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Loki jungle the only viable build

0 13 3,173
2.1
by Shenanigan updated February 27, 2021

Smite God: Loki

Build Guide Discussion 3 More Guides
Tap Mouse over an item or ability icon for detailed info

Build Summary

Most Effecient

Notes U go bumba dagger, t2 boots, back complete boots then go jotunn into rage into malice into db, while purchasing db u should be hitting lvl 20 sell the jotunn for bumba hammer whilst continuing your build no problem, then u buy both serrated and hydra, the order is subject to change is the enemy team more squishy then hydra is better for more dmg if they are more tanky then serrated is the go, for relics u want blink for your 1 intitiations and beads their order matters as well to how much cc the enemy has, and is your team the one having early pressure are u the initiator early game these questions decide if u want blink or beads first

Notes

U go bumba dagger, t2 boots, back complete boots then go jotunn into rage into malice into db, while purchasing db u should be hitting lvl 20 sell the jotunn for bumba hammer whilst continuing your build no problem, then u buy both serrated and hydra, the order is subject to change is the enemy team more squishy then hydra is better for more dmg if they are more tanky then serrated is the go, for relics u want blink for your 1 intitiations and beads their order matters as well to how much cc the enemy has, and is your team the one having early pressure are u the initiator early game these questions decide if u want blink or beads first

Build Item Bumba's Dagger Bumba's Dagger
Build Item Combat Boots Combat Boots
Build Item Warrior Tabi Warrior Tabi
Build Item Jotunn's Wrath Jotunn's Wrath
Build Item Rage Rage
Build Item Malice Malice
Build Item Bumba's Hammer Bumba's Hammer
Build Item Deathbringer Deathbringer
Build Item Serrated Edge Serrated Edge
Build Item Hydra's Lament Hydra's Lament
Build Item Blink Rune Blink Rune
Build Item Purification Beads Purification Beads

Loki's Skill Order Notes U wanna put points in your ult whenever you can, only level your 3 to lvl 3 then max your 1 then 3 then 2

Notes

U wanna put points in your ult whenever you can, only level your 3 to lvl 3 then max your 1 then 3 then 2

Vanish

1 X Y
Vanish
3 7 8 9 10

Agonizing Visions

2 A B
Agonizing Visions
2 14 16 18 19

Flurry Strike

3 B A
Flurry Strike
1 4 6 11 13

Assassinate

4 Y X
Assassinate
5 12 15 17 20
Vanish
3 7 8 9 10

Vanish

1 X
Loki disappears in a puff of smoke. While invisible, he moves faster, removes Slow effects, and gains immunity to Slow effects. His next Basic Attack from stealth (or for 2s after) applies a bleed to his target, dealing damage every .5s and reveals Loki. If Loki takes damage while in stealth he will be revealed for .33s.

Ability Type: Melee Target
Damage per Tick: 35 / 50 / 65 / 80 / 95 (+20% of your Physical Power)
Damage Duration: 2s
Stealth Duration: 4s
Stealth Movement Speed: 35%
Cost: 70 / 75 / 80 / 85 / 90
Cooldown: 15s
Agonizing Visions
2 14 16 18 19

Agonizing Visions

2 A
Loki summons a vision of his tortured past at a target location for 4s. Enemies in range of the vision feel the poison themselves, taking damage and having their Damage Dealt reduced. This effect stacks up to 4 times. If an enemy gets 4 stacks they become Blinded, allowing Loki to benefit from Behind You! from any direction for 3s.

Ability Type: Circle
Damage: 13 / 18 / 23 / 28 / 33 (+15% of your Physical Power)
Enemy Damage Dealt: -5% for 3s
Vision Lifetime: 4s
Radius: 25
Cost: 50 / 55 / 60 / 65 / 70
Cooldown: 12s
Flurry Strike
1 4 6 11 13

Flurry Strike

3 B
Loki unleashes a flurry of 5 dagger strikes quickly in front of him, damaging and slowing enemies hit by 15% for 3 seconds. After this flurry he winds up for a final heavy strike that deals higher damage and slowing enemies hit by 30% for 3s. Loki cannot be knocked up while firing this ability. This ability can benefit from Behind You!

Ability Type: Cone
Flurry Damage: 19 / 28 / 37 / 46 / 55 (+25% of your Physical Power)
Final Damage: 55 / 75 / 95 / 115 / 135 (+65% of your Physical Power)
Range: 20
Cost: 50 / 55 / 60 / 65 / 70
Cooldown: 12s
Assassinate
5 12 15 17 20

Assassinate

4 Y
Upon activation, Loki teleports to his ground target location. If an enemy god is within the radius, Loki will slice that target doing damage and crippling them for 1s. After he teleports he will wind up a heavier strike, damaging all enemies in front of him and stunning them.

Ability Type: Teleport
Cripple Damage: 70 / 105 / 140 / 175 / 210 (+35% of your Physical Power)
Heavy Damage: 100 / 145 / 190 / 235 / 280 (+90% of your Physical Power)
Stun: 1s
Cost: 100
Cooldown: 90s

Loki Threats

Tap each threat level to view Loki’s threats

Max
0
Major
2
Even
0
Minor
2
Tiny
0

Loki Synergies

Tap each synergy level to view Loki’s synergies

Ideal
2
Strong
0
OK
0
Low
1
None
0

Extended Build

Build Explanation and how u should play all game stages

The whole idea behind this build is the infinite 0 cd on your 1 allowing u to aa cancel crits with 30% pen and some movement speed becoming a fearsome menace in the late game, this has one counter tho which is the spectral armor but that doesnt kill the 0 cd idea u can still kill a target with how much weaves u have even if they pick up spectral its just harder and needs you to play it better, so u start a normal jungle start into jotunn which is the best item on loki in the early game with early pen helping his high base dmg on the 3 and cdr which he really needs for having the invis as much as possible and for spamming the ults to burn the beads on the enemy team is how u should be playing loki early mid game, u then transition into rage that hurts your power spike, u want to be only an ult spammer at this point burn beads or full combo ult someone with no beads as your combo wont kill anyonen without ult unless you got lucky with rng crits, u then go malice to achieve the 0 cd mechanic as fast as possible into selling jotunn for bumba hammer, at this point u wont be hitting that hard but u have the 0 cd thingy u can spam 1 2 3 1 should get you any carry on the map with playing the cards right without having to ult, u then go db not for the passive but for the extra crit chance to make sure u are getting that mechanic going on, dont get me wrong the db passive is great but a serrated or hydra here would have dished out more dmg, but we just want the extra crit chance, we then go hydra or serrated depending on the enemy team items and comp, are they tanky or squishy? What are the targets am usually going on? Do they have alot of prots or not? Are they always next to the support with sentinel embrace giving them tons of prots or not? These are all the questions that lead you to picking either of these items first then u sell boots for the other one anyway, the relic pickups are beads no need to explain that and blink ( yes blink ), i have tried alot of aegis pickups they do sound more logical but are bad, they make u cocky going out of position that u have aegis, whilst going blink will make you more aware of your surrounding and believe it blink can get you out of situations aegis cant, but as for the main reason why the blink pickup, on higher level of play the teams tend to group really well, your 1 laugh is really loud they know when u are going in and that u are invis for only 4 sec they can run back and your invis might run out before u are the right spot or worse right infront of them out of your range but in their range, however with blink u have the perfect surprise unlike any other blink, loki blink is more like a teleport, and if u master it u can always get a 1 aa of behind you with a nice blink, mastering the blink play will make you a much better player, so in the late game u want to blink a carry 1 them 3 if they escape ult as then 2 aa if they stay in place then just 2 and box them, its your decoy your playground they cant play in your circle tricky boy.

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1
Change_main (2) | February 27, 2021 6:46pm
the only crit item i sugest using on loki is deathbringer any maybe malice the build isint terible id just change out rage for maybe somthing like jotuns wrath only because rage dosent afect the crit on his abilitys and with jotuns and bumbas you will have max cdr ad well
1
Gulfwulf (81) | February 27, 2021 3:10pm
Crit is not a great strategy on Loki due to how his attack chain works. It's 1/.5/.5/.5/1.5x damage and 1/.5/.5/.5/1.5x swing time, which means that crits only do 200%/100%/100%/100%/300% if they process. Besides, abilities generally don't process crit unless they specify otherwise. I think that going with a more attack cancelling focus with items like Hydra's Lament would be more beneficial.
1
Branmuffin17 (394) | February 27, 2021 3:46pm
Crit may not be a great general strategy, but you can make this work specifically with the concept of extremely low CDs via Malice and Bumba's Hammer. That combination can crazily cut down your active cooldowns, so crits make your basics hit harder when attack canceling, and you've just straight up got a lot of ability use. If you get to the late game with this build, you're pretty much guaranteed a crit on every basic due to 95% crit chance.

The explanation of the build just hurts my eyes, as it's one huge block of grey.
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League of Legends Build Guide Author Shenanigan
Loki jungle the only viable build
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