Her damage is very week compared to many other gods. And her Ultimate is meuh... give her more larger diameter ?
Why not give her 2 damage everything it's pass and the detonate make the stun ?
It's will, IMO, make her more viable.
Give more range to her 3 ? Right now it's very short if compared to other skills.
Her passive is poor... make it lose only half on death ? lose all is to much IMO. And raise the range of her passive. Sometime I'm close to see enemy/team die and the counter don't raise.
Maybe more idea ?
I know before she was stupidly over power but now, she is to weak.
I'm new player from almost 2 month and I have buy the god pack. I have tested many and found that Isis is in need of something better. Anyway, almost no one play her. Must be a raison for that.
A remake of Isis soon maybe ?
Example : In Dominion map. I can't kill the genie in the first wave... when with all other I can. She really need something.
Isis is pretty good in competitive game. Actually, she has the best wave clearing abilities with her 1. Never maximize her 2 first. It is better for second or third(except ultimate). Ultimate is strong. Once it made a quadra kill when mixed with hades ult (in conquest). She is good where she is. But maybe the passive could be improved a bit
The only thing she needs I think it's her ultimate being better .A slow and/or cripple would make her stop being so dependent on Odin/Ares/Hades to get some decent damage .
Her 1 is a great waveclear , her 2 is great in every teamfight , her 3 is a silence + slow , a great way to get a guaranteed 2 on the enemy .Her ultimate needs something to keep enemies in it longer .
Well of course her Ultimate can do great in that example... but other then that... it's almost useless.
I rarely go over 5-6 kill's in a game. I did 25 one time in Arena but that was a lucky match. While a Chang'e ( who is a support ) do much more damage + she can heal+damage and her ultimate is OP. Her passive is much more usefull as well... she do more damage overall and as well getting lot more kill.
Isis ??? She is the goddess of magic... hmmm you sure ?
Well of course her Ultimate can do great in that example... but other then that... it's almost useless.
I rarely go over 5-6 kill's in a game. I did 25 one time in Arena but that was a lucky match. While a Chang'e ( who is a support ) do much more damage + she can heal+damage and her ultimate is OP. Her passive is much more usefull as well... she do more damage overall and as well getting lot more kill.
Isis ??? She is the goddess of magic... hmmm you sure ?
Just ask "who are some of the good competitive Eset players competitively?" in the Smite Reddit, and you should be pointed to two people (cant remember them for the life of me).
Eset isn't a full mage like Poseidon or Agni, she's a support mage. She sacrifices some damage for utility.
She does need some buffs, though. Here's what I would change:
Passive: no stack cap, and the HP5 and MP5 do not count towards the max for that god.
Now, instead of being relatively useless, it goves enemies a reason to focus her. If left unchecked, it could grow to insane proportions, making her team last almost infinitely longer in teamfights as long as she is there (beware the 100 stacks...). However, she would still be suspectible to burst.
3: increase range, buff the buffs given to Eset' team.
You only use it for the silence. This should help it.
Ulti: increase range, and enemies inside it are crippled (blinded by the light to the point where they cant jump out) and 30% slowed.
Now it isn't just used for deploy-activate snipes, and be able to use it for its true purpouse.
Wait what? Isis is pretty great as she is. (unless she got nerfed and I didn't know.) for awhile there she was pretty much always banned in ranked and was a high priority pick. There are just new mages that are really good, so everyone would rather play them more
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