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So there's a new champ on the block...Decent champ in my opinion. Feels balanced, not weak but not grossly overpowered. This is the build I have success with. This is in no way a definitive way to build him but it is viable in my experience. If you want to build him another way that's fine, this is only a suggestion. You should always look to see what items the enemy has and how many kills/gold to figure out what is best at the moment. Let's dive in to the underworld! :D
Oh yeah, my first guide ever so feel free to give me advice/suggestions. I'm not sure how to make this guide look sexy yet but it should help some of you! :)
These are the items that most often work for me. They aren't set in stone. For example, if you are going against 3 mages or squishies (for whatever reason) lose the Qin's Sais and pick up some magic protection or armor. Lifesteal isn't bad either. As for the actives I HIGHLY recommend taking Fist of Gods You can ult in and use your 3 and Fist of Gods for an easy kill. Even easier if you are with your teammates. Get actives according to who you are playing and what your team needs. If they have an Ares get beads obviously.
Priorities: Max 4, 2, 1, 3
I like the range on the 2 and it does more damage and it can hit multiple targets. That's why I max it first.
skill 1: damages and slows whoever it hits first in a straight line, pretty straightforward. This doesn't scale as nicely as your skill 2 so I max after
skill 2: ranged aoe with that buffs your speed and slows enemies who are hit with your first skill even more.
skill 3: an aoe damage reduction for your enemies and stuns them if you stay close enough after four seconds. I max it last because the stun doesn't increase and that is its main benefit
skill 4: leap to a target and hurt whoever has the least health preventing them from healing and rooting them for .4 for seconds. Not the world's greatest ult but it isn't bad. You can use it for initiating, 1v1s, or even escaping.
Overall a nice champ and he is fun to play! He looks awesome with his passive up. Pro tip:if you have to you can turn around and run straight through an enemy (while in ghost/spirit form). They never expect this and has helped me escape numerous times. Oh yeah, those minions blocking you in or a fat ymir in your way? No problem! Ghostwalk that scrub!
Happy pubstompin' and special thanks to Raventhor!
Pros: Has a slow
Has ranged abilities
Has a stun
Can walk through players/minions
Loses movespeed debuff with passive
Ult roots plus aoe damage with range
Ult can be used to escape
Turns into ghost what more can you want
Cons: Not as durable as you may like
Escapes can be difficult
Eats mana like a fat kid eats capn crunch
There is no "I" in death...but there is in kill
Execute strategies that would make General Lee proud! Setup ganks like a Korean! All this and more in the future. Don't change the channel, your k/d/a depends on it!
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