Vote received! Would you like to let the author know their guide helped you and leave them a message?
Tap each threat level to view Kukulkan’s threats
Zephyr: late game this does big dmg so use your slipstream to get in range and blast enemies.
Slipstream: use this as a get away most of the time but if you have both relics you can use it like mentioned in the zephyr
Whirlwind: this is main clear ability so use it for clear when not team fighting. In team fights when people are grouped or cc'ed to ensure you hit it.
Spirit of the Nine Winds: use this similar to whirlwind wait for cc or team fighting and grouped up for an assured hit
Someone up close attacks you: Uses your slipstream to run and place a whirlwind on your self then if you feel like you have some distance try hit a zephyr to slow them. if you get them low enough with the slow then use ult if you have it up to burst them down, if this is down fast it is very fast. lol lol lol lol lol lol
You need to log in before commenting.
Collapse All Comments
SMITEFire is the place to find the perfect build guide to take your game to the next level. Learn how to play a new god, or fine tune your favorite SMITE gods’s build and strategy.
Copyright © 2019 SMITEFire | All Rights Reserved