So how the game works is simple, you get some cards with certain stats and troops, and each of them costing an amount of elixir, which you earn at a slow rate during battles. There is a two lane setup, with each of the lanes leading up to a tower, which ultimately guards a castle. Whoever destroys the most wins, and if you win, you get a chest that you can gain more cards from. If you just heard that, the game would have a lot of potential, except when it was released, all of that potential was tossed in to a trash bin.
To start off why I despise this game, Im going to talk about the horrible chest system. There are 5 different types of chests, the most common being the…
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