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Hello all! its lil ol Hybrid again and I have here a new build for all of you to rate and try. This is my second build on Smitefire and as some of you might of seen my fist one went very well, and I'm very happy about it, I hope most of you like it, but as any other build out there, there will be ups, and there will be downs.
Feel free to add me on Smite!
Title: God of Thunder
Role: Physical melee, bruiser
Part of the lore: Mighty Thor, as famous as he is bold, is God of the thundering sky. Yet his hammer, Mjolnir, is nearly as famous as he is, and Thor will not be parted from it.
Odin, the All-Father, bore many children, but none as well known nor as mighty as Thor, who had the strength to move mountains, and the power to call lightning from the sky. Despite these incredible gifts, Thor's enemies were cunning, bloodthirsty and numerous. The Frost Giants constantly threatened to invade Asgard, requiring every ounce of Thor's near limitless strength just to keep them at bay. Had the tide truly turned, Asgard might have been destroyed, but a simple prank played by the treacherous Loki ended with the creation of Mjolnir, the legendary hammer, and with it, Thor utterly crushed the Frost Giants.
The reason I chosewarrior tabi is because they are a very good supplier of attack speed, movement speed, physical penetration and critical strike chance. After you get tier 2 of warrior tabi, make sure you pick up 1 health potion and 2 mana potions, helps you maintain your mana while tossing some of your juicy Mj¶lnir all over the place.
Voidblade is one of the core items for a physical melee, especially bruisers. It supplies you daily dose of physical power, physical defense and physical penetration, but after all, who doesn't like penetration, hehehehe.
Deathbringer is a GREAT item for physical damage dealers, it gives you 50 damage and 20% critical strike chance at tier 3. the passive makes your critical strikes do 50% more damage.
Executioner is a good supply of three things, Attack speed, physical penetration and some decent physical power. It is a good item to get early on, in this build you get it a little later on, as your 4th item.
Soul Eater gives you 4 things, physical lifesteal, attack speed, health and its passive gives you and your allies 10 physical damage and 10% more physical lifesteal if they are standing within 30 feet from you.
Now, the final item, witch stone, this item may supply a very small amount of physical power, but you get nice attack speed a moderate amount of physical defense and the passive reduces physical protection of enemies near by, I think this is a great final item to wreck with late game.
good damage early on and late game
Very good attack speed mid-late game
mobility is high
can win against another physical carry
can't take very high damage
ultimate can't reach very far on tight moments
if fed gets focused like a Neith's ulti
Passive: Warrior´s Madness (Passive)
Thor gains physical power for each enemy god within 30 feet of him.
Physical Power: 15
Max Stacks: 3
Mjolnir´s Attunement (Skill Key 1)
Thor throws Mjolnir forward, doing damage to all enemies in its path. If it hits twice, minions will take half damage while gods take double damage from the return. While the hammer is flying, pressing the button again will teleport Thor to his hammer.
Damage: 50/90/130/170/210 (+30% of your physical power)
Cooldown: 14 s
Tectonic Rift (Skill Key 2)
Thor slams his hammer on the ground, causing a fissure to appear in front of him, stunning enemies and blocking movement.
Stun: .8/1.2/1.4/1.6 s
Fissure Lifetime: 4 s
Cooldown: 17 s
Berserker Barrage (Skill Key 3)
Thor spins his hammer around him, doing damage every .4s. Thor is immune to knockup and slows for the duration.
Damage per Tick: 20/40/60/80/100 (+45% of your physical power)
Duration: 2 s
Cooldown: 13 s
Anvil Of Dawn (Skill Key 4 - Ultimate)
After a short buildup, Thor leaps into the air. While in the air, Thor can target a great distance away to come crashing down in the area, dealing damage and stunning all enemies in the radius.
Damage: 150/200/250/300/350 (+120% of your physical power)
Stun: 1.5 s
Cooldown: 90 s
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