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Hercules The Brawler

3 2 17,248
by CaptaiNxCrilL updated January 11, 2013

Smite God: Hercules

Build Guide Discussion 3 More Guides
Tap Mouse over an item or ability icon for detailed info

Hercules Build

Starter items

Build Item Mark of the Vanguard Mark of the Vanguard
3
Build Item Warrior Tabi Warrior Tabi
Build Item Mana Potion Mana Potion

Early-Mid Game

Build Item Warrior Tabi Warrior Tabi
2
Build Item Jotunn's Wrath Jotunn's Wrath
3

Mid Game

Build Item Gauntlet of Thebes Gauntlet of Thebes
3

End Game

Build Item Shifter's Shield Shifter's Shield
3
Build Item Hide of Leviathan Hide of Leviathan
3

Situational End Items

Build Item Ankh of the Golem Ankh of the Golem
Build Item Hydra's Lament Hydra's Lament
Build Item Voidblade Voidblade
Build Item Stone of Gaia Stone of Gaia
Build Item Sovereignty Sovereignty

Abilities

Build Item Aegis Amulet (Old) Aegis Amulet (Old)
Build Item Purification Beads (Old) Purification Beads (Old)
Build Item Cloak of Meditation Cloak of Meditation
Build Item Heavenly Wings Heavenly Wings

Hercules's Skill Order

Driving Strike

1 X Y
Driving Strike
2 4 6 8 11

Earthbreaker

2 A B
Earthbreaker
1 15 16 18 19

Mitigate Wounds

3 B A
Mitigate Wounds
3 7 10 12 14

Excavate

4 Y X
Excavate
5 9 13 17 20
Driving Strike
2 4 6 8 11

Driving Strike

1 X
Hercules delivers a mighty strike, driving all enemies back, damaging and Stunning them. Hercules is immune to knockback during the dash.

Ability Type: Line, Dash, Damage
Damage: 100 / 170 / 240 / 310 / 380 (+90% of your Physical Power)
Stun: 1.1 / 1.2 / 1.3 / 1.4 / 1.5s
Cost: 50 / 55 / 60 / 65 / 70
Cooldown: 12s
Earthbreaker
1 15 16 18 19

Earthbreaker

2 A
Hercules smashes the ground, sending a shockwave forward that does damage to all enemies in the path. Enemies at the end of the shockwave are thrown into the air towards Hercules.

Ability Type: Line, Knockback, Damage
Damage: 90 / 145 / 200 / 255 / 310 (+70% of your Physical Power)
Cost: 50 / 55 / 60 / 65 / 70
Cooldown: 12s
Mitigate Wounds
3 7 10 12 14

Mitigate Wounds

3 B
Hercules heals himself instantly and gains increased Attack Speed, Magical and Physical Protections for the next 4s. A percentage of the damage taken during this time is returned to him as an additional heal that at the end of the duration.

Ability Type: Buff
Initial Heal: 45 / 75 / 105 / 135 / 165
Damage Returned as Healing: 20 / 26 / 32 / 38 / 44%
Protections Buff: 20 / 30 / 40 / 50 / 60
Attack Speed: 25%
Cost: 60
Cooldown: 15s
Excavate
5 9 13 17 20

Excavate

4 Y
Hercules rips a huge boulder from the ground. Throwing the boulder does damage where the boulder lands. The boulder continues rolling, doing the same damage to all enemies in its path. Subsequent hits on the same enemy do 50% less damage per hit. Hercules is immune to crowd control while casting.

Ability Type: Circle, Damage
Damage: 300 / 425 / 550 / 675 / 800 (+100% of your Physical Power)
Radius: 15
Cost: 100
Cooldown: 90 / 85 / 80 / 75 / 70s

Introduction

Hey Guys

This is my first guide so please dont flame me for the composition of it. I just wanted to give my take on a Hercules build since i feel that this build is pretty solid, and have given me many great games. If you like the build or have some ideas of improvements i will be glad to hear them, and if this build is something that people like, i will look into making it more in-depth

Ability Guide

My reason for getting the 2 ability first if for pure harrasment. In the beginning of the match i make sure my lanning partner isn't too aggresive since i like getting pushed back to my tower. When i have my 1+2 ability I can throw them into the range of our tower with my 2, and then push them a little further in with my 1.

This have gotten me many kills early on, you just gotta make sure you do it while they dont have creeps in side the range or else the tower wont target them. After this i just switch between getting my 3 and 1 ability to get more survivability and more dmg from my abilities.

I end up maxing out my 2 in the end because i dont feel that it does any significant dmg to gods, and is only a tool to push them around.

Another great way to use your 2 ability is too pull away gods who are chassing down your teammates so they can escape.

Item Guide

After playing with Hercules for some time now i have found this build to be pretty solid. Early on you get some protection and some dmg with Vanguard and Warriors Tabi. I dont pick alot of power to begin with because I, as i have told, always let my self be pushed back so the tower can do dmg.

I pick up Jotunn's Wrath right after finishing WT, to get the CR and mana that Hercules craves. With JW you can use your heal ability before the heal runs out which gives you alot of survivability and sustainability in a fight.

The reason i have for getting Gauntlet of Thebes is because it gives Hercules above 3000 health when you get all the stacks. With his heal and that amount of health to run around with he can stay in team fights for long, and people underestimates his power when he is at low health, where his passive gives him more power.

By getting Eye of Retaliation Hercules becomes such a power house when his health drops below halth. By the time you get the money for EoR you should have build up some nice stacks with your GoT.

In the end i like to get Hide of Leviathan if the team is mixed with phys and magical. If its not balanced, i recommend getting Stone of Gaia, for the protection and HP5, or Sovereignty, for the protection and health. With this extra protection it is much easier to survive with low health in a fight. Dont underrestimate the power of staying in a team fight for long, over ending it quickly against a single target.

You can also buy some items that gives you even more power, but if that is what i seek i like too sell my Vanguard and buy a power item to finish the build.

I like to just buy mana potions through out the game instead of getting meditaion, since i think it is much more crucial to get abilities like Sprint, to get away or chase down, Aegis to survive an ultimate attack, since you will be fighting with medium health and ultimates always hurt, or Beads if they got alot of stun you have to get out of quickly. But if you find it tuff to maintain Hercules mana, get meditaion, because he is a really mana hungry god through out the entire game

This is just my take on it. I have had lot of great games with it so i hope you will enjoy it too.

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1
CaptaiNxCrilL | January 14, 2013 5:55am
Thank you for the feedback. I will look into getting some color and pictures in it to make it easier to read / Less "Wally"
1
MrBabbs | January 12, 2013 1:45pm
Guide is really good! just like what raging sadi add more sections and colors maybe some pictures lol! good guide though
1
Ragingstorm (49) | January 11, 2013 5:46pm
This guide is not too bad.

I would try adding more sections and perhaps more colors and icons

I will test it later on the computer but overall, this guide looks pretty good so far. Try not to make it too, quote on quote, 'wall of text' But it's still alright, paraphrase the guide a bit more.
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League of Legends Build Guide Author CaptaiNxCrilL
Hercules The Brawler
Table of Contents

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