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        I've ran it a few times in arena and I've gone postive everytime.
At the end sell your starter for Deathbringer for the memes. Plus Beserkers and Asi just work so great together.
It's got:
Defense
Damage
Lifesteal
and CC
it's perfect
 Warrior's Axe
                    Warrior's Axe
                                     Berserker's Shield
                    Berserker's Shield
                                     Rage
                    Rage
                                     Shogun's Kusari
                    Shogun's Kusari
                                     Asi
                    Asi
                                     Frostbound Hammer
                    Frostbound Hammer
                                     Envenomed Deathbringer
                    Envenomed Deathbringer
                                    Smite is an online battleground between mythical gods. Players choose from a selection of gods, join session-based arena combat and use custom powers and team tactics against other players and minions. Smite is inspired by Defense of the Ancients (DotA) but instead of being above the action, the third-person camera brings you right into the combat. And, instead of clicking a map, you use WASD to move, dodge, and fight your way through the detailed graphics of SMITE's battlegrounds.
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- Crits aren't really suggested for Bell because her 2 best stances for boxing (the 1 and 3) have attack progressions at 1 or below. Since crits multiply off of this progression, you're getting less out of crits in these stances than standard crit gods.
 
 
- This is an obviously basic-attack-oriented build. Why are you then building  Warrior's Axe, which is best used for ability-based gods? And it's arguably ineffective in a teamfight mode like Arena since it's designed mainly for slower early-game Conquest sustain function. IMO you'd be better off skipping Axe altogether. Alternatively you could consider a later-game Animosity, or just skip a starter type item altogether. Warrior's Axe, which is best used for ability-based gods? And it's arguably ineffective in a teamfight mode like Arena since it's designed mainly for slower early-game Conquest sustain function. IMO you'd be better off skipping Axe altogether. Alternatively you could consider a later-game Animosity, or just skip a starter type item altogether.
 
 
- You chose  Heavy Hammer but based on your actual game builds and your writeup mentioning "CC" it's obvious you meant Heavy Hammer but based on your actual game builds and your writeup mentioning "CC" it's obvious you meant Frostbound Hammer. That should be corrected. Frostbound Hammer. That should be corrected.
 
 
- When you commit to a full offensive build, I think you really want to include more pen than you have. You have 10% from Zerk, and 15 flat from Asi. I think it would be best if you had one more pen item.
At this point, I don't recommend this build except for memes/trolling.