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I jump you die ! Gilgamesh jungle

93 19 123,712
8.5
by LordOdin123 updated June 26, 2021

Smite God: Gilgamesh

Build Guide Discussion 7 More Guides
Tap Mouse over an item or ability icon for detailed info

Build Summary

Starter Auto attack

Build Item Eye Of The Jungle Eye Of The Jungle
Build Item Katana Katana
Build Item Healing Potion Healing Potion
2
Build Item Mana Potion Mana Potion
2

Auto attack full build

Notes currently this build is the best after bumba shifter and ancille nerf this build become really strong

Notes

currently this build is the best after bumba shifter and ancille nerf this build become really strong

Build Item Protector Of The Jungle Protector Of The Jungle
Build Item Stone Cutting Sword Stone Cutting Sword
Build Item Ninja Tabi Ninja Tabi
Build Item Serrated Edge Serrated Edge
Build Item Qin's Sais Qin's Sais
Build Item Frostbound Hammer Frostbound Hammer

Gilgamesh's Skill Order Notes you must take your 3 at lvl 2 if you want to blink mid you need to have an escape and if they blink you, you need to be safe + this skill is pretty good because it give you some move speed. If the mid has no escape you can take your two but be carefull

Notes

you must take your 3 at lvl 2 if you want to blink mid you need to have an escape and if they blink you, you need to be safe + this skill is pretty good because it give you some move speed. If the mid has no escape you can take your two but be carefull

Sun-Forged Scimitar

1 X Y
Sun-Forged Scimitar
1 4 6 7 10

Drop Kick

2 A B
Drop Kick
3 8 11 14

Hero's Advance

3 B A
Hero's Advance
2 15 16 18 19

Winds of Shamash

4 Y X
Winds of Shamash
5 9 13 17 20
Sun-Forged Scimitar
1 4 6 7 10

Sun-Forged Scimitar

1 X
Gilgamesh ignites his sword with the ferocity of the Sun for 3s. Enemies around the ignition take damage and are slowed for 2s. Lane Minions take an extra +40% damage. Gilgamesh's Basic Attack deals bonus damage equal to 3% of his Maximum Health to enemies hit. When Gilgamesh successfully hits an enemy with his Basic Attack the duration of this effect is extended for 0.8s, up to a maximum of 6s. Gilgamesh gains passive HP5.

Ability Type: Circle, Slow, Damage
Damage: 65 / 95 / 125 / 155 / 185 (+50% of your Physical Power)
Slow: 15 / 17.5 / 20 / 22.5 / 25%
HP5: 10 / 15 / 20 / 25 / 30
Radius: 20
Cost: 60 / 65 / 70 / 75 / 80
Cooldown: 14 / 13 / 12 / 11 / 10s
Drop Kick
3 8 11 14

Drop Kick

2 A
Gilgamesh drop kicks an area in front of him. Enemies in the area are damaged while the closest enemy is launched through these enemies. The launched enemy takes bonus damage when hitting a minion or takes burst damage and is stunned if hitting a God or a Wall. If the launched enemy hits the Winds of Shamash they are thrown toward the center of the ring. Minions hit by the launched enemy take bonus damage. Gods hit by the launched enemy take burst damage and are stunned.

Ability Type: Line, Crowd Control, Damage
Kick Damage: 60 / 90 / 120 / 150 / 180 (+30% of your Physical Power)
Bonus Damage: 25 / 40 / 55 / 70 / 85 (+20% of your Physical Power)
Burst Damage: 50 / 95 / 140 / 185 / 230 (+30% of your Physical Power)
Stun Duration: 1.2s
Range: 25
Cost: 60 / 65 / 70 / 75 / 80
Cooldown: 14s
Hero's Advance
2 15 16 18 19

Hero's Advance

3 B
Gilgamesh leaps into the air, crashing down at a target location. Enemies around the impact take damage. Gilgamesh infuses the ground with energy, causing a beacon to appear for 5s. Allies who run towards the beacon will gain Movement Speed, halving once they enter the beacon. Allies who enter the beacon will gain bonus Lifesteal, boosted by 10% of Gilgamesh's highest Protection.

Ability Type: Circle, Leap, Damage
Damage: 70 / 110 / 150 / 190 / 230 (+40% of your Physical Power)
Movement Speed: 25%
Lifesteal: 10.5%
Range: 55
Radius: 30
Cost: 70
Cooldown: 16s
Winds of Shamash
5 9 13 17 20

Winds of Shamash

4 Y
Gilgamesh calls upon Shamash to create a ring of wind at a target location for 6s. Enemies inside this ring when it starts take damage and are slowed for 2s. Enemies inside the ring take wind damage every .5s. Enemies who try to escape the ring are heavily slowed. If Gilgamesh damages an enemy trying to flee they are thrown back towards the center of the ring. The wind turns into thread over 6s, damaging and Rooting enemies who are still inside the ring.

Ability Type: Ground Target
Initial Damage: 90 / 145 / 200 / 255 / 310 (+40% of your Physical Power)
Initial Slow: 20%
Wind Damage: 12 / 16 / 20 / 24 / 28 (+5% of your Physical Power)
Wind Wall Slow: 40%
Binding Damage: 150 / 225 / 300 / 375 / 450 (+50% of your Physical Power)
Range: 35
Cost: 80 / 85 / 90 / 95 / 100
Cooldown: 100s

Gilgamesh Threats

Tap each threat level to view Gilgamesh’s threats

Max
2
Major
3
Even
5
Minor
0
Tiny
0

Gilgamesh Synergies

Tap each synergy level to view Gilgamesh’s synergies

Ideal
0
Strong
2
OK
3
Low
0
None
0

Extended Build

Starter full burst

Build Item Bumba's Dagger Bumba's Dagger
Build Item Combat Boots Combat Boots

Full burst build

Notes This build is good on him just because he has a lot of damage skill with short CD. can be trade with because of the bumba's hammer nerf

Notes

This build is good on him just because he has a lot of damage skill with short CD. can be trade with because of the bumba's hammer nerf

Build Item Bumba's Hammer Bumba's Hammer
Build Item Warrior Tabi Warrior Tabi
Build Item The Crusher The Crusher
Build Item Shifter's Shield Shifter's Shield
Build Item Ancile Ancile
Build Item Heartseeker Heartseeker

other thing you can buy for AA build

Notes frostbound hammer is better than hastened katana but of you don't like it you can take the katana, crit is good just because it's a crit meta and it's also fun to play with it

Notes

frostbound hammer is better than hastened katana but of you don't like it you can take the katana, crit is good just because it's a crit meta and it's also fun to play with it

Build Item Hastened Katana Hastened Katana
Build Item Toxic Blade Toxic Blade
Build Item Rage Rage
Build Item Deathbringer Deathbringer
Build Item Demon Blade Demon Blade
Build Item Ninja Tabi Ninja Tabi
Build Item Berserker's Shield Berserker's Shield
Build Item Shogun's Kusari Shogun's Kusari

Other thing you can build on full burst build

Notes Runeforged proc with you one and ult so it can be really good if you want and can snowball

Notes

Runeforged proc with you one and ult so it can be really good if you want and can snowball

Build Item Brawler's Beat Stick Brawler's Beat Stick
Build Item Titan's Bane Titan's Bane
Build Item Arondight Arondight
Build Item Runeforged Hammer Runeforged Hammer
Build Item Hydra's Lament Hydra's Lament

relic

Notes Shell is better than aegis except if you are against ultra burst gods like poseidon and his ult

Notes

Shell is better than aegis except if you are against ultra burst gods like poseidon and his ult

Build Item Aegis Amulet Aegis Amulet
Build Item Purification Beads Purification Beads
Build Item Blink Rune Blink Rune
Build Item Magic Shell Magic Shell

if you want some tankyness or CC imune(after selling boots)

Build Item Mantle of Discord Mantle of Discord
Build Item Magi's Cloak Magi's Cloak

AA full build exemple (after boots)

Notes with this build you have a lot of damage prot sustain and move speed :) (min 100 of each prot)

Notes

with this build you have a lot of damage prot sustain and move speed :) (min 100 of each prot)

Build Item Protector Of The Jungle Protector Of The Jungle
Build Item Stone Cutting Sword Stone Cutting Sword
Build Item Serrated Edge Serrated Edge
Build Item Frostbound Hammer Frostbound Hammer
Build Item Qin's Sais Qin's Sais
Build Item Shogun's Kusari Shogun's Kusari

Introduction

Gilgamesh
Gilgamesh is a new god, and maybe one of the greatest jungler in this meta because of his skills. In this guide we gonna try to understand what are his combo, how to counter him and how play him in teamfight etc...

Stats
480 (+85) Health
210 (+35) Mana
375 (+0) Speed
None Progression
12 (+0) Range
1 (+1.25) Attack / Sec

Skills

Okay so we start with his skills. if you want to play a god you can build him how you want you need to understand how he work else you're gonna just die, die and ... DIE

Epic of Gilgamesh

it's your passive skill. it's not relly good except if it give you a good item. this passiv is really hard to use when you need to protect a lane like solo but if you are jung/supp that's really easy. the only issu is that's not a real passiv that's just a little gift and in late game it's useless.

Sun-Forged Scimitar


Sun forged scimitar is your damage skill. He is really strong, well ok it's broken 25% slow and 3.5% of your max health as damage no one can escape you and you can have it all the time. there is only 10 sec cd when the skill work 7 sec so with the full burst build you have it all the time. with the AA build you have it all 2 sec (with red potion) and it's enought because you just destroy the ennemy team with it. you can use this to escape (because of the slow)if your 3 is on CD. you don't really need to build a lot of hp to make it broken because gilgamesh is a warrior and he have a lot of hp. If you just focus on increase your hp you just loose burst and survivability.

Drop Kick


This skill is your control and it's literraly an anhur's impale V2. You can stun an ennemy by throw a minion or an other god on him or throw him on a wall. it work if you throw him on your ultimate wall but that's not really a stun but it's like a stun. the god throw against your ultimate's wall just go on center of your ult. The range of your "impale" is really long you can stun a god easily in the jungle and it do a lot of damage (bonus damage if he hurt something)

Hero's Advance


This skill is your escape and your engage. this skill is really good to escape because it's a jump and the beacon give you some move speed and lifesteal so it's really hard for the ennemy team to chase you + you can engage with it because the move speed buff make you really hard to catch. This skill does good damage too so you can kill your ennemies easily because of the range of the jump and the large area of your beacon (you can do a penta with it if all ennemies are low)

Winds of Shamash


Your ultimate is really strong it's a medium area with a good slow. if you hit an ennemy who touch the of your ult he just knockback on the center of your ult. the ultimate root and cripple at the end so can use it to set up kills (if they are not dead at the end of the ult. you can use this ult to protect yourself because it's a huge slow or to secure objectives (i mean not secures by killing them but by use your ult like a defensive spell by slowing the ennemy team.)

Crit or AA

Before reading this remember one thing, choose the build you prefer if yu don't lke crit, don't play crit if you love crit play crit, i mean it's a game just enjoy.

Warning : If you play full burst build you can skip this

Crit is not bad on Gilgamesh but it's not the best. To choose you need to take a look on ennemy team and your team. if you have in your team someone who do a lot of crit ennemies would take Spectral armor so crit is useless. to choose you need to look at this and use your brain :
only 1 tanks or less in ennemy team = crit
2 tanks (classic) = crit or AA
Geb or hou yi = AA
Cthulu = AA
your adc take crit = AA (but you still can take crit if they don't buy a spectral)
If you are behing = AA(less cost to build)

Pros/cons

Pros

Good control
lot of damage
Good survivability
good helper in teamfight with the lifesteal/move speed on his 3


Cons

no CC immune
No pssive in late game

Combo

Basic combo
+ +

Advanced combo
(Better with bumba)
+ basic attack+ +basic attack + +basic attack + +basic attack

Team fight

If you play gilgamesh you can a great advantage in team fight. you have one job kill one of the two carry bu if you can focus the ADC i will be better you need to use your advanced combo to kill him quickly (don't worry if you don't auto between each skills if you have full burst build you can kill squishy without auto). if you take a blink don't use your jump to engage, use it to escape because if you can escape teamfight is just win. remember one thing as a jungler if you can trade kill with a carry do it a carry is more important than a jungler. Try to fight everytime in jungle it make your easier to use. if you can't kill the carry but you escape use your 3 to buff your teammate more speed a lifesteal give a huge advantage to your team. if you are low don't back at base just stay back and wait if a carry is focus by a bellona for exemple protect him you have a lot of control + your is back every 30 second with .

Finish

thx to have read this guide, i hope you're gonna destroy all game with it and i hope you give me some feedback bye

P.S i'm not english sorry for the lot of mistakes ^^.

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1
Devilz3 | September 1, 2021 6:50am
This build still good?
I mainly play arena.
1
Kriega1 (143) | September 1, 2021 7:15am
In Arena you wouldn't go Eye
1
LordOdin123 (1) | September 1, 2021 6:53am
yes you just need to forgot boots
1
Devilz3 | September 1, 2021 7:19am
What would be the alternate for boots?
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1
SoldierBoy (1) | April 25, 2021 8:29pm
Nice build but imo I would get more tankyness items cause most people tends to focus on new gods ;)
1
LordOdin123 (1) | April 26, 2021 3:11am
If you want more tankyness you can buy a when you sell your boots it's a strong item ( 60 of each prot 10% CDR and it's stun ennemies when you are low so this is really strong when you know that gilgamesh can OS carry) it just makes hard to kill tanks
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League of Legends Build Guide Author LordOdin123
I jump you die ! Gilgamesh jungle
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