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One Shot Kukulkan

2 2 56,851
by OP Builds updated July 2, 2016

Smite God: Kukulkan

Build Guide Discussion 7 More Guides
Tap Mouse over an item or ability icon for detailed info

Kukulkan Build

Items

Build Item Warlock's Staff Warlock's Staff
Build Item Book of Thoth Book of Thoth
Build Item Shoes of the Magi Shoes of the Magi
Build Item Chronos' Pendant Chronos' Pendant
Build Item Rod of Tahuti Rod of Tahuti
Build Item Spear of Desolation Spear of Desolation

Relics

Build Item Aegis Amulet Aegis Amulet
Build Item Heavenly Wings Heavenly Wings
Build Item Purification Beads Purification Beads

Power pots

Build Item Potion of Magical Might Potion of Magical Might
Build Item Potion of Power Potion of Power

Kukulkan's Skill Order

Zephyr

1 X Y
Zephyr
1 8 11 12 14

Slipstream

2 A B
Slipstream
2 15 16 18 19

Whirlwind

3 B A
Whirlwind
3 4 6 7 10

Spirit of the Nine Winds

4 Y X
Spirit of the Nine Winds
5 9 13 17 20
Zephyr
1 8 11 12 14

Zephyr

1 X
Kukulkan fires a projectile breath attack that hits the first enemy in its path, doing damage and Slowing all enemies in the area around the impact.

Ability Type: Line, Slow, Damage
Damage: 85 / 130 / 185 / 220 / 265 (+75% of your Magical Power)
Slow: 20 / 25 / 30 / 35 / 40%
Slow Duration: 3s
Cost: 55 / 60 / 65 / 70 / 75
Cooldown: 8s
Slipstream
2 15 16 18 19

Slipstream

2 A
Kukulkan channels the wind, allowing him to move faster and cleansing himself of Slows and becoming immune to Slows. This speed boost is strong at first but scales down gradually over the 4s duration.

Ability Type: Buff
Speed: 50 / 55 / 60 / 65 / 70%
Duration: 4s
Cost: 65
Cooldown: 15 / 14.5 / 14 / 13.5 / 13s
Whirlwind
3 4 6 7 10

Whirlwind

3 B
Kukulkan summons a tornado at his ground target location. A smaller tornado branches off onto any enemies that come within the radius, doing damage every .5s for 2.5s and is refreshed every .35 if enemies stay within the radius, for a maximum of 12 ticks.

Ability Type: Circle, Damage
Damage Per Tick: 8 / 16 / 24 / 32 / 40 (+15% of your Magical Power)
Tornado Lifetime: 4s
Range/Radius: 55/20
Cost: 70 / 75 / 80 / 85 / 90
Cooldown: 14 / 13 / 12 / 11 / 10s
Spirit of the Nine Winds
5 9 13 17 20

Spirit of the Nine Winds

4 Y
Kukulkan summons the Spirit Of The Nine Winds to breathe down destruction onto his enemies in a path in front of him, doing damage and knocking all of the enemies to the side.

Ability Type: Line, Knockup, Damage
Damage: 400 / 500 / 600 / 700 / 800 (+120% of your Magical Power)
Cost: 100 / 110 / 120 / 130 / 140
Cooldown: 90s

Stats

This build is so overpowered because of Kukulkan passive which allows you gain 5% magical power based on your maximum amount of mana. If you were to try this build on any other god you would receive around 820 maximum power (with full stacks) however due to his passive it allows you go way beyond that and actually max out your power without using any power potions. (max power is 900)

These stats are with full stack and no pots:

Basic attack power - 271
Magical power - 963
Physical protections - 73
Magical protections - 30
Movement speed - 413
Attack speed - 1.03

These stats are with full stacks and a potion of magical might:

Basic attack power - 284
Magical power - 1025
Physical protections - 73
Magical protections - 30
Movement speed - 413
Attack speed - 1.03

These stats are with full stacks and both power potions:

Basic attack power - 341
Magical power - 1230
Physical protections - 73
Magical protections - 30
Movement speed - 413
Attack speed - 1.03

As you can see you can clearly be able to one shot someone with your ult or use your whirlwind and your zephyr and they are goners. Try it for yourself and tell me how fast you could kill someone.

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1
SaikaIkki | February 3, 2017 6:30am
Replace chronos pendent with soul reaver that also works.
1
Bloodcat73 | July 15, 2016 12:58am
Well, for what it's worth, I find this build to be very effective for my arena playstyle, which is mostly support. I see a lot of players going for God kills with kukulkan, whereas I like to wipe out minions which I feel is underrated and under appreciated.
1
GameGeekFan (50) | July 4, 2016 11:37am
Double stacking is not a good idea most of the time since it takes so long to stack both. I would only suggest it if you are really ahead, which doesnt happen too often.

Spear of Desolation takes a while to get, and the pen isnt worth it to just get alone. I suggest Obsidian Shard to get online faster and to get more pen. More pen can negate having less power usually.

Have you ever tried Polynomicon? Mana for your passive and can lead from a Zephyr combo to a basic, one-shotting everyone with just that one combo.

If you still stick with these items you have in every game, you wont be able to get a full build before the other mage, making you useless till you get these items. You dont need full power to one-shot everyone my mans. There are still many other ways to do so :)
1
OP Builds | July 5, 2016 4:39am
Thanks I will be sure to try that out some time in the near future thank you for the tip
1
iReauxbot (11) | July 4, 2016 2:08pm
While I do agree with you on that.
Ive been having particular success with doubles stacking in Clash and quite often joust.
K.Kulkan is devasting with double stacks..
The damage is actually pretty disgusting.
With Polynomicon I once 2 shot an Apollo in Joust from double stacks lol
ITs not recommended but it is quite funny and interesting to do.
Also damn near unkillable if you have Hide of the Urchin for the mana damage
1
Terrencify (1) | July 3, 2016 2:24pm
Works well, but very expensive!
1
OP Builds | July 4, 2016 11:18am
Yeah thats the only problem i see in the build but once you do get the items you can really start to dominate
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League of Legends Build Guide Author OP Builds
One Shot Kukulkan
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