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Chaac solo + late game carry

2 1 14,093
by maulvi updated July 6, 2020

Smite God: Chaac

Build Guide Discussion 5 More Guides
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Chaac Build

Final build

Build Item Transcendence Transcendence
Build Item Ninja Tabi Ninja Tabi
Build Item Caduceus Club Caduceus Club
Build Item Breastplate of Regrowth Breastplate of Regrowth
Build Item Mantle of Discord Mantle of Discord
Build Item Heartseeker Heartseeker

Starting build

Notes Always start transcendence no matter what and NEVER buy glad shield on chaac. I REPEAT.... NEVER!

Notes

Always start transcendence no matter what and NEVER buy glad shield on chaac. I REPEAT.... NEVER!

Build Item Charged Morningstar Charged Morningstar
Build Item Chalice of Healing Chalice of Healing

If you're against a magical solo

Notes If you're up against a magical solo, you will absolutely own them with this build. Just get some aggressive wards and always stay on the offense.

Notes

If you're up against a magical solo, you will absolutely own them with this build. Just get some aggressive wards and always stay on the offense.

Build Item Transcendence Transcendence
Build Item Ninja Tabi Ninja Tabi
Build Item Runic Shield Runic Shield
Build Item Void Shield Void Shield
Build Item Mantle of Discord Mantle of Discord
Build Item Heartseeker Heartseeker

Late game one shot build.

Notes You will 1 shot anyone except tanks with ult+1+3+auto+2 combo.

Notes

You will 1 shot anyone except tanks with ult+1+3+auto+2 combo.

Build Item Transcendence Transcendence
Build Item The Crusher The Crusher
Build Item Caduceus Club Caduceus Club
Build Item Breastplate of Regrowth Breastplate of Regrowth
Build Item Mantle of Discord Mantle of Discord
Build Item Heartseeker Heartseeker
Build Item Elixir of Speed Elixir of Speed

Relics

Notes Blink is necessary in this build for initiation. Blink+ult to initiate the teamfight.

Notes

Blink is necessary in this build for initiation. Blink+ult to initiate the teamfight.

Build Item Teleport Fragment Teleport Fragment
Build Item Blink Rune Blink Rune

Chaac's Skill Order Notes This is an aggressive team carry build so always max your 2 after 1.

Notes

This is an aggressive team carry build so always max your 2 after 1.

Thunder Strike

1 X Y
Thunder Strike
1 4 6 7 9

Torrent

2 A B
Torrent
2 8 10 13 15

Rain Dance

3 B A
Rain Dance
3 12 16 18 19

Storm Call

4 Y X
Storm Call
5 11 14 17 20
Thunder Strike
1 4 6 7 9

Thunder Strike

1 X
Chaac throws his axe forward, damaging all enemies in a radius around its landing location. The axe remains idle in the ground for 5s or until another ability is used.

Ability Type: Circle, Damage
Damage: 90 / 150 / 210 / 270 / 330 (75% of your Physical Power)
Radius: 20
Cost: 50 / 55 / 60 / 65 / 70
Cooldown: 10s
Torrent
2 8 10 13 15

Torrent

2 A
Chaac spins his axe around him, damaging all enemies, and gaining Protections for each enemy hit (max. 4). Gods hit provide 2 stacks.

If his axe is out from Thunder Strike, he will first leap to the axe location, doing 50% base damage to enemies he passes through and then executing his spin attack. This dash can go through walls.

Ability Type: Circle, Teleport, Damage
Damage: 100 / 160 / 220 / 280 / 340 (+70% of your Physical Power)
Protections: 5 / 10 / 15 / 20 / 25
Protection Duration: 6s
Radius: 20
Cost: 60 / 65 / 70 / 75 / 80
Cooldown: 13 / 12 / 11 / 10 / 9s
Rain Dance
3 12 16 18 19

Rain Dance

3 B
Chaac summons a rainstorm around his current location for 6s. While it rains, he regains Health, and enemies are caught in the mud and have their Movement Speed, Attack Speed, and Power reduced.

If his axe is out from Thunder Strike, a rainstorm will also spawn at that location. Enemies caught in the area of both rainstorms will have the Movement Slow and Attack Speed Reduction applied twice.

Ability Type: Circle, Slow
Slow: 20 / 25 / 30 / 35 / 40%
Attack Speed Reduction: 15 / 17.5 / 20 / 22.5 / 25%
Power Reduction: 10%
Healing: 8 / 13 / 18 / 23 / 28 every 0.5s
Radius: 20
Cost: 75 / 80 / 85 / 90 / 95
Cooldown: 15s
Storm Call
5 11 14 17 20

Storm Call

4 Y
Chaac charges up his lightning axe for a short duration then unleashes a blast, Silencing, Knocking Up and damaging all enemies around him. While charging up, Chaac has Damage Mitigation and is immune to Crowd Control effects.

Ability Type: Circle, Crowd Control, Damage
Damage: 300 / 350 / 400 / 450 / 500 (120% of your Physical Power)
Silence Duration: 3s
Radius: 25
Cost: 80 / 90 / 100 / 110 / 120
Cooldown: 90s

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2
Big Damage (37) | July 7, 2020 9:49am
I see what you're going for, overall it can be a viable build, however I would suggest a couple tweaks to make it more versatile.

First of all, yes Chaac has great scaling on his abilities which pair well with Transcendence and Heartseeker, even more so the healing with caduceus shield. However, for all stages of the game, protections are inherently useful for a warrior because in lane protections out trade damage overall and later into a game yes you can heal but you will probably be blown up before you can use the heal.

So my suggestions here are not to rush Transcendence. I would build Warrior's Blessing into Reinforced Greaves which can amount to a lot of prots for you early game making up for what you're missing out, then building caduceus shield into Transcendence or the other way around depending on match. Next I would consider an option to replace shield of regrowth if I needed some more tankiness, such as Spirit Robe. Finally I would replace Reinforced Greaves after Elixir of Speed with Gauntlet of Thebes.

This would balance out your build much better, still dealing the damage and getting the heals from Transcendence, caduceus shield and Heartseeker, while still remaining tanky and annoying. I don't feel like The Crusher is a necessary late game fit when you really need the protections as a solo laner.

EDIT: One final little tip, I would start with his Torrent at level 1 because it deals more damage in the same AOE personally.
1
Kriega1 (143) | July 7, 2020 10:10am
Pretty sure starting his 1 is better not only because you don't have to tank minion aggro if you start the 2 but also the shorter cooldown.
1
Big Damage (37) | July 7, 2020 10:24am
It might be outdated from the new meta being to start at blue, I can see it being better in that situation but I haven't tested it. From personal experience though I feel like I clear faster with the 2 at level 1 when starting in lane, I would probably level the 1 if I was in lane against someone with super high clear like Jorm or Bellona.
1
boogiebass (46) | July 7, 2020 10:01am
Someone give this man a rep
1
Big Damage (37) | July 7, 2020 10:26am
Thank you(:
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League of Legends Build Guide Author maulvi
Chaac solo + late game carry
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