Smitefire logo

Join the leading SMITE community.
Create and share God Guides and Builds.

Create an MFN Account






Or

Not Updated For Current Season

This guide has not yet been updated for the current season. Please keep this in mind while reading. You can see the most recently updated guides on the browse guides page

x

Vote received! Would you like to let the author know their guide helped you and leave them a message?

Banner for Ymir guides

Ymir: The Power of Polynomicon

11 1 53,073
9
by RoughFudge updated January 12, 2014

Smite God: Ymir

Build Guide Discussion 12 More Guides
Tap Mouse over an item or ability icon for detailed info

Ymir Build

start

Build Item Bumba's Mask Bumba's Mask
Build Item Hand Of The Gods (Old) Hand Of The Gods (Old)
Build Item Shoes Shoes
Build Item Shoes of the Magi Shoes of the Magi
Build Item Blink Rune Blink Rune

Polynomicon!

Build Item Polynomicon Polynomicon

mid game

Build Item Demonic Grip Demonic Grip
Build Item Fist of the Gods Fist of the Gods
Build Item Rod of Tahuti Rod of Tahuti
Build Item Blink Rune Blink Rune

late game options

Build Item Ethereal Staff Ethereal Staff
Build Item Gem of Isolation Gem of Isolation
Build Item Soul Reaver Soul Reaver
Build Item Telkhines Ring Telkhines Ring

Ymir's Skill Order

Ice Wall

1 X Y
Ice Wall
4 15 16 18 19

Glacial Strike

2 A B
Glacial Strike
1 3 6 7 10

Frost Breath

3 B A
Frost Breath
2 8 11 12 14

Shards of Ice

4 Y X
Shards of Ice
5 9 13 17 20
Ice Wall
4 15 16 18 19

Ice Wall

1 X
Ymir summons a wall of ice out of the ground that blocks player movement.

Ability Type: Line, Wall
Lifetime: 2.5 / 3 / 3.5 / 4 / 4.5s
Cost: 60 / 65 / 70 / 75 / 80
Cooldown: 13 / 12.5 / 12 / 11.5 / 11s
Glacial Strike
1 3 6 7 10

Glacial Strike

2 A
Ymir smashes his club, doing damage to all enemies in front of him and slowing them. Applies Frostbite.

Ability Type: Line, Slow, Damage
Damage: 90 / 160 / 230 / 300 / 370 (+70% of your Magical Power)
Slow: 35%
Slow Duration: 4s
Cost: 55 / 60 / 65 / 70 / 75
Cooldown: 8s
Frost Breath
2 8 11 12 14

Frost Breath

3 B
Ymir uses his breath to freeze enemies in blocks of ice, doing damage and stunning them. Applies Frostbite.

Ability Type: Cone, Stun, Damage
Damage: 50 / 90 / 130 / 170 / 210 (+50% of your Magical Power)
Stun: 1.25 / 1.5 / 1.75 / 2 / 2.25s
Range: 35
Cost: 60 / 65 / 70 / 75 / 80
Cooldown: 16 / 15.5 / 15 / 14.5 / 14s
Shards of Ice
5 9 13 17 20

Shards of Ice

4 Y
Ymir begins to freeze the air around him, causing shards of ice to grow on his back and Slowing enemies. After a 3s channel, Ymir erupts out of his frozen state, causing shards of ice to do damage to all enemies in his range. Applies Frostbite. Cancelling the ability decreases the damage.

Ability Type: Circle, Slow, Damage
Damage: 500 / 650 / 800 / 950 / 1100 (+150% of your Magical Power)
Slow: 40%
Radius: 35
Cost: 80 / 90 / 100 / 110 / 120
Cooldown: 90 / 85 / 80 / 75 / 70s

Intro

Welcome to my Ymir Guide.

Lots of people scorn the idea that ymir can jungle so I made this guide to prove them all wrong. I played ymir ages ago when facepunch was still in the game and since then I have been trying to recreate ymir as a viable damage output.


Note: This is just a rough guide. Feel free to adapt it in any way you want in game!
This is also my first guide so it isn't as fancy as some of the others :(

Pros / Cons

Pros
Frostbite can do tonnes of damage
polynomicon can buff this to even more!
naturally very tanky early game
stun is great for ganking
now that you can pop ult early it is very powerful


Cons
Early game clear is slow...
most enemy junglers can burst him if 3 is on cooldown[/colour]
can be hard to gank with early game

Abilities

Frostbite(Passive)
All of Ymir's powers that affect enemies apply a debuff to the enemy called Frostbite. All of Ymir's normal melee strikes against a target afflicted with Frostbite do 100% more damage.
My thoughts:
Great passive if you're building damage as double can be DEVASTATING, especially with the stun that the 3 gives you.


Icewall
Ymir summons a wall of ice out of the ground that blocks player movement.
My thoughts:
This is quite a one of a kind ability in smite, and with some practice can be used as both a great anit-escape or as an escape of your own. I max this last as it does no damage and doesn't help much when jungling. However late game it is great, being able to block a jungle route for 6 seconds!


Glacial Strike
Ymir smashes his club, doing magical damage to all enemies in front of him and slowing them by 35% for 4 seconds. Applies Frostbite.
My thoughts:
This is the ability I max first. It does some crazy late game damage and the slow is really helpful when ganking and chasing enemies.


Frost BreathYmir uses his breath to freeze enemies in blocks of ice, doing magical damage and stunning them. Applies Frostbite.
My thoughts:
A great ganking tool and the initiator than EVERYONE hates! At max rank it stuns for
2.25 seconds! this can seriously ruin a squishy gods day and also applies Frostbite! I max this second due to great ganking potential

Shards of IceYmir begins to freeze the air around him, causing shards of ice to grow on his back and slow enemies by 30%. After a 3s channel, Ymir erupts out of his frozen state, causing shards of ice to do magical damage to all enemies in his range. Applies Frostbite.
My thoughts:
This is easily one of my favourite ults in the game, especially when combined with his 3 or 1 to block off escape. The new update severely buffed this early game, with the ability to cancel the ult for reduced damage

Items

Bumbas mask

good for all junglers, it gives ymir some mana regen and sustain that he desperately needs.
Hand/Fist of the gods

Early game speeds up camp clear and late on can use FOG to stun if an assassin jumps you and as a ganking tool.
Blink

great initiator on ymir with his 3, at max rank the cooldown is quite short as well.
Shoes of the Magi

Gives some nice mana, pen and power early on.
Polynomicon

couples really nicely with frostbite for INSANE damage mid-late game HIGHLY RECCOMENDED ITEM.
Demonic grip

Magic power and attack speed are musts to take advantage of Frostbite.
Rod of Tahuti

Lots of power and MP5 never hurts as ymir is quite mana hungry.

OPTIONALS
Ethereal Staff

Gives ymir quite a bit more power due to his natural tankiness.
Gem of Isolation

can help you secure kills and stop escapes, makes your 2's slow CRAZY.
Soul Reaver

15% extra damage is great for ganks and mana is good as well.
telkhines ring

Gives more basic attack damage which can be great for ymir as late game his basic attacks are really strong.

Leave a Comment

You need to log in before commenting.

Collapse All Comments

1
MiChAeLoKGB | November 15, 2013 3:14pm
Could you post here the final build how it looks like? I want to have all my aviable gods to have auto build enabled, cos you cant remember things to buy when you play Assault and that would help me.
1
BestMinionEver (69) | October 22, 2013 5:58am
hehe, it brings back memories of good old facepunch Ymir (just better IMO, because you do a **** ton of damage with abilities. That ice carpet damage oO) :)

But to be fair jungle Ymir is pretty easy to counter though, due to him having no real escape.

So if you ever find yourself up against a jungle Ymir just ward enemy speed and red, keep a timer on the camps so that you can go to left side jungle/lane when hes red is about to spawn (go right when his speed is about to spawn). And when you see him at it get the lane to help you kill him (if you help push the lane when Ymirs buff is about to spawn the lane will have no problem leaving for 10 sec). :P
1
Ecgxdante (1) | October 21, 2013 7:31pm
yo u wouldn't be masterrebater would you. ;P this is totally the build he rocks and is mvp everygame.
1
berenerchamion | October 21, 2013 7:21pm
Love it when people experiment with something so ridiculous that it just has to work!
1
Firraria (58) | October 21, 2013 11:59am
https://www.smitefire.com/smite/forum/general-discussion/my-jungle-ymir-too-stronk-2731#lastcomment

Used your guide to get this score. :)
But I threw in Chronos' Pendant for more CD reduction and MP5 sustain. It worked out really nicely.
1
RoughFudge | October 21, 2013 11:25am
I know right! I thought it was too good to be true when I first saw it done!

Get slapped for

1500

damage on a tank
1
BestMinionEver (69) | October 21, 2013 10:52am
Trollynomicon Ymir was just to fun man :P

Laughed my *** off, thx for pushing me to finally test it out properly :D
1
RoughFudge | October 20, 2013 6:07am
WOW, cool guide!
1
Subzero008 (112) | October 19, 2013 11:17pm
RoughFudge? I don't want to be a ****, but my first guide looked like this. Technically, it's my second guide, but the first one was accidentally published while incomplete, and I haven't updated it in ages.

Here is the BBC coding tutorial I used.

Unfortunately, I haven't had the opportunity to use this build, but I will give feedback once I have.

FACEPUNCH YMIR FTW!!!!!

And honestly, people need to start voting more.
1
UnknownPandr (35) | October 19, 2013 11:14pm
Polymir too strong.
1
RoughFudge | October 18, 2013 1:06pm
Thanks, this is my first guide so the feedback is greatly appreciated
1
BestMinionEver (69) | October 18, 2013 5:05am
I love jungle Ymir (or the idea of jungle Ymir, haven't gotten around to play it much yet)!

Add some bb codes, some more info about the items and reasoning behind them, how you utilize his kit etc and we got a good guide in the making.

Keep it up!
Loading Comments...
Load More Comments
League of Legends Build Guide Author RoughFudge
Ymir: The Power of Polynomicon
Table of Contents

SMITEFire is the place to find the perfect build guide to take your game to the next level. Learn how to play a new god, or fine tune your favorite SMITE gods’s build and strategy.

Copyright © 2019 SMITEFire | All Rights Reserved