding in unique characteristics or playstyles, or melding the right concepts together can create an experience far more enjoyable than simply being overpowered. It's one of the reasons why, even though Nu Wa is definitely an average god, I found her mechanics and playstyle to be unique and fun, something no other god offered.

Ullr could've easily been just as fun by the nature of his ranged/melee stances without needing to be overpowered.
I agree. But I stated bringing existing gods down hinders growth. I never stated that they needed to make new characters stronger. In fact, I explicitly said they don't.

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Permalink | Quote | +Rep by Sasquatch180 » March 21, 2014 7:19pm | Report
If we have to change something I vote for removing the CC on Neith's backflip.

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