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Xbalanque - Crouching Jaguar

14 7 40,077
by Shaikhan90 updated April 11, 2013

Smite God: Xbalanque

Build Guide Discussion 26 More Guides
Tap Mouse over an item or ability icon for detailed info

Xbalanque Build

Build Item Death's Toll Death's Toll
Build Item Warrior Tabi Warrior Tabi

Build Item The Executioner The Executioner
Build Item Soul Eater Soul Eater
Build Item Qin's Blades Qin's Blades
Build Item Rage Rage
Build Item Deathbringer Deathbringer

Xbalanque's Skill Order

Branching Bola

1 X Y
Branching Bola
1 8 16 18 19

Poison Darts

2 A B
Poison Darts
3 7 11 14 15

Rising Jaguar

3 B A
Rising Jaguar
2 4 6 10 12

Darkest of Nights

4 Y X
Darkest of Nights
5 9 13 17 20
Branching Bola
1 8 16 18 19

Branching Bola

1 X
When Xbalanque toggles on this ability, his Basic Attacks deal additional damage. When the bola hits, it splits into 2 that hit enemies up to 30 units behind the target for 37.5% damage (on-hit effects do not apply). Pressing the ability again cancels the toggle.

Ability Type: Buff
Damage: 10 / 20 / 30 / 40 / 50
Cost: 5 / 8 / 11 / 14 / 17 per shot
Cooldown: .5s
Poison Darts
3 7 11 14 15

Poison Darts

2 A
Xbalanque shoots 15 darts in a cone in front of him, dealing damage with each one. An enemy can be hit by 5 darts, with the other 4 doing 30% damage. Enemies hit are poisoned, taking additional damage every .5s and are Slowed.

Ability Type: Cone
Damage Per Dart: 30 / 45 / 60 / 75 / 90 (+40% of your Physical Power)
Poison Damage: 10 / 15 / 20 / 25 / 30 (+10% of your Physical Power)
Poison Slow: 20%
Poison Duration: 3s
Cost: 60 / 65 / 70 / 75 / 80
Cooldown: 16 / 15.5 / 15 / 14.5 / 14s
Rising Jaguar
2 4 6 10 12

Rising Jaguar

3 B
Xbalanque rushes forward and then jumps into the air. While in the air, he fires darts at all nearby enemies, dealing damage to all in the area. Any enemies that were poisoned by Xbalanque take additional damage.

Ability Type: Dash
Damage: 80 / 130 / 180 / 230 / 280 (+50% of your Physical Power)
Additional Poisoned Damage: 40%
Damage (Max): 104 / 169 / 234 / 299 / 364 (+39% of your Physical Power)
Radius: 30
Cost: 60 / 65 / 70 / 75 / 80
Cooldown: 16s
Darkest of Nights
5 9 13 17 20

Darkest of Nights

4 Y
Xbalanque shrouds enemies in darkness for 3s. During this time, Xbalanque's Basic Attack range, Attack Speed and Movement Speed are increased.

Ability Type: Area
Attack Speed: 20 / 30 / 40 / 50 / 60%
Movement Speed: 20 / 30 / 40 / 50 / 60%
Basic Attack Range Increase: 40
Cost: 100
Cooldown: 90s

Introduction

Hi I'm Shaikhan and this is my first guide on Smitefire.

I've have a lot of experience with Xbalanque now and I've had nothing but good and amazing games with him so I'm here to share my build and to give you guys a few tips I've picked up with him.

Skills and Tips

PASSIVE

- Enemies killed by Xbalanque while Darkest of Nights is active permenantly add 5 physical power.

Branching Bola

- Cause 10/20/30/40/50 additional damage and hits 2 other enemies behind the target for 30% damage. Right click to cancel.

Needless to say this is great for farming minions and should be your first skill. Bear in mind that this consumes a small amount of mana per shot so be accurate and cancel it when there are only a couple of minions left to slow down your manaburn.

Poison Darts

- Fire 10 darts in a cone in front of you. Enemies can be hit by up to 3 darts. The first dart will deal 30/50/70/90/110 + 40% physical power while the other 2 deal 30% damage. Enemies that are poisoned take an additional 10/15/20/25/30 + 20% physical power as physical damage every .5 seconds for 3 seconds. Enemies are also slowed by 3/6/9/12/15% increasing with Focus up to 40%.

NEVER use this skill on minions, it will be a waste of mana. Instead, use it to harass the enemy or combine it with the next skill to secure a kill. It's worth noting that the darts will not go through minions or obstacles so make sure nothing will get in the way before you use this skill.

Rising Jaguar

- Rush forward and jump into the area firing darts at all enemies in a wide area around you dealing 80/130/180/230/280 + 40% physical power as physical damage.
Enemies that are poisoned by your darts take an additional 30% damage.

ENEMIES THAT ARE POISONED TAKE AN ADDITIONAL 50% DAMAGE. So yeah... use Poison Darts + Rising Jaguar for massive damage. Not only would I give Xbalanque a 10 after nailing the landing, this skill is so fun to use and is your enemy's bane. Once you activate this skill you will rush forward by approx 25 feet before jumping up into the air and raining death on all enemies below. You will have full control over your movement whilst in the air and the AOE is huge. You really can't miss with this skill and you can easily escape or chase down enemies. The only drawback with this skill is that despite the jump you can't go over walls/obstacles.

Darkest of Nights

- Shrouds enemies in darkness restricting the vision to approx 25 feet. Increase Xbalanque's attack range by 40ft and increase movement speed by 20/30/40/50/60& increasing with Focus up to 100%. After 3 seconds any enemies that are moving are stunned for 1.5 seconds increasing with Focus up to 3 seconds.

Ho Ho-ho-ho holy ****. The amount of times this has secured me a kill is inconceivable. Enemies MUST stop just before it ends or they get stunned. And using this whilst in the jungle is even better. The enemies vision is restricted so navigating the jungle will become hard for them. This skill will also effect every enemy in the game despite how ever far they may be from you. Yes you read that right. Use this skill to prevent enemies from running away from fights or during team fights to give your team the upper hand. As this increases movement speed and attack range, Xbalanque can easily chase down enemies who are far away especially when combined with Rising Jaguar.

Poison Darts + Rising Jaguar + Darkest of Nights + Branching Bola

That is the formula to success with this God.

Xbalanque is squishy however so if you can't get an immediate upper hand over your enemy then it is probably best to escape the fight. For this reason it is best to sneak attack the enemy from the jungle whenever possible. You abilities have a wide range so don't worry too much about being accurate with them. Just get in there blowpipes and bola blazing.

Pros / Cons

Pros:



-High damage potential
-Good escapist
-Very useful during team fights
-Chase down enemies with ease
-Good at taking down minions early game


Cons:


-Squishy
-Can manaburn if you're not careful
-Can't jump over walls/obstacles

Signing off

I hope you found this guide useful and feel free to leave your comments and CONSTRUCTIVE criticism.

Ciao

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Collapse All Comments

1
AllGreekToMe | September 30, 2013 9:58pm
I think you're mostly on to something, check out my guide I just wrote today...

https://www.smitefire.com/smite/guide/xbalanque-runaway-racecar-domination-3151

I think because of the huge AD bonuses Xbalanque gets passively from Branching Bolas and his passive you can just maximize attack speed and skip the physical power items.

Of course, I mostly play him in Domination where it's super easy to always get your 6 kills early.
1
JohhnyDamage | April 23, 2013 1:16pm
Hard to read. Guide is full of run on sentences, spelling errors, and grammatical errors.

Putting points into your ult is pointless. All it does is slightly increase speed. Putting the point into a damage ability should be better since you get the utility out of the ult still.

Also this build is called 'Mobile Assassin'. Outside of boots there isn't anything extra mobile about it compared to any other Xbalanque guide.
1
Sanquin | April 20, 2013 6:09am
I don't get people that level branching bola early level. Yes it helps with your creep killing, but at early game that is not important. Early game all you need to do is survive and try to get last hits on creeps. Push too much, and you lose gold because towers get in the way. Run out of mana from branching bola's and you leave yourself open to a jungle or other gank.

No, the best way to go early game is to level poison darts first, then rising jaguar, put one point in your ult, then max poison darts and jaguar, and only then get branching bola's for faster clearing so you can push a lane fast. With this skill build you constantly pose a threat to the enemy players which makes it hard to gank for them, easy to retreat with rising jaguar and also easier for your team to gank. (poison dart into rising jaguar does very good dmg.)
1
Spikli | February 16, 2013 6:34am
This set is amazing, its my go to set when playing Xbalanque.

The set works amazingly in all game modes.
1
Fusebaum | January 18, 2013 4:27pm
Love this build in arena. Destroy every single time. I kid you not. Almost always 10+ kills. I think the most I had was 21. Damn good for me :D

Also I don't get the first skill first just because I don't need it in arena :P

Allllso I haven't tried this out in conquest, but for arena it is awesome ^_^
1
Re4per | January 10, 2013 12:32pm
eye of retaliation grants you loads of lifesteal as well and I barely ever buy void on him. I don't get how you have the same reasoning. Investing money in damage or speed will render the same amount of dps on auto attacks???! One of ur arguments is that you can still do damage when ur oom in fights, you can still put out the same amount of damage? I know executioner gives att speed, but as I said, a little bit isnt bad and executioner is the cheapest attack damage you can buy in the game, really good value. Going on an attack damage build doesnt mean you only deal damage with your abilities :| you'll do the same amount of damage on auto's and get more damage from spells. That's it.

PS: if you have a high crit % with a deathbringer, it's still pretty damn good without the attack speed. 1/3 shots 'll be a crit and they'll do massive damage. I ussually kill carries with about 3 branching bolas
1
bigbuddah (1) | January 5, 2013 12:17am
Re4pr I see where you're coming from and I agree with you. But that auto attack speed and life steal on top of it is just amazing. However you do get lifesteal with Devourers as well but at lvl 15 I can usually solo fire giant or gold fury and when I get ahead that is a GREAT help. Having said that the reason why I don't go pure ap build is because attack speed is AMAZING help so if I do run oom and can't back immediately I can pump out some quick damage and potentially get more kills out of a team fight. Also it is a great fill in inbetween cd's + voidblade is only helpful up close other than the flat attack power. and executioner is an attack speed item aswell. A lot of that stuff in my opinion is worthless I would rather attack speed and crit with the damage you get from those items than stacking full attack power.
1
Re4per | January 3, 2013 2:55pm
your logic is all over the place, first and for all: I never said mana shouldn't be used and I never said you shouldn't build any attack speed. What I said was that I reckon an attack damage orientated build seems far more suitable rather than an att speed one. Whether you build damage or speed, your overall damage output on your basic attacks will increase equally BUT if you build damage, the dps on your abilities will also scale along, whilst this is not the case with att speed. Also, by going on a damage build you can do the same amount of damage with less mana used with branching bolas. The sole purpose of buying attack speed on xblan is to make hitting people easier, and to be honest, it's pretty piss easy. Items like devourers gloves, eye of retaliation, titans bane, hydra's lament, rage, deathbringer, brawlers beatstick, executioner, heartseeker and voidblade make sense qin's and souleater seem utterly useless if you ask me. Unless you miss every shot with a slower rof
1
Shaikhan90 (2) | January 2, 2013 5:41pm
Quoted:

quite confusing, something which seems to be the standard in smite. This build is probably pretty effective, but I just don't get why. Same with anhur, people build qin's and att speed on him as well and it rapes, yet there's absolutely no reason it should. Both anhur and xblan scale solely on ad. You're leveling his 2 & 3 as well which makes attack speed absolutely useless. Cupid and artemis have the need for att speed, due to their passives. But on xblan it's quite the disadvantage actually, less bola's fired = less mana used? Yet ur entire build is focused on att speed...


And what if your abilities are on cooldown? Or when team fights occur? Or if you're out of mana? Abilities alone will only kill weakened/underleveled enemies. You will need to land however many hits it takes to finish your opponent and this is especially true against tanky Gods. Can you imagine playing a full game sitting at around 1-1.2 attacks per second as Xbalanque/Anhur? Also as ranged Gods you're not always guarenteed to hit your enemy unlike with melee characters, so being able to throw in many more shots will greatly improve your chances for killing.

Quoted:
less bola's fired = less mana used


Kinda like saying no abilities used = no mana used. Thats what mana is there for and it is only consumed when you have branching bola active so you can always turn it off if you feel you are manaburning.
1
Re4per | January 2, 2013 5:05pm
quite confusing, something which seems to be the standard in smite. This build is probably pretty effective, but I just don't get why. Same with anhur, people build qin's and att speed on him as well and it rapes, yet there's absolutely no reason it should. Both anhur and xblan scale solely on ad. You're leveling his 2 & 3 as well which makes attack speed absolutely useless. Cupid and artemis have the need for att speed, due to their passives. But on xblan it's quite the disadvantage actually, less bola's fired = less mana used? Yet ur entire build is focused on att speed...
1
bigbuddah (1) | January 2, 2013 12:30pm
I have done many great games with Xbala, actually he is now my new favorite ranged AD god. I start with rising jaguar ALWAYS unless I am getting gold with a lane mate or helping get gold at level 1. Whenever I lane I usually get first blood or assist my lane mate getting first blood. You move when you are in the air using the ability, thus meaning you can force miss a minion or two to dodge the enemy team gods so you don't instantly die from archers. Having said that make the enemy team hit you. You take a little bit of damage at the cost of them losing 1/2 their hp. Then I go with the darts. Low levels (up until about level 13) your 2 then 3 combo takes out 1/4 - 1/2 their hp depending on the god and item build. At level 3 or 4 you have all 3 of your abilities, which let you devastate your opponents. I try to keep my 2/3 going up with each other and only upping my ult once for the spell itself. After my bolas are finally finished I then max my ult. I usually only use bola's to clear a lane fast or to get that extra damage on my auto attack and also, hopefully, a few extra damage on the mobs.

Now, a comment on the item build I ALWAYS start with Warriors Tabi. That crit is a NEED. Now depending on how well I do in a lane and when I go back is what I get for my second item. But this is the build I usually go for: Warriors Tabi-->(Deathbringer if I'm doing well or i postpone that until the last item otherwise.) Qin's (attack speed damage and that extra true damage.) --> soul eater (life steal and attack speed) --> fatalis --> Titans Bane (that way you can harras and open up with your 2/3 for a full damaging hit on them peircing 33% armor).
1
Shaikhan90 (2) | December 31, 2012 1:39pm
Silv3rX wrote:

Sorry but the build and the skill order aren't good in my opinion.
Why would you buy the Bolas first? Theyre too mana firsty and with Xbalanque you need to nuke the enemy quick, fast and easy.
Also the ultimate shouldn't be maxxed when its available.


See the comment above yours.

Bola is for the minions. Poison darts as the first skill won't do much to the minions and it is mainly used in combination with Rising Jaguar (for 50% more damage) which if you try to use to kill minions at the start will put you in immediate danger of being killed or losing a lot of your health as this will likely cause you to hit enemy Gods and therefore all minions attack you. Therefore you may aswell take Bola to assist with farming and being able to push your lane that much easier without putting you in harm's way.
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League of Legends Build Guide Author Shaikhan90
Xbalanque - Crouching Jaguar
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