Gonna just throw this out there that as a site we really shouldn't be getting defensive. Frustrated, yes. But at the end of the day a lot of the complaints about the site are valid. We just need to get some of the complainers and high tiered players on here making actual content.
Couldn't agree more. For some complaints, there's nothing we can do about them (people are entitled to their opinions and not everyone likes a site with democratically voted content) and for other criticism, we can learn from it and improve.
I'm also working on getting more high profile players on the site. :)
This whole thing is getting me heated. Asking us to have better quality control is pointless. We know that but every time we implement it we retract because people start throwing pissy fits. No matter what we do it's always a losing situation and someone suffers in the end further hurting our reputation. What are we supposed to do, we let people post whatever and we get **** on. We crack down on the **** and were treated like Nazis. What does Reddit want from us?
It's not like we're getting help from any big names and the only one who notices us is SDJ and his legion of braindead monkeys are always smearing us.
At this point, why bother, we're never going to get any recognized for any as the stigma of the bad outweighs all the good a hundredfold.
Could you elaborate on the "treated like Nazis" part? I'm not as well versed in past SMITEFire stuff so I'm not familiar with any past backlash on us focusing on quality control.
Personally I prefer to hold a pretty high standard for guide contests specifically. Obviously players are always going to have differing opinions, but in general it's a good goal to shoot for to put out a contest where every winner is a guide we can be proud of as a community.
I also want to clarify that I don't hold the judges responsible for the backlash we received. It's the responsibility of the staff to check the winners for quality and make sure we're satisfied with the results, as well as to set up the contest in a way that is likely to get us some reliable winners. We'll be making some changes for the next guide contest to make it easier for judges to find good guides.
Bad wording on my part, what I mean was there was an argument a while back with a guy who made a bad build a good number of us called them out and they had a complete meltdown saying we were too strict or something along those lines. So which one is it, are we too strict or are we too lenient? Pick one! A better comparison would probably be dictators, as they saw us as too strict and would "review bomb" their guide if it didn't compare to "our standards".
I want a high standard for our guides too but the overwhelming majority of troll/bad builds have done irreversible damage to this site.
It was awhile back, but someone complained about how harsh we were being on builds because not all builds needed to be perfect and some people built for fun or some such reason. Basically he was saying that we shouldn't down-vote terrible builds just because they weren't meta. I believe it was one of those speed for speed's sake builds; I'd have to dig it up again.
Ah, I get what you're talking about now. There are some differences between these two cases though. One is about the quality of the contest winners, which are hand-picked, while the other is about general guide quality on the site.
We can help improve guide quality by offering feedback to receptive guide authors, voting according to guide quality, or creating new high quality guides (or bringing in more skilled authors to create them). There's still plenty of room to critique and improve without running into the dogpiling issue that some authors were complaining about.
Also, sometimes a guide author isn't going to respond well to feedback. There's nothing to fix there really, it's just their prerogative to take the criticism or reject it. If you don't feel a guide author is accepting of criticism and won't improve their guide's flaws, you're always free to downvote.
In the case of this contest, I think it's a mostly separate issue and there are different lessons to learn there. We don't need every guide on the site to be good to run a satisfying guide contest.
I think we're being very fair. Bran provided very clear requirements to keep your "just for fun" build:
1) Make it clear your build is a just for fun/off meta/troll build
2) Give detail how to play the off meta style
I didn't say we weren't being fair. Do you remember the conversation I'm talking about? It was a while back, so I wouldn't be surprised if you didn't.
[Edit]: found it. This is pretty much the attitude we get whenever someone disagrees with our comments about a particular build. That's not to say that we don't have some amazing authors who are very open to our critiques, but the ones who aren't are the ones who stand out.
Gonna add my to cents here.
Yes DS did sorta trash the guides. Mostly because he didn't have the answer for the question how were the guides chosen. So gave him the answer: the poested guides he skimmed and deemed faulty were the least faulty guides in the categories because activity of high lvl players in nonexistant.
I honestly think that his post was fairly tame and innocent. He raised valid points including on my own guide. He also said he may contribute to the site. The big issue as stated is we dont have a lot of high level players contributing. AFAIK I'm the highest ranked regular here. Honestly what might help a lot is a shoutout from HiRez to get people on board. What Psi did posting on reddit did bring some attention to the site so good on him. We need more visibility
I agree that DS wasn't being needlessly mean. He offered some pretty candid feedback which is necessary for us to improve guide contests in the future. I also spoke with him a bit privately and he seems like a helpful guy.
DukeSloth is a nice guy at his core and a great content creator. But like myself he's not afraid to call someone out on their BS. Duke is not the villain here and I think he was just trying to raise some valid points in an albiet very blunt manner. SoloDoubleJ on the other hand goes out of his way to bash others.
As you can see how I and he reacted in the reddit thread, I have edited my original comment here. I should maybe stop using SF in the train after a tiresome day.
And yes he provided solid feedback, even though a lot of it was already known to most users.
While I was laughting at the Kriega hate comments, I do have some things in mind:
He only skimmed through the guides, like himself said. Pappsi's Merlin guide does not have Gem of Isolation, but Pappsi said he was going to add the item, in the comments. Also, there was a ""internal discussion"" (Read: Me talking to bran about this guide during the contest) about it's lack of Gem of Isolation. I wasn't providing feedback (which looking back at it now, I should've.) and for some reason, Bran didn't do his wall of text of a feedback for Pappsi, which maybe could've swayed him to put Iso and Reaver and take out Thoth. But that's me just reaching.
I also personally didn't like the Geb guide, mainly because it doesn't follow the "traditional" build layout we're used to seeing on guides. What I wish he could grasp is that the site lacks active members and actually good guide makers, mainly because of players like him who nitpick and **** on the work that people actually put some time and effort into, instead of just providing feedback.
Anyway, after 5 years, it gets tiring to see the cycle repeat itself
I second this. People say that the Merlin guide shouldn't be there but they forget the fact that you can't pick better if better doesn't exist.
That's like wanting to display an apple but all 9 apples you have are rotten. You can't display a fresh one if you haven't got one. Stupid comparrison but the point is clear!
This is the problem though. You want to see winners that are deserving. They will cast a better light on the site as a whole, if they are good overall builds/guides. Papps' lack of Gem of Isolation is a huuuuge oversight IMO, but if you look at the rest of the Merlin guides, sadly they're even worse.
DS should probably have spent a bit more time looking through the winners, but he's busy. And if the first few he looks at aren't quite up to snuff, then you might expect the rest to be similar.
There were also a ton of guides that were not eligible, because they are creations of the judges. That also hurts the overall contest in a way.
There were also a ton of guides that were not eligible, because they are creations of the judges. That also hurts the overall contest in a way.
One option we're looking into is changing up how the judging work and reducing the total number of judges so more of our current top guide authors can compete in the contest. This doesn't necessarily guarantee every category gets a quality guide, but it should increase the likelihood of that happening.
If we aren't getting enough quality guides to pick from, the first and easiest thing to do is let more of the good guide authors compete.
Allowing judges to participate creates a conflict of interest. Even if they aren't involved in judging their own guides, people from the outside just see X person judging a contest and also winning a category. It would be better to just have that person compete and pick up some more judges from outside the site if necessary.
Allowing authors to win multiple categories is an option. Typically we have that rule to allow more different authors to win, but it's something to keep in mind if we need more ways to increase the number of eligible high quality guides.
looking at the chosen judges I feel they have been chosen for multiple reasons:
Diversity in winners.
Pretty big chance the people who were judges would have gotten the prices "again" (not talking because cheating the system and being able to participate, but looking at the quality of guides already made). Same problem would be when people could win multiple categories.
knowledge, since it was category based. Honestly while I like the thought behind it you will need at least 5 (even more on different categories) judges. which IMO is also a nice amount.
The only thing is that 1 person had responsibility for bringing out the score. Correct me if I'm wrong: I know most judges have discussed stuff, however I have no view in how this affected the scoring.
My own suggestion for judges would be to keep the number of 5 judges. However instead of them all 5 being from Smitefire (3 SF 2 elsewhere, if possible). Also, instead of making 1 person judge for lane X I would try to split it to at least 3 persons.
The 2 from Smitefire (you could also pick a high lvl smite player from somewhere else) could discuss the build and depth and the 3rd person depending on his/her knowledge on smite could give the: If I'm new how much did this guide help me. (or other things) This person would mostly look at the information in the guide and look how understandable it is. (and all of them can look at formatting however that's not as important)
Kinda my take on it (although some parts out of reach). While it does increase the workload per judge you can't get pointed towards he dictated it because you got at least 3 people making up a score (and taking the average from it).
A group of us were asked if we'd like to judge. I do agree that maybe we should have fewer judges jn the future. That or have respected community members judge the contest. I still hold to my decisions, but I am open to feedback should anyone have any. Remember that I judged the warrior entries and only consulted on the others.
I second this. I judged the Mage entires and if anyone wants to provide me with feedback or would like to scream at my face cuz I'm a fugly idiot, you're more then welcome to send me a PM.
lmao guys. These last few days have been hard for me, socially and gaming-wise. Might be a bit more heated and having a bit less self-stem / self-worth then usual, but it's nothing too grave, and it'll pass in a day or two, I hope lol
Well, the internet isn't very well receptive of the website.
The best way to get a 3rd party vote is to list all eligible guides on the internet, e.g. Reddit, and have all of them vote.
That would make it a "community" elected contest rather than one with pre-selected judges, but that's the closest to 3rd party you're likely going to get.
It will, but unless the majority of the crowd voting is in fact a troll, at which point I would be worried for the future of humanity, then the trolls' votes would be overshadowed by the legitimate ones.
Unless they manage to get high-ranked players from the outside to be judges on the website, and that every season, the community would be the best bet for a 3rd party vote.
Maybe, however DS mentioned it could have been an oversight.
Also Salad has put in the item sections you only pick it up depending on your team. Otherwise you need a point blank knockup and get some AAs in. Otherwise the item description overe should update to include that knockups Don't count
Both duke and Kriega are right though. I hadn't tested it as I was under the impression that those suggesting it as an option already had. While I do think that based on item description Runeforged Hammer should proc on knock-ups it is not the case and I am removing it from my guide once more. I only included it as a means to appease some of the comments I had seen.
I mean Dukesloth was roasting the site as a whole and the Merlin guide was getting trashed on. Perhaps it’s a wake up call for the Site owners/senior moderators (Im looking at you PsiGuard, and thinking letting non-users vote is perfectly fine).
I said this elsewhere but I don't think he was roasting the site, just pointing out some very real issues with the contest. I've seen my fair share of "moba network bad" and this was a lot more constructive than your average reddit comment.
Also I think I've made myself clear on other posts why we implemented the guest voting system, but that aside, guest voting really has little to do with this issue, as this is a curated contest with hand-picked guides. We would get the same reaction whether we had guest votes or not.
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I'm also working on getting more high profile players on the site. :)
I'm mostly frustrated that most complains have been there for so long now or even gotten worse.
It's not like we're getting help from any big names and the only one who notices us is SDJ and his legion of braindead monkeys are always smearing us.
At this point, why bother, we're never going to get any recognized for any as the stigma of the bad outweighs all the good a hundredfold.
Personally I prefer to hold a pretty high standard for guide contests specifically. Obviously players are always going to have differing opinions, but in general it's a good goal to shoot for to put out a contest where every winner is a guide we can be proud of as a community.
I also want to clarify that I don't hold the judges responsible for the backlash we received. It's the responsibility of the staff to check the winners for quality and make sure we're satisfied with the results, as well as to set up the contest in a way that is likely to get us some reliable winners. We'll be making some changes for the next guide contest to make it easier for judges to find good guides.
I want a high standard for our guides too but the overwhelming majority of troll/bad builds have done irreversible damage to this site.
We can help improve guide quality by offering feedback to receptive guide authors, voting according to guide quality, or creating new high quality guides (or bringing in more skilled authors to create them). There's still plenty of room to critique and improve without running into the dogpiling issue that some authors were complaining about.
Also, sometimes a guide author isn't going to respond well to feedback. There's nothing to fix there really, it's just their prerogative to take the criticism or reject it. If you don't feel a guide author is accepting of criticism and won't improve their guide's flaws, you're always free to downvote.
In the case of this contest, I think it's a mostly separate issue and there are different lessons to learn there. We don't need every guide on the site to be good to run a satisfying guide contest.
1) Make it clear your build is a just for fun/off meta/troll build
2) Give detail how to play the off meta style
Not very hard to do honestly.
[Edit]: found it. This is pretty much the attitude we get whenever someone disagrees with our comments about a particular build. That's not to say that we don't have some amazing authors who are very open to our critiques, but the ones who aren't are the ones who stand out.
Yes DS did sorta trash the guides. Mostly because he didn't have the answer for the question how were the guides chosen. So gave him the answer: the poested guides he skimmed and deemed faulty were the least faulty guides in the categories because activity of high lvl players in nonexistant.
edit: cleanup see reply
And yes he provided solid feedback, even though a lot of it was already known to most users.
Anyway, after 5 years, it gets tiring to see the cycle repeat itself
That's like wanting to display an apple but all 9 apples you have are rotten. You can't display a fresh one if you haven't got one. Stupid comparrison but the point is clear!
DS should probably have spent a bit more time looking through the winners, but he's busy. And if the first few he looks at aren't quite up to snuff, then you might expect the rest to be similar.
There were also a ton of guides that were not eligible, because they are creations of the judges. That also hurts the overall contest in a way.
One option we're looking into is changing up how the judging work and reducing the total number of judges so more of our current top guide authors can compete in the contest. This doesn't necessarily guarantee every category gets a quality guide, but it should increase the likelihood of that happening.
If we aren't getting enough quality guides to pick from, the first and easiest thing to do is let more of the good guide authors compete.
Allowing authors to win multiple categories is an option. Typically we have that rule to allow more different authors to win, but it's something to keep in mind if we need more ways to increase the number of eligible high quality guides.
Diversity in winners.
Pretty big chance the people who were judges would have gotten the prices "again" (not talking because cheating the system and being able to participate, but looking at the quality of guides already made). Same problem would be when people could win multiple categories.
knowledge, since it was category based. Honestly while I like the thought behind it you will need at least 5 (even more on different categories) judges. which IMO is also a nice amount.
The only thing is that 1 person had responsibility for bringing out the score. Correct me if I'm wrong: I know most judges have discussed stuff, however I have no view in how this affected the scoring.
My own suggestion for judges would be to keep the number of 5 judges. However instead of them all 5 being from Smitefire (3 SF 2 elsewhere, if possible). Also, instead of making 1 person judge for lane X I would try to split it to at least 3 persons.
The 2 from Smitefire (you could also pick a high lvl smite player from somewhere else) could discuss the build and depth and the 3rd person depending on his/her knowledge on smite could give the: If I'm new how much did this guide help me. (or other things) This person would mostly look at the information in the guide and look how understandable it is. (and all of them can look at formatting however that's not as important)
Kinda my take on it (although some parts out of reach). While it does increase the workload per judge you can't get pointed towards he dictated it because you got at least 3 people making up a score (and taking the average from it).
EDIT: Grammar
That escalated quickly o.o
The best way to get a 3rd party vote is to list all eligible guides on the internet, e.g. Reddit, and have all of them vote.
That would make it a "community" elected contest rather than one with pre-selected judges, but that's the closest to 3rd party you're likely going to get.
Unless they manage to get high-ranked players from the outside to be judges on the website, and that every season, the community would be the best bet for a 3rd party vote.
The runeforge hammer thing was a bit of a nitpick but the Merlin criticism was definitely valid.
I feel that this is the right answer :v
Same words: The runeforge hammer thing was a bit of a nitpick but the Merlin criticism was definitely valid.
Also Salad has put in the item sections you only pick it up depending on your team. Otherwise you need a point blank knockup and get some AAs in. Otherwise the item description overe should update to include that knockups Don't count
Also I think I've made myself clear on other posts why we implemented the guest voting system, but that aside, guest voting really has little to do with this issue, as this is a curated contest with hand-picked guides. We would get the same reaction whether we had guest votes or not.