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Full Agni Guide (and updating builds)

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Smite God: Agni

Build Guide Discussion (8) More Guides

Purchase Order

Conquest Start

Build Item Mage's Blessing Mage's Blessing
Build Item Tiny Trinket Tiny Trinket
Build Item Healing Potion Healing Potion
Build Item Healing Potion Healing Potion
Build Item Multi Potion Multi Potion
Build Item Multi Potion Multi Potion
Build Item Multi Potion Multi Potion

Any other Gamemode

Build Item Talon Trinket Talon Trinket
Build Item Healing Potion Healing Potion
Build Item Mana Potion Mana Potion


Build Item Bancroft's Talon Bancroft's Talon
Build Item Shoes of Focus Shoes of Focus
Build Item Chronos' Pendant Chronos' Pendant
Build Item Spear of the Magus Spear of the Magus

Full build Notes Honestly some of the most damage I’ve ever seen Agni do right here.

Build Item Bancroft's Talon Bancroft's Talon
Build Item Shoes of Focus Shoes of Focus
Build Item Chronos' Pendant Chronos' Pendant
Build Item Spear of the Magus Spear of the Magus
Build Item Soul Reaver Soul Reaver
Build Item Typhon's Fang Typhon's Fang
Build Item Rod of Tahuti Rod of Tahuti

Substitute items Notes Divine Ruin would replace Spear of Magus if needing anti-heal.
Staff of Myrddin would replace Rod of Tahuti if needing more peel from double stuns, cooldown and penetration over raw damage. Personally I only get this when my team comp has too low CC.
Charons Coin for Mages isn’t as needed anymore due to Spear of Magus, so 99/100 you’d always rather have Magus over Charons. But if your enemies are stacking 3+ magical defense items then charons becomes more worth it.
Lastly, Breastplate of Valor and Genjis Guard are pretty much going to never be used on a Mage unless you’re in ranked duel. So if you’re in duel and your enemy is magical or physical, replace Chronos Pedent with the corresponding incoming damage

Build Item Divine Ruin Divine Ruin
Build Item Staff of Myrddin Staff of Myrddin
Build Item Charon's Coin Charon's Coin
Build Item Breastplate of Valor Breastplate of Valor
Build Item Genji's Guard Genji's Guard

Known for & his Strengths

Most notably, Agni is a fantastic beginners god, and is at a discount price of 2000 worshipers. Being one of the first few mages to the game, Agni is a strongly consistent A to A+ Tier god of smite, and is generally considered to be the pinpoint of balance. Agni is a generic burst style mage with mid-long range attacks, an Aoe stun that can be added on top of any attack, and is great at applying dots/burns. Agni can be the center focus of a team comp, or he can be a good side support to the team due to his fairly often CC.


Agni is a well rounded typical mage, although this leaves him vulnerable to your typical mage counters: Hard CC due to having no CC immunity in his kit, Burst damage, and anyone with longer range than him. Also Cripples and Silences are a huge detriment to him, if he can’t dash or his dash gets stopped right after casting it, he’s probably dead or has to use his Beads. Agni realistically only has 2 damage options if being used in a more defensive manner, Agni players would prefer to save the dash for an escape, and if caught without his dash up, he’s a much easier kill to lock down. Additionally, it’s not the worst flaw but you can actually look at the halo on top of Agni’s heads and see specifically how many Ultimate charges he has left according to how many meteors are left on the halo.


Passive Combustion - After landing 4 basic attacks, Agni will gain a buff. On the next cast of Flame Wave or Rain Fire, all enemies hit by those abilities will be additionally set ablaze, taking damage every .5s for 3s.

First ability: Noxious Fumes - Agni summons a cloud of noxious fumes at his ground target location, doing damage every second. Firing any of Agni's abilities into the fumes detonates the gas, stunning all enemies in the radius.

Second ability: Flame Wave - Agni summons a wave of fire in front of him that scorches all enemies in its path. Ignites Noxious Fumes.

Third ability: Path Of Flames - Agni blazes a path forward in a quick dash, leaving flames trailing behind him. Any enemies passing through the flames catch fire and burn for damage every .5s for 2s. Ignites Noxious Fumes. Agni is immune to knockback while dashing.

Fourth (Ultimate) ability: Rain Fire - Every 18 seconds, Agni gains a flaming halo that can be expended to summon a giant meteor at his ground target location. He can summon 1 every .8 seconds. Ignites Noxious Fumes.


You should always look to have your passive Combustion up before trying to burst someone down because it’s the best way to reach maximum damage in one combo. Trust me, that “small” tick damage adds up really fast.

Start with firing a (1st) Rain Fire charge, quickly putting (2nd) Noxious Fumes under your opponent’s feet for the stun, then you can do 1-2 more (3rd) Rain Fire charges.

Alternatively you can again start with (1st) Rain Fire, into a (2nd) Noxious Fumes stun, and then while they’re stunned you can walk up into mid range and (3rd) Flame Wave.

A closer range option is (1st) Flame Wave, while the wave travels to its end and dies down you can throw out (2nd) Noxious Fumes at the end for the stun, then throw 1-3 (3rd) Rain Fire charges.

A good escape option is to use (1st) Path Of Flames to get away, and while the enemy runs past your trail of flames, throw (2nd) Noxious Fumes on top of them and the fire trail for a stun.

Last combo would be (1st) Path Of Flames into (2nd) Noxious Fumes, into (3rd) Flame wave

*The only exceptional way you should use Path Of Flames aggressively is if you know it’s a guaranteed kill, or if you know you won’t be in a bad position after using it*
But even then be careful about it because people want to bait you into using it so they can secure an easy kill on you.

How to Start

With Agni having a little slower early game build up, I feel like it’s a sin to not rush Bancrofts Talonor at least build it second item to make sure you can get that snowball rolling. If you rush to a Book of Thothor Warlock’s Staff, you can kiss your early game goodbye, it’s not a bad way to go and might even pay off later if you get your stacks done around mid game, but I feel like in this meta if you let your enemy snowball over you in early game then you’re done for, unless you can get some perfect ganks, but I digress. So I recommend either starting with a bancrofts rush start, or a safer early sustain start, starting with Mage’s Blessing, first item boots, and potions (would only do in conquest). Whichever you prefer works, I just like getting bancrofts online earlier for higher burst potential around level 5.


As most mages, you’ll just about always want to go with Beadsand Aegisas your two relics, easy as that. The only time you’d really need to get anything else is if you’re playing duel or you’re specifically trying to counter your enemy. If you need to replace one for a different relic, hands down you need to keep beads, Agni has no CC immunity in his kit. Although if all the gods you’re fighting have no hard CC at all, then you might be safe without it.

Leveling Order

I’m just going to elaborate on the first few (and most important) levels.

As for gamemodes outside of conquest, start with two points in your 2 (flame wave) and 1 point in your 3 (path of flames), at level 4 get noxious fumes, level 5 grab your first point into your Ult rain fire. From here on out max your 2 with ever point you can, and give your ultimate priority to receive points everytime you can level it up.

As for Conquest, start with your 3 (path of flames), run through the speed buff as it spawns, if your jungler if competent, they will clear it with ease and you’ll get xp from the whole buff while walking with your wave to lane, auto the wave when you arrive while waiting for your 3 to come up and as soon as it does, dash through the enemy wave towards their tower (you’ll be fine doing this early in the game, the enemy jungle won’t be around yet). Land a few more autos on the back archer minions And once you clear most the wave, you’ll be level 2 with your passive up, put the point into your 2 flame wave, and roast the enemy mid with your 2. This will do great damage, usually half or more of your enemy’s health and possibly kill if you land enough autos and they take a couple archer shots before getting under their tower. My personal favorite aggressive Agni start.

From here when you hit level 3 just put a 2nd point into your 2 for better dps. level 4 of course get your noxious fumes. And at level 5 grab your Ult. From here leveling is the exact same as your other non-conquest games. Max your 2 as fast as possible and put levels into your Ult every chance you get.

Agni’s Counters

With Agni being a mid-long range mage with high burst, highly applicable CC, AND an escape, who could counter such a well rounded god? Well I wouldn’t call them hard counters but there are some helpful picks that can give you a leg up in a fight.

Before I go off listing the gods that work best against Agni, I think I should explain the specific intricacies that make them good against him. The best thing you can do against Agni is stop/prevent his Path Of Flames so he can’t escape when put in a bad situation. The most reliable way to do this is by using Cripples, Silences, or Walls. Outside of countering his Path Of Flames, the only other way to counter him is by out-ranging him. Obviously if you don’t get hit, you don’t take damage. Unfortunately there’s only one god in my experience that can reliably out-range an Agni, which is Thoth.

Now that you know what counters Agni, here’s a list of gods that have exactly what I just talked about^
Thoth : Thoth has longer range than Agni, so he wins in lane with poke. Also he’s got a great dash and ultimate with huge range too.
Poseidon : Whirlpool’s Cripple and Kraken completely stops Agni’s Path Of Flames unless he uses beads. Also poseiden’s 2 allows him to move fast enough to dodge Agni’s Fire Rain.
Janus : Janus’ portal can stop Agni’s Path Of Flames, and has more mobility than him.
Nox : Nox’s infamous 2 & 1 combo will always get Agni and even stop his Path Of Flames unless he has beads.
Isis : Idk how much I believe Isis is a great counter against Agni seeing as he can stun her out of her Wind Gust, but with the proper usage she’s great at catching his Path Of Flames with the silence, then bursting him down with the rest of her kit.
Thor : Thor is great at catching Agni’s Path Of Flames by either using his 2 to wall him off from escaping or stunning him mid-dash, also if Agni’s beads are down then Thor gets a guaranteed full combo on him.
Ares : Ares’ Chains can Cripple Agni, not allowing him to use Path Of Flames, and either forces him to beads or possibly die to Ares’s triple chain damage. Also if Agni’s beads are down, Ares’ Ultimate guarantees another triple chain combo along with setting up anyone else around to burst Agni down.
Cabrakan : Cabraken’s Ultimate wall forces Path Of Flames to only be used in one direction, danger.
Odin : Odin’s Ultimate, Ring Of Spears, completely traps Agni in all directions, rendering Agni completely helpless unless he or one of his teammates have the relic Phantom to bust him out.
Ymir : A good Ymir wall can absolutely demolish an Agni if used to block off Path Of Flames or any escape route. Also Ymir’s stun is devastating if Agni doesn’t have beads up.

Tips & Tricks

Just a couple things I thought might be worth mentioning to the inexperienced Agni players of smite.

1) All of Agni’s abilities (besides Path Of Flames) can be used through/over walls

2) If you’re in need of leaving lane for a rotation and you don’t want to lose the Xp and gold, You can leave Noxious Fumes on top of a minion wave to use as a lingering damage pool, which will count you to be “in combat” with the minions, so at any range away from lane you’ll still catch the Xp and gold.

Thanks for reading through!

I took recommendations in the comments to make the guide with BBcode, and I hope it was helpful! If anyone wanted to know how I learned so they can too, here’s a link to the Examples page I used and the Playground page to check if the coding was correct. Thanks for reading and leave me your criticism in the comments so I can improve this guide with your feedback! I may do a Ymir full god guide next since he’s also one of my favorite gods in smite and I really enjoyed making this one :)

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trickstersquad | July 1, 2019 10:09am
Wow! I never imagined this guide would be so enjoyed by the community! I made this guide a long while ago and expected not much of it, I’m so surprised from the support it received! I’m truly blown away. I haven’t been playing smite very much recently and have only been watching Samdadude for the fulfillment of my smite appetite while on my year break away, but I recently thought about getting back into it and just came to see how the build I posted here went, and as I already said, the support is overwhelming! I see you guys recommending me some more tips/tricks to put into the guide, including using a different format called BB-Coding? I’ll do my research and I would absolutely love to make an updated and even better guide to Agni. I respect the criticisms and I see where I could’ve put more effort in. I will come back with a fully and thoroughly thought out build and guide for the new seasons!
Kriega1 (112) | July 1, 2019 10:12am
You're about two years late to the last comment on this build/guide.
boogiebass (44) | July 1, 2019 10:52am
If you're planning on updating the build, spear of magus or obs shard should be core in some builds.
Sobek-Ra (5) | March 8, 2017 1:06am
So comprehensive, I love it! The duel section especially, with its class-based counters. I think the one thing this guide needs is a bit of BB-coding to break up the text walls, in the combos section if nowhere else. Also I think its worth mentioning that you can place Agni's fumes on top of his escape after you've dashed for a surprise stun that your pursuers don't have a chance to escape. Your build descriptions are super useful though, as I've personally always struggled with Agni in a few game modes, so I'm gonna be coming back to this page pretty often.
RomanSilver | February 27, 2017 10:28pm
Thanks for the build.
IceColdPappsi (13) | February 25, 2017 6:32pm
I remember when I made my Agni guide, it was just like this, walls of text. Then Zero came around and taught me BB-Coding.

BB-Coding is complicated, but is well worth learning it. Here are 4 guides to using BB-Coding, and a website for colors. Hope they help!

Guide 1
Guide 2
Guide 3
Guide 4
Color BB-Code Site
Tentflipper5ide | February 25, 2017 4:03pm
Also good tip for arena with agni is farming his passive before combat. You can hit camps when they are immune to damage, because your out of range, and it will still gives you stacks. Same goes for any item that says it stacks off hits not damage.
Tentflipper5ide | February 25, 2017 3:59pm
Soul stone was a good item to start with agni, but sense the update not very effective anymore.
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