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Deity Geb Support

Support Conquest
9 0 1,665
9.2
by lestimics updated January 3, 2026

Smite God: Geb

Build Guide Discussion 0 More Guides
Tap Mouse over an item or ability icon for detailed info

Geb Build

Started build

Notes Selflessness gives you sustain in lane with minions assist and extra gold, plus when an ally receives a hard crowd control effect he get a small shield.

Health Chalice Hp sustain for the lane.

Sundering Arc You deal damage in a cone to enemy gods and jungle monsters, allowing you to buff faster and secure them easily.

Bifrost Shard gives you a free ward that lasts 90 seconds. It is useful for early ganks from the enemy jungler.

Notes

Selflessness gives you sustain in lane with minions assist and extra gold, plus when an ally receives a hard crowd control effect he get a small shield.

Health Chalice Hp sustain for the lane.

Sundering Arc You deal damage in a cone to enemy gods and jungle monsters, allowing you to buff faster and secure them easily.

Bifrost Shard gives you a free ward that lasts 90 seconds. It is useful for early ganks from the enemy jungler.

Build Item Selflessness Selflessness
Build Item Medallion Medallion
Build Item Health Chalice Health Chalice
Build Item Health Potion Health Potion
2
Build Item Bifrost Shard Bifrost Shard
Build Item Sundering Arc Sundering Arc

Full Build

Notes Heroism this upgrade offers good defenses, plus 1 more gold per second, and when an ally receives a hard crowd control effect, he gets a big shield.

Stampede gives you physical defenses and health, and its active is a sprint for you and allies that increases your movement speed by 30%, really good for chasing or escaping.

Screeching Gargoyle gives you magical defenses, cooldown reduction, and most importantly, its active ability allows you to silence enemies in front of you.

Spectral Armor very good against characters with high attack speed and critical chances because reduces enemy attack speed and critical damage.

Blinking Abyss You can teleport in front of you while you're in combat.

Sphere Of Negation gives you a lot of magic defense, intelligence and his passive gives you a shield.

Spirit Robe provides you mixed defenses in addition to its passive that protects you when you are hit by a CC, giving you a lot of defenses.

Sundering Arc You deal damage in a cone to enemy gods and jungle monsters, allowing you to buff faster and secure them easily.

Bifrost Shard gives you a free ward that lasts 90 seconds. It is useful for early ganks from the enemy jungler.

Notes

Heroism this upgrade offers good defenses, plus 1 more gold per second, and when an ally receives a hard crowd control effect, he gets a big shield.

Stampede gives you physical defenses and health, and its active is a sprint for you and allies that increases your movement speed by 30%, really good for chasing or escaping.

Screeching Gargoyle gives you magical defenses, cooldown reduction, and most importantly, its active ability allows you to silence enemies in front of you.

Spectral Armor very good against characters with high attack speed and critical chances because reduces enemy attack speed and critical damage.

Blinking Abyss You can teleport in front of you while you're in combat.

Sphere Of Negation gives you a lot of magic defense, intelligence and his passive gives you a shield.

Spirit Robe provides you mixed defenses in addition to its passive that protects you when you are hit by a CC, giving you a lot of defenses.

Sundering Arc You deal damage in a cone to enemy gods and jungle monsters, allowing you to buff faster and secure them easily.

Bifrost Shard gives you a free ward that lasts 90 seconds. It is useful for early ganks from the enemy jungler.

Build Item Heroism Heroism
Build Item Stampede Stampede
Build Item Screeching Gargoyle Screeching Gargoyle
Build Item Spectral Armor Spectral Armor
Build Item Blinking Abyss Blinking Abyss
Build Item Sphere Of Negation Sphere Of Negation
Build Item Spirit Robe Spirit Robe
Build Item Bifrost Shard Bifrost Shard
Build Item Sundering Arc Sundering Arc

Situational Items

Notes War Banner gives you 1 gold per second and recover health with minion and god assists, plus apply a movement speed and attack speed buff. It's useful with compositions that are based on chasing enemies.

Hide of the Nemean Lion right now the carries are very strong and this item gives you a passive that when you activate it you reflect damage, that's why it's very good vs carries. You have to change it to Genji's Guard or Spirit Robe.

Notes

War Banner gives you 1 gold per second and recover health with minion and god assists, plus apply a movement speed and attack speed buff. It's useful with compositions that are based on chasing enemies.

Hide of the Nemean Lion right now the carries are very strong and this item gives you a passive that when you activate it you reflect damage, that's why it's very good vs carries. You have to change it to Genji's Guard or Spirit Robe.

Build Item War Banner War Banner
Build Item Hide of the Nemean Lion Hide of the Nemean Lion

Situational Relic

Notes Phantom Shell Provides you with a shield and you can also pass through the walls of allies and enemy gods. If the enemy team has a Odin or something like that its a good option.

Notes

Phantom Shell Provides you with a shield and you can also pass through the walls of allies and enemy gods. If the enemy team has a Odin or something like that its a good option.

Build Item Phantom Shell Phantom Shell

God Aspect De-Activated

Aspect of Calamity

Shockwave no longer knocks up enemies but deals full damage in a circle around you. Additionally, the cooldown is decreased for every enemy it hits.

Geb's Skill Order

Roll Out

1 X Y
Roll Out
2 15 16 18 19

Shock Wave

2 A B
Shock Wave
1 4 6 7 9

Stone Shield

3 B A
Stone Shield
3 8 10 11 12

Cataclysm

4 Y X
Cataclysm
5 13 14 17 20
Roll Out
2 15 16 18 19

Roll Out

1 X
Charge forward, stopping on the first enemy god hit.
  • Enemies hit take Magical Damage and are Slowed.
  • Your speed increases over 3s before becoming CC Immune and causing enemy gods hit to be Knocked Back.
  • After 3s this ability can be refired to Leap forward, dealing Magical Damage and Knocking Up enemies hit.
Damage: 100 / 175 / 250 / 325 / 400
Damage Scaling: 50% Intelligence
Slow: 30%
Slow Duration: 2s
Radius: 0.8m
Leap Range: 5.6m
Leap Radius: 2.4m
Cooldown: 14 / 13 / 12 / 11 / 10
Cost: 50 / 55 / 60 / 65 / 70

Additional Notes:
  • As your speed increases, the damage of this ability also increases from 75% to 100%.
  • Total Charge duration lasts 6s.
Shock Wave
1 4 6 7 9

Shock Wave

2 A
Create a shock wave in a cone, dealing Magical Damage and Knocking Up enemies hit.

Damage: 100 / 165 / 230 / 295 / 360
Damage Scaling: 50% Intelligence
Cone Angle: 90 degrees
Radius: 8.8m
Cone Range: 8.8m
Cooldown: 14
Cost: 60 / 65 / 70 / 75 / 80

Additional Notes:
  • Damage decreases with distance, down to 80% at max range.
Stone Shield
3 8 10 11 12

Stone Shield

3 B
Provide yourself or an allied god a Health Shield. Allies also gain the Hard as Rock buff benefits while the Shield is active.

Shield Health: 50 / 95 / 140 / 185 / 230
Shield Health Scaling: 15 Per Level
Shield Duration: 3 / 3.5 / 4 / 4.5 / 5
Range: 8.8m
Radius: 2.4m
Cooldown: 15
Cost: 60

Additional Notes:
  • The Shield also cleanses any CC effects when applied.
Cataclysm
5 13 14 17 20

Cataclysm

4 Y
Pull apart the earth, dealing Magical Damage and Stunning enemy gods hit. Targets take additional damage based on their current Health.

Damage: 160 / 260 / 360 / 460 / 560
Damage: 15% of enemy's Current Health
Stun Duration: 140 / 150 / 160 / 170 / 180
Radius: 4.8m
Cooldown: 90
Cost: 50 / 55 / 60 / 65 / 70

Additional Notes:
  • You are CC Immune while using this ability.

Geb Threats

Tap each threat level to view Geb’s threats

Max
0
Major
1
Even
2
Minor
0
Tiny
0

Geb Synergies

Tap each synergy level to view Geb’s synergies

Ideal
0
Strong
1
OK
1
Low
1
None
0

Introduction

Hi, this guide is brought to you by lestimics. I started playing Smite 1 on PC in 2014. I've been playing competitively since 2020 and have been a professional Smite player from 2021 to 2023. I've played on different teams like JustF6, Gilded Gladiators or Tartarus Titans.

You can check out the SmiteVOD YouTube channel where my recorded professional games are. I've peaked at 3500 MMR GrandMaster/Masters in Ranked Conquest on the PC platform every season since 2018. I've also done Smite Masters (LAN) 4 times in 2022, so I really think I have the knowledge to guide on the Support role in SMITE 2.

I hope you find this guide as a useful learning resource for playing Geb as Support.

Here are my socials:

Abilities

Geb's Abilities


Passive - Hard as Rock

Geb cannot take more than 20% of his max hp from a single attack. Enemy god basic attack damage taken is decreased by 5% and critical strike bonus damage taken is decreased by 65%. This passive is really good against critical hits


Ability 1 - Roll Out

Geb charge forward for several seconds, becoming immune for the last few seconds. If you hit someone at the beginning, you deal damage and slow them. If you hit while immune, you inflict damage and knock up, and you can also jump, causing damage and knock up.

This ability gives you a lot of speed to rotate, create pressure, and engage.


Ability 2 - Shock Wave

Geb create a shock wave in a cone, dealing magical damage and knocking up enemies hit.

The closer you are to the enemy, more damage you will do.

With this ability you will help to push minions and provide damage and a little crowd control to help your teammates.


Ability 3 - Stone Shield

Provide yourself or an allied god a health shield. Allies also gain the Hard as Rock buff benefits while the shield is active.

The Shield also cleanses any CC effects when applied.

It is the most important ability of Geb because you can save your teammates from damage and any crowd control that could kill them.


Ultimate - Cataclysm

Cataclysm deals damage and stuns in an area around you, you also become immune when using it.

It's a good ultimate for applying a lot of crowd control so your teammates can easily deal damage.


Example Combos:

Roll Out charge forward to jump and knock up > Cataclysm to stun > Shock Wave to knock up again.

You can also cancel with right-clicking Roll Out and it's important to take advantage of immunity, for example, against Ares' ultimate ability No Escape.

How to play Geb

Gameplay Start / Early Game
  • Start at the Gold Fury side. You have to start on the purple buff leveling up your Shock Wave, with the adc helping you do it quickly, if you have Sundering Arc use it to do the purple fast, and then go to the lane to push the minions. You and your adc will reach level 2 in the second wave of minions, so be careful because whoever reaches level 2 first has a huge advantage. You can charge on the enemy gods, and whoever is level 2 will always win if the others are level 1. Pay attention to who pushes the minions first because it's your opportunity to attack or retreat.

  • A neutral buff appears after the third minion wave, so try to push as quickly as possible to get it fast, otherwise you'll have to fight 2v2 to see who gets the buff ( Geb is not a very aggressive character, so you have to be careful, although he's good at comboing with the adc thanks to the CC he can apply). Keep in mind that this is a good time for the enemy jungler to gank you, so pay attention to what your own jungler does or what they might say.

  • The next moves are to push the lane and kill the harpies on the sides to gain extra gold and experience. Also, if you reach level 5 before the enemy duo lane, you can try a play to kill them.

  • Keep in mind that when you reach level 5, it's also a good time for the enemy jungler to gank you, so be alert and use the free ward Bifrost Shard.

  • At this point you need to get the gold you need to buy the first item completely, once you achieve this, it's your time to rotate to other lanes.

  • Remember to buy wards to give vision to your team.

Mid Game:
  • At this point of the game, which is roughly between 8:00 and 20:00 minutes, You are usually in the mid lane helping your teammates get kills and preventing the enemy team from getting them, for this you need to ward in the best way possible.

  • Your support role also involves acting as a second jungler. You can gank the duo or solo lane to get a kill or force an ultimate and Purification Beads so that your or the jungler's next gank has a better chance of securing a kill. Furthermore, if you manage to do this, you can do Gold Fury or Pyromancer, although it's important to know the enemy team's position beacause they can't steal it (the support usually tanks the objetives).

  • I recommend you try to take advantage of Roll Out thanks to its speed and the chase you can apply, it's useful for supporting your teammates.

  • It's important to have the map warded, and to constantly communicate with the team what you want to do, and be careful because you can be easily killed if you go alone. You also have to be aware of your teammates to use Stone Shield at the best moment.

Late Game:
  • At this point in the game your job is to be the frontline with the solo as teamfights start around the fire giant at around minute 25:00.

  • Your job in teamfights is create space and apply maximum apply crowd control so your teammates can deal maximum damage without taking a big risk. Be alert if someone from the enemy team engages your team so you can help as quickly as possible using Stone Shield.

  • For this, you need to ward the Fire Giant's area and constantly call your team when you want to engage or apply crowd control to an enemy teammate. You can also tank the Fire Giant to bait the enemy team into closing the gap if they're playing far back in their jungle.

  • The moment you have the fire giant buff, the sieges on the Phoenix begin. Here you have to continue taking advantage of your crowd control to get a kill or enough pressure to destroy the Phoenix with the help of your carry and mid (You have to tank the phoenix little by little). It's also important to do Gold Fury because they can deactivate the Phoenixes, making them much easier to destroy and get the Pyromancer's bomb to destroy the phoenixes faster, or you can also throw the bombs at the doors that open at their base to destroy them.

  • If the enemy has the fire giant and it is your turn to defend the Phoenix, you have to be in a group with your team and defend under the Phoenix, being careful with the picks.

  • Constantly call for all information, when you engage try to be followed by your team, always be sure of your decision making.

  • Remember to wards all the zone on fire giant and when you are sieging you need wards too.

How to ward as Support

White circles: Vision Ward
Green circles: Sentry Ward

Early/Mid Game

Here you can see the best spots to ward as a Support.

These wards will help you to know where the enemy adc is moving, as well as if the jungler is trying to gank the duo lane.


High Pressure Game

These wards are when you have a lot of pressure in the game and you want offensive wards to have better vision and be able to take objectives more easily, as well as being able to invade buffs.


Late Game

These wards are for fire giant teamfights. Remember that you can only have 2 wards active at the same time, so you will need help from your team to ward the entire area from the fire giant.


Siege/Defense Phoenix

These wards are very important when it comes to sieges and defending phoenixes. In this case, the wards are the same whether you defend or attack.
This wards are important because mages often cast abilities through walls, you will be able to react better to their abilities.

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